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3 Commits

Author SHA1 Message Date
GitHub Actions
450faefaf9 Add API key authentication for proxy endpoints.
Support multiple API keys from config, env, and CLI, enforce auth on non-public endpoints, and pass keys through remote deploy verification.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 13:08:27 +08:00
GitHub Actions
c1a0fe2949 Switch remote deploy to vendored source builds
Move remote deployment to a vendored source bundle built on the target host via Docker so redeploys no longer require local cross-compilation or host Go installation.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 12:19:18 +08:00
GitHub Actions
bb27566e38 Add reusable remote deploy script
Automate the Linux binary upload, remote container rebuild, and health checks so the proxy can be redeployed to the server with a single command.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 07:53:27 +08:00
1325 changed files with 497492 additions and 2 deletions

View File

@@ -252,9 +252,17 @@ Use this when VS Code / the Lingma plugin is already running, when you want plug
### CLI ### CLI
Run directly from source:
```bash ```bash
git clone https://github.com/Lutiancheng1/lingma-proxy.git git clone https://github.com/Lutiancheng1/lingma-proxy.git
cd lingma-proxy cd lingma-proxy
go run ./cmd/lingma-ipc-proxy --host 127.0.0.1 --port 8095 --session-mode auto
```
Build an explicit binary only when you want one:
```bash
go build -o ./dist/lingma-proxy ./cmd/lingma-ipc-proxy go build -o ./dist/lingma-proxy ./cmd/lingma-ipc-proxy
./dist/lingma-proxy --host 127.0.0.1 --port 8095 --session-mode auto ./dist/lingma-proxy --host 127.0.0.1 --port 8095 --session-mode auto
``` ```
@@ -266,6 +274,44 @@ Windows:
.\dist\lingma-proxy.exe --host 127.0.0.1 --port 8095 --session-mode auto .\dist\lingma-proxy.exe --host 127.0.0.1 --port 8095 --session-mode auto
``` ```
### Server Deployment Without CI
For Linux servers where you do not want to cross-compile locally, check in `vendor/` and let the target host build from source:
```bash
go mod vendor
REMOTE_HOST=150.158.105.6 \
REMOTE_USER=root \
REMOTE_PASSWORD='your-password' \
./scripts/deploy-remote.sh
```
The script uploads `cmd/`, `internal/`, `vendor/`, `go.mod`, and `go.sum`, prepares a Docker build context on the server, then rebuilds the runtime image there with a multi-stage Docker build. The remote host needs `docker`, `tar`, and `curl`; it does not need a host Go installation, but it does need network access to pull the base Docker images if they are not already cached.
### API Authentication
Set one or more API keys with `LINGMA_PROXY_API_KEYS` or the JSON config field `api_keys`:
```bash
export LINGMA_PROXY_API_KEYS="key-one,key-two"
go run ./cmd/lingma-ipc-proxy --host 127.0.0.1 --port 8095
```
```json
{
"api_keys": ["key-one", "key-two"]
}
```
The deployment script also passes through `LINGMA_PROXY_API_KEYS`, so the same key set can be enabled on the remote server during deploy.
When keys are configured, all API endpoints except `/`, `/health`, `/runtime/status`, and `/v1/runtime/status` require authentication. Clients can send either:
- `Authorization: Bearer <key>`
- `x-api-key: <key>`
This works well with OpenAI-compatible clients that already expose an API key field.
## Client Configuration ## Client Configuration
### Claude Code ### Claude Code

View File

@@ -325,11 +325,17 @@ lingma-proxy --backend ipc --transport auto --port 8095
### 使用 CLI ### 使用 CLI
macOS 直接从源码运行
```bash ```bash
git clone https://github.com/Lutiancheng1/lingma-proxy.git git clone https://github.com/Lutiancheng1/lingma-proxy.git
cd lingma-proxy cd lingma-proxy
go run ./cmd/lingma-ipc-proxy --host 127.0.0.1 --port 8095 --session-mode auto
```
只有在你明确需要二进制文件时再构建:
```bash
go build -o ./dist/lingma-proxy ./cmd/lingma-ipc-proxy go build -o ./dist/lingma-proxy ./cmd/lingma-ipc-proxy
./dist/lingma-proxy --host 127.0.0.1 --port 8095 --session-mode auto ./dist/lingma-proxy --host 127.0.0.1 --port 8095 --session-mode auto
``` ```
@@ -343,6 +349,44 @@ cd lingma-proxy
.\dist\lingma-proxy.exe --host 127.0.0.1 --port 8095 --session-mode auto .\dist\lingma-proxy.exe --host 127.0.0.1 --port 8095 --session-mode auto
``` ```
### 无 CI 的服务器源码部署
如果你不想在本地交叉编译 Linux 二进制,可以把 `vendor/` 一起提交,然后让目标服务器直接从源码构建:
```bash
go mod vendor
REMOTE_HOST=150.158.105.6 \
REMOTE_USER=root \
REMOTE_PASSWORD='your-password' \
./scripts/deploy-remote.sh
```
脚本会上传 `cmd/``internal/``vendor/``go.mod``go.sum`,在服务器上准备 Docker 构建上下文,然后用多阶段 Docker build 重建运行时镜像。远端主机需要预装 `docker``tar``curl`;不需要额外安装宿主机 Go但如果相关基础镜像未缓存仍需要能拉取 Docker 基础镜像。
### API 鉴权
可以通过环境变量 `LINGMA_PROXY_API_KEYS` 或 JSON 配置里的 `api_keys` 设置一个或多个 API Key
```bash
export LINGMA_PROXY_API_KEYS="key-one,key-two"
go run ./cmd/lingma-ipc-proxy --host 127.0.0.1 --port 8095
```
```json
{
"api_keys": ["key-one", "key-two"]
}
```
部署脚本也会透传 `LINGMA_PROXY_API_KEYS`,所以可以在远端部署时一起启用同一组 key。
配置了 key 之后,除 `/``/health``/runtime/status``/v1/runtime/status` 之外的接口都会要求鉴权。客户端可以使用:
- `Authorization: Bearer <key>`
- `x-api-key: <key>`
这也兼容大多数 OpenAI 兼容客户端自带的 API Key 配置方式。
## 客户端配置 ## 客户端配置
### Claude Code ### Claude Code

View File

@@ -31,6 +31,7 @@ type fileConfig struct {
RemoteBaseURL string `json:"remote_base_url"` RemoteBaseURL string `json:"remote_base_url"`
RemoteAuthFile string `json:"remote_auth_file"` RemoteAuthFile string `json:"remote_auth_file"`
RemoteVersion string `json:"remote_version"` RemoteVersion string `json:"remote_version"`
APIKeys []string `json:"api_keys"`
Cwd string `json:"cwd"` Cwd string `json:"cwd"`
CurrentFilePath string `json:"current_file_path"` CurrentFilePath string `json:"current_file_path"`
Mode string `json:"mode"` Mode string `json:"mode"`
@@ -144,6 +145,7 @@ func loadConfig() (service.Config, string) {
remoteBaseURL := flag.String("remote-base-url", cfg.RemoteBaseURL, "Remote Lingma API base URL") remoteBaseURL := flag.String("remote-base-url", cfg.RemoteBaseURL, "Remote Lingma API base URL")
remoteAuthFile := flag.String("remote-auth-file", cfg.RemoteAuthFile, "Remote Lingma credentials.json path; empty reads ~/.lingma cache") remoteAuthFile := flag.String("remote-auth-file", cfg.RemoteAuthFile, "Remote Lingma credentials.json path; empty reads ~/.lingma cache")
remoteVersion := flag.String("remote-version", cfg.RemoteVersion, "Remote Lingma cosy version") remoteVersion := flag.String("remote-version", cfg.RemoteVersion, "Remote Lingma cosy version")
apiKeys := flag.String("api-keys", strings.Join(cfg.APIKeys, ","), "Comma-separated API keys accepted via Authorization Bearer or x-api-key")
cwd := flag.String("cwd", cfg.Cwd, "Working directory used when creating Lingma sessions") cwd := flag.String("cwd", cfg.Cwd, "Working directory used when creating Lingma sessions")
currentFilePath := flag.String("current-file-path", cfg.CurrentFilePath, "Current file path sent through ACP meta") currentFilePath := flag.String("current-file-path", cfg.CurrentFilePath, "Current file path sent through ACP meta")
mode := flag.String("mode", cfg.Mode, "Lingma ACP mode value") mode := flag.String("mode", cfg.Mode, "Lingma ACP mode value")
@@ -181,6 +183,7 @@ func loadConfig() (service.Config, string) {
cfg.RemoteBaseURL = strings.TrimSpace(*remoteBaseURL) cfg.RemoteBaseURL = strings.TrimSpace(*remoteBaseURL)
cfg.RemoteAuthFile = strings.TrimSpace(*remoteAuthFile) cfg.RemoteAuthFile = strings.TrimSpace(*remoteAuthFile)
cfg.RemoteVersion = strings.TrimSpace(*remoteVersion) cfg.RemoteVersion = strings.TrimSpace(*remoteVersion)
cfg.APIKeys = splitCSV(*apiKeys)
cfg.Cwd = strings.TrimSpace(*cwd) cfg.Cwd = strings.TrimSpace(*cwd)
cfg.CurrentFilePath = strings.TrimSpace(*currentFilePath) cfg.CurrentFilePath = strings.TrimSpace(*currentFilePath)
cfg.Mode = strings.TrimSpace(*mode) cfg.Mode = strings.TrimSpace(*mode)
@@ -268,6 +271,9 @@ func overlayFileConfig(dst *service.Config, src fileConfig) {
if strings.TrimSpace(src.RemoteVersion) != "" { if strings.TrimSpace(src.RemoteVersion) != "" {
dst.RemoteVersion = strings.TrimSpace(src.RemoteVersion) dst.RemoteVersion = strings.TrimSpace(src.RemoteVersion)
} }
if len(src.APIKeys) > 0 {
dst.APIKeys = cleanStringSlice(src.APIKeys)
}
if strings.TrimSpace(src.Cwd) != "" { if strings.TrimSpace(src.Cwd) != "" {
dst.Cwd = strings.TrimSpace(src.Cwd) dst.Cwd = strings.TrimSpace(src.Cwd)
} }
@@ -361,6 +367,9 @@ func overlayEnvConfig(dst *service.Config) {
if value := strings.TrimSpace(os.Getenv("LINGMA_REMOTE_VERSION")); value != "" { if value := strings.TrimSpace(os.Getenv("LINGMA_REMOTE_VERSION")); value != "" {
dst.RemoteVersion = value dst.RemoteVersion = value
} }
if value := strings.TrimSpace(os.Getenv("LINGMA_PROXY_API_KEYS")); value != "" {
dst.APIKeys = splitCSV(value)
}
if value := strings.TrimSpace(os.Getenv("LINGMA_PROXY_CWD")); value != "" { if value := strings.TrimSpace(os.Getenv("LINGMA_PROXY_CWD")); value != "" {
dst.Cwd = value dst.Cwd = value
} }

View File

@@ -22,6 +22,10 @@
"pipe": "", "pipe": "",
"websocket_url": "", "websocket_url": "",
"remote_auth_file": "/secrets/credentials.json", "remote_auth_file": "/secrets/credentials.json",
"api_keys": [
"replace-with-long-random-key-1",
"replace-with-long-random-key-2"
],
"lingma_bootstrap_enabled": true, "lingma_bootstrap_enabled": true,
"lingma_source_type": "marketplace", "lingma_source_type": "marketplace",
"lingma_vsix_url": "", "lingma_vsix_url": "",

View File

@@ -126,7 +126,7 @@ func NewServer(addr string, svc *service.Service) *Server {
s.http = &http.Server{ s.http = &http.Server{
Addr: addr, Addr: addr,
Handler: s.withRecorder(withCORS(mux)), Handler: s.withRecorder(withCORS(s.withAuth(mux))),
ReadHeaderTimeout: 10 * time.Second, ReadHeaderTimeout: 10 * time.Second,
} }
return s return s
@@ -1686,6 +1686,65 @@ func writeOpenAIError(w http.ResponseWriter, status int, kind string, message st
}) })
} }
func isPublicPath(path string) bool {
switch path {
case "/", "/health", "/runtime/status", "/v1/runtime/status":
return true
default:
return false
}
}
func isAnthropicPath(path string) bool {
switch path {
case "/v1/messages", "/v1/messages/count_tokens":
return true
default:
return false
}
}
func extractAPIKey(r *http.Request) string {
if value := strings.TrimSpace(r.Header.Get("x-api-key")); value != "" {
return value
}
auth := strings.TrimSpace(r.Header.Get("Authorization"))
if auth == "" {
return ""
}
parts := strings.SplitN(auth, " ", 2)
if len(parts) != 2 || !strings.EqualFold(parts[0], "Bearer") {
return ""
}
return strings.TrimSpace(parts[1])
}
func (s *Server) withAuth(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if isPublicPath(r.URL.Path) {
next.ServeHTTP(w, r)
return
}
keys := s.svc.APIKeys()
if len(keys) == 0 {
next.ServeHTTP(w, r)
return
}
provided := extractAPIKey(r)
for _, key := range keys {
if provided == key {
next.ServeHTTP(w, r)
return
}
}
if isAnthropicPath(r.URL.Path) {
writeAnthropicError(w, http.StatusUnauthorized, "authentication_error", "invalid or missing API key")
return
}
writeOpenAIError(w, http.StatusUnauthorized, "authentication_error", "invalid or missing API key")
})
}
func streamingHeaders(w http.ResponseWriter) { func streamingHeaders(w http.ResponseWriter) {
w.Header().Set("Content-Type", "text/event-stream") w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache") w.Header().Set("Cache-Control", "no-cache")

View File

@@ -81,6 +81,83 @@ func TestCapabilitiesAdvertiseAgentCompatibility(t *testing.T) {
} }
} }
func TestAuthAllowsPublicHealthWithoutAPIKey(t *testing.T) {
server := NewServer("", service.New(service.Config{
Model: "Qwen3-Coder",
Timeout: time.Second,
APIKeys: []string{"key-1", "key-2"},
}))
req := httptest.NewRequest(http.MethodGet, "/health", nil)
rec := httptest.NewRecorder()
server.http.Handler.ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("status = %d body = %s", rec.Code, rec.Body.String())
}
}
func TestAuthRejectsProtectedEndpointWithoutAPIKey(t *testing.T) {
server := NewServer("", service.New(service.Config{
Model: "Qwen3-Coder",
Timeout: time.Second,
APIKeys: []string{"key-1", "key-2"},
}))
req := httptest.NewRequest(http.MethodGet, "/capabilities", nil)
rec := httptest.NewRecorder()
server.http.Handler.ServeHTTP(rec, req)
if rec.Code != http.StatusUnauthorized {
t.Fatalf("status = %d body = %s", rec.Code, rec.Body.String())
}
if !strings.Contains(rec.Body.String(), "authentication_error") {
t.Fatalf("body = %s", rec.Body.String())
}
}
func TestAuthAcceptsBearerAndXAPIKey(t *testing.T) {
server := NewServer("", service.New(service.Config{
Model: "Qwen3-Coder",
Timeout: time.Second,
APIKeys: []string{"key-1", "key-2"},
}))
bearerReq := httptest.NewRequest(http.MethodGet, "/capabilities", nil)
bearerReq.Header.Set("Authorization", "Bearer key-2")
bearerRec := httptest.NewRecorder()
server.http.Handler.ServeHTTP(bearerRec, bearerReq)
if bearerRec.Code != http.StatusOK {
t.Fatalf("bearer status = %d body = %s", bearerRec.Code, bearerRec.Body.String())
}
xReq := httptest.NewRequest(http.MethodGet, "/capabilities", nil)
xReq.Header.Set("x-api-key", "key-1")
xRec := httptest.NewRecorder()
server.http.Handler.ServeHTTP(xRec, xReq)
if xRec.Code != http.StatusOK {
t.Fatalf("x-api-key status = %d body = %s", xRec.Code, xRec.Body.String())
}
}
func TestAnthropicAuthErrorShape(t *testing.T) {
server := NewServer("", service.New(service.Config{
Model: "Qwen3-Coder",
Timeout: time.Second,
APIKeys: []string{"key-1"},
}))
req := httptest.NewRequest(http.MethodPost, "/v1/messages", strings.NewReader(`{"model":"kmodel","messages":[{"role":"user","content":"hello"}],"max_tokens":16}`))
req.Header.Set("Content-Type", "application/json")
rec := httptest.NewRecorder()
server.http.Handler.ServeHTTP(rec, req)
if rec.Code != http.StatusUnauthorized {
t.Fatalf("status = %d body = %s", rec.Code, rec.Body.String())
}
if !strings.Contains(rec.Body.String(), `"type":"error"`) {
t.Fatalf("body = %s", rec.Body.String())
}
}
func TestNormalizeOpenAIRequestRejectsMissingUserAndAssistantMessages(t *testing.T) { func TestNormalizeOpenAIRequestRejectsMissingUserAndAssistantMessages(t *testing.T) {
req := openAIChatRequest{ req := openAIChatRequest{
Model: "test-model", Model: "test-model",

View File

@@ -53,6 +53,7 @@ type Config struct {
ShellType string ShellType string
SessionMode SessionMode SessionMode SessionMode
Timeout time.Duration Timeout time.Duration
APIKeys []string
RemoteFallbackEnabled bool RemoteFallbackEnabled bool
RemoteFallbackModels []string RemoteFallbackModels []string
LingmaBootstrapEnabled bool LingmaBootstrapEnabled bool
@@ -185,6 +186,7 @@ func New(cfg Config) *Service {
cfg.Mode = "agent" cfg.Mode = "agent"
} }
cfg.Model = strings.TrimSpace(cfg.Model) cfg.Model = strings.TrimSpace(cfg.Model)
cfg.APIKeys = cleanStringSlice(cfg.APIKeys)
if strings.TrimSpace(cfg.ShellType) == "" { if strings.TrimSpace(cfg.ShellType) == "" {
cfg.ShellType = lingmaipc.DefaultShellType() cfg.ShellType = lingmaipc.DefaultShellType()
} }
@@ -247,6 +249,26 @@ func (s *Service) DefaultModel() string {
return strings.TrimSpace(s.cfg.Model) return strings.TrimSpace(s.cfg.Model)
} }
func (s *Service) APIKeys() []string {
s.mu.Lock()
defer s.mu.Unlock()
return append([]string(nil), s.cfg.APIKeys...)
}
func cleanStringSlice(values []string) []string {
out := make([]string, 0, len(values))
seen := map[string]bool{}
for _, value := range values {
item := strings.TrimSpace(value)
if item == "" || seen[item] {
continue
}
seen[item] = true
out = append(out, item)
}
return out
}
func (s *Service) PrepareRuntime() error { func (s *Service) PrepareRuntime() error {
s.mu.Lock() s.mu.Lock()
cfg := s.cfg cfg := s.cfg

203
scripts/deploy-remote.sh Executable file
View File

@@ -0,0 +1,203 @@
#!/bin/bash
set -euo pipefail
usage() {
cat <<'EOF'
Usage:
REMOTE_HOST=150.158.105.6 \
REMOTE_USER=root \
REMOTE_PASSWORD='your-password' \
./scripts/deploy-remote.sh
Optional environment variables:
REMOTE_PORT=22
REMOTE_DIR=/root/lingma-proxy-compose
REMOTE_BUILD_DIR=/root/lingma-proxy-compose/src
REMOTE_PUBLIC_PORT=13123
REMOTE_CONTAINER_NAME=lingma-proxy-uploaded
REMOTE_IMAGE_NAME=lingma-proxy-uploaded
REMOTE_SESSION_BUNDLE_PATH=/root/lingma-proxy-compose/secrets/lingma-session.b64
LINGMA_REMOTE_BASE_URL=https://lingma.alibabacloud.com
LINGMA_SOURCE_TYPE=vsix
LINGMA_VSIX_URL=https://tongyi-code.oss-cn-hangzhou.aliyuncs.com/vscode/tongyi-lingma-latest.vsix
LINGMA_MARKETPLACE_PUBLISHER=Alibaba-Cloud
LINGMA_MARKETPLACE_EXTENSION=tongyi-lingma
LINGMA_PROXY_MODEL=org_auto
LINGMA_PROXY_API_KEYS=
VERIFY_PUBLIC=false
EOF
}
require_env() {
local name="$1"
if [ -z "${!name:-}" ]; then
echo "Missing required environment variable: $name" >&2
usage >&2
exit 1
fi
}
require_cmd() {
command -v "$1" >/dev/null 2>&1 || {
echo "Required command not found: $1" >&2
exit 1
}
}
if [ "${1:-}" = "--help" ] || [ "${1:-}" = "-h" ]; then
usage
exit 0
fi
require_cmd sshpass
require_cmd ssh
require_cmd scp
require_cmd curl
require_cmd tar
require_env REMOTE_HOST
require_env REMOTE_USER
require_env REMOTE_PASSWORD
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
REMOTE_PORT="${REMOTE_PORT:-22}"
REMOTE_DIR="${REMOTE_DIR:-/root/lingma-proxy-compose}"
REMOTE_BUILD_DIR="${REMOTE_BUILD_DIR:-$REMOTE_DIR/src}"
REMOTE_PUBLIC_PORT="${REMOTE_PUBLIC_PORT:-13123}"
REMOTE_CONTAINER_NAME="${REMOTE_CONTAINER_NAME:-lingma-proxy-uploaded}"
REMOTE_IMAGE_NAME="${REMOTE_IMAGE_NAME:-lingma-proxy-uploaded}"
REMOTE_SESSION_BUNDLE_PATH="${REMOTE_SESSION_BUNDLE_PATH:-$REMOTE_DIR/secrets/lingma-session.b64}"
LINGMA_REMOTE_BASE_URL="${LINGMA_REMOTE_BASE_URL:-https://lingma.alibabacloud.com}"
LINGMA_SOURCE_TYPE="${LINGMA_SOURCE_TYPE:-vsix}"
LINGMA_VSIX_URL="${LINGMA_VSIX_URL:-https://tongyi-code.oss-cn-hangzhou.aliyuncs.com/vscode/tongyi-lingma-latest.vsix}"
LINGMA_MARKETPLACE_PUBLISHER="${LINGMA_MARKETPLACE_PUBLISHER:-Alibaba-Cloud}"
LINGMA_MARKETPLACE_EXTENSION="${LINGMA_MARKETPLACE_EXTENSION:-tongyi-lingma}"
LINGMA_PROXY_MODEL="${LINGMA_PROXY_MODEL:-org_auto}"
LINGMA_PROXY_API_KEYS="${LINGMA_PROXY_API_KEYS:-}"
VERIFY_PUBLIC="${VERIFY_PUBLIC:-false}"
VERIFY_API_KEY="${LINGMA_PROXY_API_KEYS%%,*}"
if [ "$REMOTE_BUILD_DIR" = "$REMOTE_DIR" ]; then
echo "REMOTE_BUILD_DIR must be different from REMOTE_DIR" >&2
exit 1
fi
case "$REMOTE_BUILD_DIR" in
"$REMOTE_DIR"/*) REMOTE_BUILD_CONTEXT_SUBDIR="${REMOTE_BUILD_DIR#"$REMOTE_DIR"/}" ;;
*)
echo "REMOTE_BUILD_DIR must be inside REMOTE_DIR so Docker can access it" >&2
exit 1
;;
esac
if [ ! -d "$REPO_ROOT/vendor" ]; then
echo "Missing vendor/ directory. Run 'go mod vendor' first." >&2
exit 1
fi
SSH_BASE=(sshpass -p "$REMOTE_PASSWORD" ssh -o StrictHostKeyChecking=no -p "$REMOTE_PORT" "$REMOTE_USER@$REMOTE_HOST")
SCP_BASE=(sshpass -p "$REMOTE_PASSWORD" scp -o StrictHostKeyChecking=no -P "$REMOTE_PORT")
work_dir="$(mktemp -d)"
trap 'rm -rf "$work_dir"' EXIT
source_dir="$work_dir/source"
archive_path="$work_dir/source.tar.gz"
dockerfile_path="$work_dir/Dockerfile.uploaded"
env_path="$work_dir/.env.container"
remote_archive_path="$REMOTE_DIR/source.tar.gz"
mkdir -p "$source_dir"
cp -R "$REPO_ROOT/cmd" "$source_dir/cmd"
cp -R "$REPO_ROOT/internal" "$source_dir/internal"
cp -R "$REPO_ROOT/vendor" "$source_dir/vendor"
cp "$REPO_ROOT/go.mod" "$source_dir/go.mod"
cp "$REPO_ROOT/go.sum" "$source_dir/go.sum"
if [ -d "$REPO_ROOT/pkg" ]; then
cp -R "$REPO_ROOT/pkg" "$source_dir/pkg"
fi
tar -C "$source_dir" -czf "$archive_path" .
cat >"$dockerfile_path" <<EOF
FROM golang:1.23.6-bookworm AS builder
WORKDIR /src
COPY $REMOTE_BUILD_CONTEXT_SUBDIR/ /src/
ENV GOTOOLCHAIN=local GOFLAGS=-mod=vendor CGO_ENABLED=0 GOOS=linux GOARCH=amd64
RUN go build -o /out/lingma-proxy ./cmd/lingma-ipc-proxy
FROM debian:bookworm-slim
RUN apt-get update && apt-get install -y --no-install-recommends ca-certificates wget && rm -rf /var/lib/apt/lists/*
WORKDIR /app
COPY --from=builder /out/lingma-proxy /usr/local/bin/lingma-proxy
EXPOSE 8095
CMD ["lingma-proxy", "--host", "0.0.0.0", "--port", "8095", "--backend", "remote"]
EOF
cat >"$env_path" <<EOF
LINGMA_REMOTE_BASE_URL=$LINGMA_REMOTE_BASE_URL
LINGMA_REMOTE_AUTH_FILE=
LINGMA_BOOTSTRAP_ENABLED=true
LINGMA_SOURCE_TYPE=$LINGMA_SOURCE_TYPE
LINGMA_VSIX_URL=$LINGMA_VSIX_URL
LINGMA_MARKETPLACE_PUBLISHER=$LINGMA_MARKETPLACE_PUBLISHER
LINGMA_MARKETPLACE_EXTENSION=$LINGMA_MARKETPLACE_EXTENSION
LINGMA_BIN=/app/data/bin/Lingma
LINGMA_BOOTSTRAP_OUTPUT_DIR=/app/data/bin/release
LINGMA_BOOTSTRAP_ALWAYS=true
LINGMA_FORCE_REFRESH=false
LINGMA_WORK_DIR=/app/data/.lingma/vscode/sharedClientCache
LINGMA_SESSION_BUNDLE=
LINGMA_SESSION_BUNDLE_FILE=/secrets/lingma-session.b64
LINGMA_PROXY_BACKEND=remote
LINGMA_PROXY_SESSION_MODE=auto
LINGMA_PROXY_MODEL=$LINGMA_PROXY_MODEL
LINGMA_PROXY_API_KEYS=$LINGMA_PROXY_API_KEYS
LINGMA_PROXY_TIMEOUT_SECONDS=0
LINGMA_REMOTE_FALLBACK_ENABLED=true
EOF
echo "==> Ensuring remote deploy directory exists"
"${SSH_BASE[@]}" "mkdir -p '$REMOTE_DIR' '$REMOTE_DIR/data' '$REMOTE_DIR/secrets' '$REMOTE_BUILD_DIR'"
echo "==> Checking remote build prerequisites"
"${SSH_BASE[@]}" "command -v docker >/dev/null 2>&1 && command -v tar >/dev/null 2>&1 && command -v curl >/dev/null 2>&1"
echo "==> Checking remote session bundle"
"${SSH_BASE[@]}" "test -f '$REMOTE_SESSION_BUNDLE_PATH'"
echo "==> Uploading source bundle and runtime files"
"${SCP_BASE[@]}" "$archive_path" "$REMOTE_USER@$REMOTE_HOST:$remote_archive_path"
"${SCP_BASE[@]}" "$dockerfile_path" "$REMOTE_USER@$REMOTE_HOST:$REMOTE_DIR/Dockerfile.uploaded"
"${SCP_BASE[@]}" "$env_path" "$REMOTE_USER@$REMOTE_HOST:$REMOTE_DIR/.env.container"
echo "==> Preparing remote build context"
"${SSH_BASE[@]}" "rm -rf '$REMOTE_BUILD_DIR' && mkdir -p '$REMOTE_BUILD_DIR' && tar -xzf '$remote_archive_path' -C '$REMOTE_BUILD_DIR'"
echo "==> Rebuilding remote runtime image"
"${SSH_BASE[@]}" "cd '$REMOTE_DIR' && docker build -f Dockerfile.uploaded -t '$REMOTE_IMAGE_NAME' ."
echo "==> Recreating remote container"
"${SSH_BASE[@]}" "cd '$REMOTE_DIR' && docker rm -f '$REMOTE_CONTAINER_NAME' >/dev/null 2>&1 || true && docker run -d --name '$REMOTE_CONTAINER_NAME' --restart unless-stopped --env-file .env.container -p '$REMOTE_PUBLIC_PORT:8095' -v '$REMOTE_DIR/data:/app/data' -v '$REMOTE_DIR/secrets:/secrets:ro' '$REMOTE_IMAGE_NAME' >/dev/null"
echo "==> Waiting for remote health endpoint"
"${SSH_BASE[@]}" 'for i in $(seq 1 24); do curl -fsS "http://127.0.0.1:'"$REMOTE_PUBLIC_PORT"'/runtime/status" && exit 0; sleep 5; done; docker logs --tail 120 '"$REMOTE_CONTAINER_NAME"' >&2; exit 1'
echo
echo "==> Remote models"
if [ -n "$VERIFY_API_KEY" ]; then
"${SSH_BASE[@]}" "curl -fsS -H 'Authorization: Bearer $VERIFY_API_KEY' http://127.0.0.1:$REMOTE_PUBLIC_PORT/v1/models"
else
"${SSH_BASE[@]}" "curl -fsS http://127.0.0.1:$REMOTE_PUBLIC_PORT/v1/models"
fi
if [ "$VERIFY_PUBLIC" = "true" ]; then
echo
echo "==> Public runtime check"
curl -fsS "http://$REMOTE_HOST:$REMOTE_PUBLIC_PORT/runtime/status"
fi
echo
echo "Deploy complete: http://$REMOTE_HOST:$REMOTE_PUBLIC_PORT"

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*.exe

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# Architecture
This document will attempt to explain how this code works.
## Windows COM
Windows makes heavy use of it's [COM api](https://en.wikipedia.org/wiki/Component_Object_Model),
(Component Object Model) which is a binary interface - allowing programs that agree on a memory
layout in order to communicate.
COM apis are typically Object Oriented, and based on interfaces. This should be familiar to Go
programmers, since Go includes interfaces as a core part of its language design and type system.
The difference being that in COM we don't get any runtime help, nice syntax or type safety. We
get raw [VTables](https://en.wikipedia.org/wiki/Virtual_method_table) and deal with raw memory.
You can think of COM as like working with a Go api that uses `any` (empty interface) _everywhere_
and typeswitching is required to access methods `file, ok := obj.(File)`.
Some languages like C++ have extensions that support COM and provide convenient wrappers for
generating and using COM apis. Go does not. C also, does not.
However there is a package `go-ole` that allows us to _call_ COM apis with some level of
convenience - which we will use where possible. What go-ole does not expose is a way to
implement a COM object in Go.
## Interacting with COM objects in pure Go
In order to interact with COM objects we need to:
1. locate headers containing the VTable definitions
2. define vtables in Go that are compatable with those definitions
3. invoke the appropriate COM objects using our vtables and the syscall package
### 1. locate headers
Download Windows SDK via the [Visual Studio installer](https://visualstudio.microsoft.com/downloads).
You will need to check "Desktop development with C++".
Once complete you can navigate to the SDK include directory.
In our case we needed `Windows.ui.notifications.h`, which contains the definitions of
the types we want to call, and `NotificationActivationCallback.h` which contains the definition of
`INotificationActivationCallback` which is the interface we need to _implement_.
### 2. define vtables in Go
The VTables are defined in C (mired in macros). We need to define compatible vtables in Go syntax
so we can call the ones defined in the header.
COM objects are structured in a such a way that we want a parent struct who's first field is a pointer
to the vtable struct. A full example is provided later, for now it we need something like this:
```go
type Object struct {
lpvtbl *ObjectVtbl
}
type ObjectVtbl struct {
MethodOne uintptr
MethdoTwo uintptr
//...
}
```
### 3. invoke methods in Go
Using package `syscall` we can invoke these methods (provided the uintptr are valid) using
`syscal.SyscallN`. Paramters and return values are defined in the C headers.
```go
func (v *Object) One() error {
hr, _, _ := syscall.SyscallN(uintptr(v))
if hr != ole.S_OK {
return ole.NewError(hr)
}
return nil
}
```
With that we can inoke methods on a COM object. This is how `go-ole` works.
## Implementing a COM object in pure Go (no cgo!)
To do this we will need to allocate raw memory for the VTables (so that Go garbage collector
doesn't interfere) and write our function pointers to the VTables.
Since these are not safe Go capabilities we will need the help of package `syscall` (on Windows).
Package `syscall` provides two very important functions:
1. `NewProc` - which loads a function from a DLL
2. `NewCallback` - which allocates a C-callable function pointer from a Go function
For the first part, we can load the Windows kernel api via `kernel32.dll` system dll, and
pull out `GlobalAlloc` and `GlobalFree` using `syscall.NewProc`.
For the second part, we can use `syscall.NewCallback` to build a C-callable function pointer
from a Go function and instantiate the VtTables with it. Caveat emptor: memory allocated by
`NewCallback` is never released, and only 1024 callbacks are guaranteed to be allowed. This
is why we only allocate the callbacks once on init.
Thus we can implement a COM object (invokable from C) like this:
```go
// Initialize our kernel functions.
var (
kernel32 = windows.NewLazySystemDLL("kernel32.dll")
procMalloc = kernel32.NewProc("GlobalAlloc")
procFree = kernel32.NewProc("GlobalFree")
)
// malloc allocates raw memory using the Windows kernel.
// In case of out of memory, the returned pointer will be nil.
// The memory is zeroed out to make sure we don't get garbage that looks like
// valid Go data types.
func malloc(size uintptr) unsafe.Pointer {
hr, _, _ := procMalloc.Call(uintptr(GMEM_FIXED|GMEM_ZEROINIT), uintptr(size))
if hr == 0 {
return nil
}
return unsafe.Pointer(hr)
}
// free deallocates raw memory allocated by malloc.
func free(object unsafe.Pointer) {
procFree.Call(uintptr(object))
}
// Object defines our object.
// This is how COM objects are laid out in memory, where the first field is a pointer
// to a vtable, and the vtable's fields are pointers to functions.
type Object struct {
lpvtbl *ObjectVtbl // lpvtbl is a COM conventional name for this field.
}
// ObjectVtbl defines the Vtable of our object.
type ObjectVtbl struct {
MethodOne uintptr
MethodTwo uintptr
MethodThree uintptr
}
// These methods are allocated once as package globals because Go will never reclaim the
// memory allocated for such callbacks.
//
// All arguments must be uintptr sized, and the return must be a uintptr as well.
//
// By convention, the first parameter is a pointer to the parent object.
var (
methodOne = syscall.NewCallback(func(this *Object) uintptr {
fmt.Printf("methodOne invoked\n")
return uintptr(0)
})
methodTwo = syscall.NewCallback(func(this *Object) uintptr {
fmt.Printf("methodTwo invoked\n")
return uintptr(0)
})
methodThree = syscall.NewCallback(func(this *Object) uintptr {
fmt.Printf("methodThree invoked\n")
return uintptr(0)
})
)
func NewObject() *Object {
// Allocate the parent object and the vtable.
obj := (*Object)(malloc(unsafe.Sizeof(Object{})))
vtbl := (*ObjectVtbl)(malloc(unsafe.Sizeof(ObjectVtbl{})))
// Initialize the vtable with our static callback implementations.
vtbl.MethodOne = methodOne
vtbl.MethodTwo = methodTwo
vtbl.MethodThree = methodThree
// The returned object must be freed by GlobalFree.
object.lpvtbl = vtbl
return obj
}
```
## WinRT and Toast Notifications
For this package the vtables we need are located in various headers `Windows.ui.notifications.h` and
`NotificationActivationCallback.h` and `combase.h`.
With all of the vtables replicated in Go as explained above we now need to interact with the Windows
Runtime.
First we need to initialize the Windows Runtime with `RoInitialize`.
```go
ole.RoInitialize(0)
```
Traditional COM uses GUIDs to identify objects and interfaces. WinRT uses strings (mapped to GUIDS
at runtime).
To instantiate a WinRT COM object we invoke `RoGetActivationFactory` with the class string along with
the interface GUID we expect to use.
```go
CLSID_ToastNotification := "Windows.UI.Notifications.ToastNotification"
IID_IToastNotificationFactory := ole.NewGUID("{50AC103F-D235-4598-BBEF-98FE4D1A3AD4}")
factoryObject, err := ole.RoGetActivationFactory(CLSID_ToastNotification, IID_ToastNotificationFactory)
if err != nil {
return nil, fmt.Errorf("getting activation factory: %w", err)
}
```
From there we can unsafe cast to our callback definition (ole doesn't provide direct access to the methods).
```go
factory := (*IToastNotificationFactory)(unsafe.Pointer(factoryObject))
notification, err := factory.CreateToastNotification(xml)
```
Repeat this process per object we need to instantiate.
To generate a toast notification from XML with a callback we need to instantiate several COM objects:
1. `INotificationActivationCallback` our implementation to be invoked by the runtime
1. `ClassFactory` which can instantiate our `INotificationActivationCallback` implementation
1. `XmlDocument` to contain the xml content of the notification
1. `XmlDocumentIO` to provide an IO interface to the xml document (so we can write the xml to it)
1. `Notification` specifying the content of the notification
1. `Notifier` for showing notifications
Finally we register our class factory using `CoRegisterClassObject` so the runtime can call us back
and then we invoke `Notifier.Show` passing in the `Notification` object to display the notification.
In addition to calling and implementing COM objects we need to manipulate registry state to tell the
Windows Runtime metadata about our application.
1. register a CLSID (GUID) for our INotificationActivationCallback; this is how the runtime knows
what object to ask for
2. optionally provide an icon and an activation executable to be invoked when our application is not running
With all of that correctly configured we can generate toast notifications on Windows in pure Go!

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This project is dual-licensed under the UNLICENSE or
the MIT license with the SPDX identifier:
SPDX-License-Identifier: Unlicense OR MIT
You may use the project under the terms of either license.
Both licenses are reproduced below.
----
The MIT License (MIT)
Copyright (c) 2023 Jack Mordaunt
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
---
---
The UNLICENSE
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <https://unlicense.org/>
---

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@@ -0,0 +1,86 @@
# go-toast
This package implements Windows toast notifications using the Windows Runtime COM API.
The XML schema used to describe such notifications is here:
https://learn.microsoft.com/en-us/windows/apps/design/shell/tiles-and-notifications/adaptive-interactive-toasts
Package `wintoast` offers a lower-level api.
Package `toast` offers a higher-level wrapper.
`wintoast` uses build tags to guard Windows only code. It will still compile on
non-Windows platforms, however the functions are stubbed out and will do nothing
when invoked.
## Usage
### Basic
```go
noti := toast.Notification{
AppID: "My cool app",
Title: "Title",
Body: "Body",
}
err := noti.Push()
```
### Actions / Inputs with Callback
Additionally, we can respond to notification activation with a callback.
```go
// Set the callback that receives the data from the notification.
// Any data from actions or inputs will be accessible here.
toast.SetActivationCallback(func(args string, data []UserData) {
fmt.Printf("args: %q, data: %v\n", args, data)
})
n := toast.Notification{
AppID: "My cool app",
Title: "Title",
Body: "Body",
}
n.Inputs = append(n.Inputs, toast.Input{
ID: "reply-to:john-doe",
Title: "Reply",
Placeholder: "Reply to John Doe",
})
n.Inputs = append(n.Inputs, toast.Input{
ID: "select-action",
Title: "Selection Action",
Placeholder: "Pick an action to perform",
Selections: []toast.InputSelection{
{
ID: "1",
Content: "do thing one",
},
{
ID: "2",
Content: "do thing two",
},
{
ID: "3",
Content: "do thing three",
},
},
})
n.Actions = append(n.Actions, toast.Action{
Type: toast.Foreground,
Content: "Send",
Arguments: "send",
})
n.Actions = append(n.Actions, toast.Action{
Type: toast.Foreground,
Content: "Close",
Arguments: "close",
})
err := n.Push()
```

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@@ -0,0 +1,65 @@
package toast
import "errors"
var (
ErrorInvalidAudio error = errors.New("toast: invalid audio")
ErrorInvalidDuration = errors.New("toast: invalid duration")
)
// toastAudio identifies audio that Windows can play.
type toastAudio = string
const (
Default toastAudio = "ms-winsoundevent:Notification.Default"
IM toastAudio = "ms-winsoundevent:Notification.IM"
Mail toastAudio = "ms-winsoundevent:Notification.Mail"
Reminder toastAudio = "ms-winsoundevent:Notification.Reminder"
SMS toastAudio = "ms-winsoundevent:Notification.SMS"
LoopingAlarm toastAudio = "ms-winsoundevent:Notification.Looping.Alarm"
LoopingAlarm2 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm2"
LoopingAlarm3 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm3"
LoopingAlarm4 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm4"
LoopingAlarm5 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm5"
LoopingAlarm6 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm6"
LoopingAlarm7 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm7"
LoopingAlarm8 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm8"
LoopingAlarm9 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm9"
LoopingAlarm10 toastAudio = "ms-winsoundevent:Notification.Looping.Alarm10"
LoopingCall toastAudio = "ms-winsoundevent:Notification.Looping.Call"
LoopingCall2 toastAudio = "ms-winsoundevent:Notification.Looping.Call2"
LoopingCall3 toastAudio = "ms-winsoundevent:Notification.Looping.Call3"
LoopingCall4 toastAudio = "ms-winsoundevent:Notification.Looping.Call4"
LoopingCall5 toastAudio = "ms-winsoundevent:Notification.Looping.Call5"
LoopingCall6 toastAudio = "ms-winsoundevent:Notification.Looping.Call6"
LoopingCall7 toastAudio = "ms-winsoundevent:Notification.Looping.Call7"
LoopingCall8 toastAudio = "ms-winsoundevent:Notification.Looping.Call8"
LoopingCall9 toastAudio = "ms-winsoundevent:Notification.Looping.Call9"
LoopingCall10 toastAudio = "ms-winsoundevent:Notification.Looping.Call10"
Silent toastAudio = "silent"
)
// toastduration identifies toast duration for audio playback.
type toastDuration = string
const (
Short toastDuration = "short"
Long toastDuration = "long"
)
// ActivationType identifies the method that Windows Runtime will use to handle
// notification interactions.
//
// See https://learn.microsoft.com/en-us/dotnet/api/microsoft.toolkit.uwp.notifications.toastactivationtype
type ActivationType = string
const (
// Protocol is for launching third-party applications using a protocol uri, like https or mailto.
Protocol ActivationType = "protocol"
// Foreground is for launching your foreground application. This is required to enable the activation
// callback. There is a third option: Background, however for Desktop applications Foreground and
// Background behave identically.
//
// See https://learn.microsoft.com/en-us/windows/apps/design/shell/tiles-and-notifications/send-local-toast-desktop-cpp-wrl#foreground-vs-background-activation
Foreground ActivationType = "foreground"
)

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@@ -0,0 +1,73 @@
// Code generated by winrt-go-gen. DO NOT EDIT.
//go:build windows
//nolint:all
package dom
import (
"syscall"
"unsafe"
"github.com/go-ole/go-ole"
)
const SignatureXmlDocument string = "rc(Windows.Data.Xml.Dom.XmlDocument;{f7f3a506-1e87-42d6-bcfb-b8c809fa5494})"
type XmlDocument struct {
ole.IUnknown
}
func NewXmlDocument() (*XmlDocument, error) {
inspectable, err := ole.RoActivateInstance("Windows.Data.Xml.Dom.XmlDocument")
if err != nil {
return nil, err
}
return (*XmlDocument)(unsafe.Pointer(inspectable)), nil
}
func (impl *XmlDocument) LoadXml(xml string) error {
itf := impl.MustQueryInterface(ole.NewGUID(GUIDiXmlDocumentIO))
defer itf.Release()
v := (*iXmlDocumentIO)(unsafe.Pointer(itf))
return v.LoadXml(xml)
}
const (
GUIDiXmlDocumentIO string = "6cd0e74e-ee65-4489-9ebf-ca43e87ba637"
SignatureiXmlDocumentIO string = "{6cd0e74e-ee65-4489-9ebf-ca43e87ba637}"
)
type iXmlDocumentIO struct {
ole.IInspectable
}
type iXmlDocumentIOVtbl struct {
ole.IInspectableVtbl
LoadXml uintptr
LoadXmlWithSettings uintptr
SaveToFileAsync uintptr
}
func (v *iXmlDocumentIO) VTable() *iXmlDocumentIOVtbl {
return (*iXmlDocumentIOVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *iXmlDocumentIO) LoadXml(xml string) error {
xmlHStr, err := ole.NewHString(xml)
if err != nil {
return err
}
hr, _, _ := syscall.SyscallN(
v.VTable().LoadXml,
uintptr(unsafe.Pointer(v)), // this
uintptr(xmlHStr), // in string
)
if hr != 0 {
return ole.NewError(hr)
}
return nil
}

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@@ -0,0 +1,88 @@
// Code generated by winrt-go-gen. DO NOT EDIT.
//go:build windows
//nolint:all
package notifications
import (
"syscall"
"unsafe"
"git.sr.ht/~jackmordaunt/go-toast/v2/internal/winrt/data/xml/dom"
"github.com/go-ole/go-ole"
)
const SignatureToastNotification string = "rc(Windows.UI.Notifications.ToastNotification;{997e2675-059e-4e60-8b06-1760917c8b80})"
func CreateToastNotification(content *dom.XmlDocument) (*ToastNotification, error) {
inspectable, err := ole.RoGetActivationFactory("Windows.UI.Notifications.ToastNotification", ole.NewGUID(GUIDiToastNotificationFactory))
if err != nil {
return nil, err
}
v := (*iToastNotificationFactory)(unsafe.Pointer(inspectable))
var out *ToastNotification
hr, _, _ := syscall.SyscallN(
v.VTable().CreateToastNotification,
0, // this is a static func, so there's no this
uintptr(unsafe.Pointer(content)), // in dom.XmlDocument
uintptr(unsafe.Pointer(&out)), // out ToastNotification
)
if hr != 0 {
return nil, ole.NewError(hr)
}
return out, nil
}
type ToastNotification struct {
ole.IUnknown
}
const (
GUIDiToastNotification string = "997e2675-059e-4e60-8b06-1760917c8b80"
SignatureiToastNotification string = "{997e2675-059e-4e60-8b06-1760917c8b80}"
)
type iToastNotification struct {
ole.IInspectable
}
type iToastNotificationVtbl struct {
ole.IInspectableVtbl
GetContent uintptr
SetExpirationTime uintptr
GetExpirationTime uintptr
AddDismissed uintptr
RemoveDismissed uintptr
AddActivated uintptr
RemoveActivated uintptr
AddFailed uintptr
RemoveFailed uintptr
}
func (v *iToastNotification) VTable() *iToastNotificationVtbl {
return (*iToastNotificationVtbl)(unsafe.Pointer(v.RawVTable))
}
const (
GUIDiToastNotificationFactory string = "04124b20-82c6-4229-b109-fd9ed4662b53"
SignatureiToastNotificationFactory string = "{04124b20-82c6-4229-b109-fd9ed4662b53}"
)
type iToastNotificationFactory struct {
ole.IInspectable
}
type iToastNotificationFactoryVtbl struct {
ole.IInspectableVtbl
CreateToastNotification uintptr
}
func (v *iToastNotificationFactory) VTable() *iToastNotificationFactoryVtbl {
return (*iToastNotificationFactoryVtbl)(unsafe.Pointer(v.RawVTable))
}

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@@ -0,0 +1,53 @@
// Code generated by winrt-go-gen. DO NOT EDIT.
//go:build windows
//nolint:all
package notifications
import (
"syscall"
"unsafe"
"github.com/go-ole/go-ole"
)
const (
GUIDiToastNotificationManagerStatics5 string = "d6f5f569-d40d-407c-8989-88cab42cfd14"
SignatureiToastNotificationManagerStatics5 string = "{d6f5f569-d40d-407c-8989-88cab42cfd14}"
)
type iToastNotificationManagerStatics5 struct {
ole.IInspectable
}
type iToastNotificationManagerStatics5Vtbl struct {
ole.IInspectableVtbl
GetDefault uintptr
}
func (v *iToastNotificationManagerStatics5) VTable() *iToastNotificationManagerStatics5Vtbl {
return (*iToastNotificationManagerStatics5Vtbl)(unsafe.Pointer(v.RawVTable))
}
func GetDefault() (*ToastNotificationManagerForUser, error) {
inspectable, err := ole.RoGetActivationFactory("Windows.UI.Notifications.ToastNotificationManager", ole.NewGUID(GUIDiToastNotificationManagerStatics5))
if err != nil {
return nil, err
}
v := (*iToastNotificationManagerStatics5)(unsafe.Pointer(inspectable))
var out *ToastNotificationManagerForUser
hr, _, _ := syscall.SyscallN(
v.VTable().GetDefault,
0, // this is a static func, so there's no this
uintptr(unsafe.Pointer(&out)), // out ToastNotificationManagerForUser
)
if hr != 0 {
return nil, ole.NewError(hr)
}
return out, nil
}

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@@ -0,0 +1,68 @@
// Code generated by winrt-go-gen. DO NOT EDIT.
//go:build windows
//nolint:all
package notifications
import (
"syscall"
"unsafe"
"github.com/go-ole/go-ole"
)
const SignatureToastNotificationManagerForUser string = "rc(Windows.UI.Notifications.ToastNotificationManagerForUser;{79ab57f6-43fe-487b-8a7f-99567200ae94})"
type ToastNotificationManagerForUser struct {
ole.IUnknown
}
func (impl *ToastNotificationManagerForUser) CreateToastNotifierWithId(applicationId string) (*ToastNotifier, error) {
itf := impl.MustQueryInterface(ole.NewGUID(GUIDiToastNotificationManagerForUser))
defer itf.Release()
v := (*iToastNotificationManagerForUser)(unsafe.Pointer(itf))
return v.CreateToastNotifierWithId(applicationId)
}
const (
GUIDiToastNotificationManagerForUser string = "79ab57f6-43fe-487b-8a7f-99567200ae94"
SignatureiToastNotificationManagerForUser string = "{79ab57f6-43fe-487b-8a7f-99567200ae94}"
)
type iToastNotificationManagerForUser struct {
ole.IInspectable
}
type iToastNotificationManagerForUserVtbl struct {
ole.IInspectableVtbl
CreateToastNotifier uintptr
CreateToastNotifierWithId uintptr
GetHistory uintptr
GetUser uintptr
}
func (v *iToastNotificationManagerForUser) VTable() *iToastNotificationManagerForUserVtbl {
return (*iToastNotificationManagerForUserVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *iToastNotificationManagerForUser) CreateToastNotifierWithId(applicationId string) (*ToastNotifier, error) {
var out *ToastNotifier
applicationIdHStr, err := ole.NewHString(applicationId)
if err != nil {
return nil, err
}
hr, _, _ := syscall.SyscallN(
v.VTable().CreateToastNotifierWithId,
uintptr(unsafe.Pointer(v)), // this
uintptr(applicationIdHStr), // in string
uintptr(unsafe.Pointer(&out)), // out ToastNotifier
)
if hr != 0 {
return nil, ole.NewError(hr)
}
return out, nil
}

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@@ -0,0 +1,64 @@
// Code generated by winrt-go-gen. DO NOT EDIT.
//go:build windows
//nolint:all
package notifications
import (
"syscall"
"unsafe"
"github.com/go-ole/go-ole"
)
const SignatureToastNotifier string = "rc(Windows.UI.Notifications.ToastNotifier;{75927b93-03f3-41ec-91d3-6e5bac1b38e7})"
type ToastNotifier struct {
ole.IUnknown
}
func (impl *ToastNotifier) Show(notification *ToastNotification) error {
itf := impl.MustQueryInterface(ole.NewGUID(GUIDiToastNotifier))
defer itf.Release()
v := (*iToastNotifier)(unsafe.Pointer(itf))
return v.Show(notification)
}
const (
GUIDiToastNotifier string = "75927b93-03f3-41ec-91d3-6e5bac1b38e7"
SignatureiToastNotifier string = "{75927b93-03f3-41ec-91d3-6e5bac1b38e7}"
)
type iToastNotifier struct {
ole.IInspectable
}
type iToastNotifierVtbl struct {
ole.IInspectableVtbl
Show uintptr
Hide uintptr
GetSetting uintptr
AddToSchedule uintptr
RemoveFromSchedule uintptr
GetScheduledToastNotifications uintptr
}
func (v *iToastNotifier) VTable() *iToastNotifierVtbl {
return (*iToastNotifierVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *iToastNotifier) Show(notification *ToastNotification) error {
hr, _, _ := syscall.SyscallN(
v.VTable().Show,
uintptr(unsafe.Pointer(v)), // this
uintptr(unsafe.Pointer(notification)), // in ToastNotification
)
if hr != 0 {
return ole.NewError(hr)
}
return nil
}

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[Windows.UI.Notifications.ToastNotificationManager, Windows.UI.Notifications, ContentType = WindowsRuntime] | Out-Null
[Windows.UI.Notifications.ToastNotification, Windows.UI.Notifications, ContentType = WindowsRuntime] | Out-Null
[Windows.Data.Xml.Dom.XmlDocument, Windows.Data.Xml.Dom.XmlDocument, ContentType = WindowsRuntime] | Out-Null
$APP_ID = '{{if .AppID}}{{.AppID}}{{else}}Windows App{{end}}'
$template = @"
{{.XML}}
"@
$xml = New-Object Windows.Data.Xml.Dom.XmlDocument
$xml.LoadXml($template)
$toast = New-Object Windows.UI.Notifications.ToastNotification $xml
[Windows.UI.Notifications.ToastNotificationManager]::CreateToastNotifier($APP_ID).Show($toast)

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// Package tmpl wraps several templates that are used to generate notifications.
//
// The primary template describes the XML structure that the Windows Runtime expects
// to consume. The powershell template describes a script that we can use to execute
// the notification if the Windows Runtime is unavailable.
//
// For more information about the xml schema:
// https://learn.microsoft.com/en-us/uwp/schemas/tiles/toastschema/schema-root
package tmpl
import (
_ "embed"
"text/template"
)
//go:embed xml.go.tmpl
var xml string
//go:embed powershell.go.tmpl
var powershell string
// XMLTemplate describes the XML content that the Windows Runtime uses to build
// toast notifications.
var XMLTemplate = template.Must(template.New("toast-xml").Parse(xml))
// ScriptTemplate describes the Powershell script that will invoke a toast notification
// given some XML.
var ScriptTemplate = template.Must(template.New("script").Parse(powershell))

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@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<toast activationType="{{.ActivationType}}" launch="{{.ActivationArguments}}" duration="{{.Duration}}">
<visual>
<binding template="ToastGeneric">
{{if .HeroIcon}}
<image placement="hero" src="{{.HeroIcon}}" />
{{end}}
{{if .Icon}}
<image placement="appLogoOverride" src="{{.Icon}}" {{if .IconCrop}} hint-crop="{{.IconCrop}}" {{end}} />
{{end}}
{{if .Title}}
<text hint-maxLines="1"><![CDATA[{{.Title}}]]></text>
{{end}}
{{if .Body}}
<text><![CDATA[{{.Body}}]]></text>
{{end}}
</binding>
</visual>
{{if ne .Audio "silent"}}
<audio src="{{.Audio}}" loop="{{.Loop}}" />
{{else}}
<audio silent="true" />
{{end}}
{{if .Actions}}
<actions>
{{range .Inputs}}
<input id="{{.ID}}" title="{{.Title}}" placeHolderContent="{{.Placeholder}}" {{if .Selections}} type="selection" {{else}} type="text" {{end}}>
{{range .Selections}}
<selection id="{{.ID}}" content="{{.Content}}" />
{{end}}
</input>
{{end}}
{{range .Actions}}
<action activationType="{{.Type}}" content="{{.Content}}" arguments="{{.Arguments}}" {{if .InputID}} hint-inputId="{{.InputID}}" {{end}} />
{{end}}
</actions>
{{end}}
</toast>

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// Package toast wraps the lower-level wintoast api and provides an easy way
// to send and respond to toast notifications on Windows.
//
// First, setup your AppData vis SetAppData function. This will install your
// application metadata into the Windows Registry.
//
// Then, if you want in-process callback to be invoked upon user interaction,
// invoke SetActivationCallback.
//
// Finally, generate your notification by instantiation a toast.Notification
// and pushing it with Push method.
package toast
import (
"bytes"
"git.sr.ht/~jackmordaunt/go-toast/v2/tmpl"
"git.sr.ht/~jackmordaunt/go-toast/v2/wintoast"
)
// Notification
//
// The toast notification data. The following fields are strongly recommended;
// - AppID
// - Title
//
// If no toastAudio is provided, then the toast notification will be silent.
//
// The AppID is shown beneath the toast message (in certain cases), and above the notification within the Action
// Center - and is used to group your notifications together. It is recommended that you provide a "pretty"
// name for your app, and not something like "com.example.MyApp". It can be ellided if the value has already
// been set via SetAppData.
//
// If no Title is provided, but a Body is, the body will display as the toast notification's title -
// which is a slightly different font style (heavier).
//
// The Icon should be an absolute path to the icon (as the toast is invoked from a temporary path on the user's
// system, not the working directory).
//
// If you would like the toast to call an external process/open a webpage, then you can set ActivationArguments
// to the uri you would like to trigger when the toast is clicked. For example: "https://google.com" would open
// the Google homepage when the user clicks the toast notification.
// By default, clicking the toast just hides/dismisses it.
//
// The following would show a notification to the user letting them know they received an email, and opens
// gmail.com when they click the notification. It also makes the Windows 10 "mail" sound effect.
//
// toast := toast.Notification{
// AppID: "Google Mail",
// Title: email.Subject,
// Message: email.Preview,
// Icon: "C:/Program Files/Google Mail/icons/logo.png",
// ActivationArguments: "https://gmail.com",
// Audio: toast.Mail,
// }
//
// err := toast.Push()
type Notification struct {
// The name of your app. This value shows up in Windows Action Centre, so make it
// something readable for your users.
AppID string
// The main title/heading for the toast notification.
Title string
// The single/multi line message to display for the toast notification.
Body string
// An optional path to an image on the OS to display to the left of the title & message.
Icon string
// An optional crop style for the Icon.
IconCrop CropStyle
// An optional path to an image to display as a bold hero image.
HeroIcon string
// A color to show as the icon background.
IconBackgroundColor string
// Action to take when the notification is as a whole activated.
ActivationType ActivationType
// The activation/action arguments (invoked when the user clicks the notification).
// This is returned to the callback when activated.
ActivationArguments string
// Optional text input to display before the actions.
Inputs []Input
// Optional action buttons to display below the notification title & message.
Actions []Action
// The audio to play when displaying the toast
Audio toastAudio
// Whether to loop the audio (default false).
Loop bool
// How long the toast should show up for (short/long).
Duration toastDuration
// This is an absolute path to an executable that will launched by the
// Windows Runtime when the COM server is not running. This executable must be able
// to handle the -Embedding flag that Windows invokes it with.
ActivationExe string
}
// CropStyle specifies the hint-crop attribute for an image.
type CropStyle = string
const (
CropStyleEmpty CropStyle = ""
CropStyleSquare CropStyle = "square"
CropStyleCircle CropStyle = "circle"
)
// UserData contains user supplied data from the notification, such as text input
// or a selection.
type UserData = wintoast.UserData
// Input
//
// Defines an input element, generally a text input.
// See https://learn.microsoft.com/en-us/uwp/schemas/tiles/toastschema/element-input for more info.
//
// Inputs are by default textual, however if selections are supplied the input will be rendered
// as a select input.
type Input struct {
ID string
Title string
Placeholder string
Selections []InputSelection
}
// InputSelection
//
// Defines an input selection for use with select inputs.
// See https://learn.microsoft.com/en-us/uwp/schemas/tiles/toastschema/element-selection for more info.
type InputSelection struct {
ID string
Content string
}
// Action
//
// Defines an actionable button.
// See https://msdn.microsoft.com/en-us/windows/uwp/controls-and-patterns/tiles-and-notifications-adaptive-interactive-toasts for more info.
//
// toast.Action{toast.Protocol, "Open Maps", "bingmaps:?q=sushi"}
//
// TODO(jfm): we can likely support an activation callback directly in the Action.
type Action struct {
Type ActivationType
Content string
Arguments string
InputID string // optional ID of any related input, affects styling.
}
// Push the notification to the Windows Runtime via the COM API.
// Ensure [SetAppData] has been called prior to pushing notifications.
//
// notification := toast.Notification{
// AppID: "Example App",
// Title: "My notification",
// Message: "Some message about how important something is...",
// Icon: "go.png",
// Actions: []toast.Action{
// {"protocol", "I'm a button", ""},
// {"protocol", "Me too!", ""},
// },
// }
// err := notification.Push()
// if err != nil {
// log.Fatalln(err)
// }
func (n *Notification) Push() error {
n.applyDefaults()
xml, err := n.buildXML()
if err != nil {
return err
}
return wintoast.Push(n.AppID, xml, wintoast.PowershellFallback)
}
func (n *Notification) applyDefaults() {
if n.ActivationType == "" {
n.ActivationType = Foreground
}
if n.Duration == "" {
n.Duration = Short
}
if n.Audio == "" {
n.Audio = Default
}
}
func (n *Notification) buildXML() (string, error) {
var out bytes.Buffer
err := tmpl.XMLTemplate.Execute(&out, n)
if err != nil {
return "", err
}
return out.String(), nil
}
// SetActivationCallback sets the global activation callback.
//
// The first argument contains application defined data (embedded within the xml),
// which is how the callback knows which part of the toast was activated.
// Argument data is defined by `toast.Action.Arguments` on the notification.
//
// The second argument contains user defined data (input/selected by user).
// All elements of user input will be supplied here, even if the value is empty.
// User inputs correspond to all `toast.Input`s defined on the notification.
//
// This function will be invoked when a toast notification is interacted with.
//
// This will do nothing if the the powershell fallback is in-effect.
func SetActivationCallback(cb func(args string, data []UserData)) {
wintoast.SetActivationCallback(func(appUserModelId, invokedArgs string, userData []wintoast.UserData) {
cb(invokedArgs, userData)
})
}
type AppData = wintoast.AppData
// SetAppData sets application metadata in the Windows Registry.
// This is required to display the application name, as well as any branding.
// Registry is global state, hence it makes sense to set it global.
func SetAppData(data AppData) error {
return wintoast.SetAppData(data)
}

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// Package wintoast provides a pure-Go implementation of toast notifications on Windows.
package wintoast
import "errors"
// AppData describes the application to the Windows Runtime.
// See toast.Notification for more thorough documentation off these fields.
type AppData struct {
AppID string
GUID string
ActivationExe string // optional
IconPath string // optional
IconBackgroundColor string // optional
}
// UserData contains Key:Value pairs generated within the notification, based
// on the XML content of the notification. Specifically, all inputs within
// the XML will generate a corresponding UserData struct.
type UserData struct {
Key string
Value string
}
// Callback is a function that gets invoked when the notification is activated.
type Callback func(appUserModelId string, invokedArgs string, userData []UserData)
// SetAppData teaches the Windows Runtime about our application and establishes the activation GUID
// so Windows will know how to invoke us back.
func SetAppData(data AppData) (err error) {
return setAppData(data)
}
// SetActivationCallback establishes the callback `cb` to be invoked when
// the toast notification is activated. This callback instance should handle
// being activated from any available toast notification.
func SetActivationCallback(cb Callback) {
callback = cb
}
// Push a notification described by the XML to the Windows Runtime.
//
// App data should be set first via a call to SetAppData before calling
// this function.
//
// If the powershell fallback is engaged, activation callbacks will not
// work as expected and the COM error will still be returned.
func Push(appID, xml string, op ...option) error {
var opts options
for _, opt := range op {
opt(&opts)
}
if opts.PowershellPreferred {
return pushPowershell(xml)
}
if appID == "" {
appID = appData.AppID
}
if err := pushCOM(appID, xml); err != nil {
if opts.PowershellFallback {
return errors.Join(err, pushPowershell(xml))
}
return err
}
return nil
}
type options struct {
PowershellFallback bool
PowershellPreferred bool
}
type option func(*options)
// PreferPowershell indicates to use the powershell method by default.
// COM will not be used.
func PreferPowershell(opt *options) {
opt.PowershellPreferred = true
}
// PowershellFallback specifies to use the powershell method as a fallback
// if the COM api fails.
func PowershellFallback(opt *options) {
opt.PowershellFallback = true
}
// callback is the global callback reference that is invoked by Activate.
//
// NOTE(jfm): synchronize access to this?
var callback Callback = func(model, args string, data []UserData) {}

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//go:build !windows
package wintoast
var appData AppData
func setAppData(data AppData) error {
return nil
}
func generateToast(appID string, xml string) error {
return nil
}
func pushPowershell(xml string) error {
return nil
}
func pushCOM(appID, xml string) error {
return nil
}

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//go:build windows
package wintoast
import (
"errors"
"fmt"
"io"
"os"
"os/exec"
"sync/atomic"
"syscall"
"unsafe"
"git.sr.ht/~jackmordaunt/go-toast/v2/internal/winrt/data/xml/dom"
"git.sr.ht/~jackmordaunt/go-toast/v2/internal/winrt/ui/notifications"
"git.sr.ht/~jackmordaunt/go-toast/v2/tmpl"
"github.com/go-ole/go-ole"
"golang.org/x/sys/windows"
)
func pushPowershell(xml string) error {
f, err := os.CreateTemp("", "*.ps1")
if err != nil {
return fmt.Errorf("creating temporary script file: %w", err)
}
defer func() { err = errors.Join(err, os.Remove(f.Name())) }()
// This BOM ensures we can support non-ascii characters in the toast content.
bomUtf8 := []byte{0xef, 0xbb, 0xbf}
if _, err := f.Write(bomUtf8); err != nil {
return fmt.Errorf("writing utf8 byte marker: %w", err)
}
if err := buildPowershell(xml, f); err != nil {
return fmt.Errorf("generating powershell script: %w", err)
}
if err := f.Close(); err != nil {
return fmt.Errorf("closing script file: %w", err)
}
cmd := exec.Command("PowerShell", "-ExecutionPolicy", "Bypass", "-File", f.Name())
cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
if out, err := cmd.CombinedOutput(); err != nil {
return fmt.Errorf("executing powershell: %q: %w", string(out), err)
}
return nil
}
func buildPowershell(xml string, w io.Writer) error {
type scriptData struct {
AppID string
XML string
}
return tmpl.ScriptTemplate.Execute(w, scriptData{AppID: appData.AppID, XML: xml})
}
// HRESULT E_NOINTERFACE
const errNoInterface = 0x80004002
var comDisabled atomic.Bool
func pushCOM(appID, xml string) (err error) {
if comDisabled.Load() {
return nil
}
defer func() {
// On Windows 7 WinRT interfaces can be stubbed out, and fail to produce
// error values. This leads to a panic when trying to use the interface.
// This recover transforms such panics back into an error value for the
// caller.
//
// If the error is "interface not supported" we will permanently disable
// this API henceforth.
if v := recover(); v != nil {
if verr, ok := v.(error); ok {
err = verr
}
if oleErr, ok := v.(*ole.OleError); ok {
if oleErr.Code() == errNoInterface {
comDisabled.Store(true)
}
}
}
}()
if err := initialize(); err != nil {
return err
}
if err := registerClassFactory(ClassFactory); err != nil {
return fmt.Errorf("registering class factory: %w", err)
}
doc, err := dom.NewXmlDocument()
if err != nil {
return fmt.Errorf("dom.NewXmlDocument(): %w", err)
}
defer doc.Release()
if err := doc.LoadXml(xml); err != nil {
return fmt.Errorf("doc.LoadXml(tmpl): %w", err)
}
manager, err := notifications.GetDefault()
if err != nil {
return fmt.Errorf("notifications.GetDefault(): %w", err)
}
defer manager.Release()
notifier, err := manager.CreateToastNotifierWithId(appID)
if err != nil {
return fmt.Errorf("manager.CreateToastNotifier(%q): %w", appID, err)
}
defer notifier.Release()
toast, err := notifications.CreateToastNotification(doc)
if err != nil {
return fmt.Errorf("notifications.CreateToastNotification(doc): %w", err)
}
defer toast.Release()
if err := notifier.Show(toast); err != nil {
return fmt.Errorf("notifier.Show(): %w", err)
}
return nil
}
func setAppData(data AppData) (err error) {
appDataMu.Lock()
defer appDataMu.Unlock()
// Early out if we have already set this data.
//
// In the case the data is empty, we don't want to overrite
// all of the registry entries to empty.
//
// This allows the caller to either globally set the app data
// or provide it per notification.
if appData == data || data.AppID == "" {
return nil
}
if data.GUID != "" {
GUID_ImplNotificationActivationCallback = ole.NewGUID(data.GUID)
}
// Keep a copy of the saved data for later.
defer func() {
if err == nil {
appData = data
}
}()
if err := setAppDataFunc(data); err != nil {
return err
}
return nil
}
var initialized atomic.Bool
// initialize attempts to initialize the Windows Runtime.
// Each invocation will retry RoInitialize until a successful initialization
// is achieved. Once initialized, we avoid invoking RoInitialize since subsequent
// reinitialization generates errors.
func initialize() (err error) {
if initialized.CompareAndSwap(false, true) {
if err := ole.RoInitialize(1); err != nil {
return fmt.Errorf("RoInitialize: %w", err)
}
}
return nil
}
// sliceUserDataFromUnsafe builds a slice of UserData out of an unsafe pointer.
func sliceUserDataFromUnsafe(ptr unsafe.Pointer, count int) []UserData {
// Layout mirrors the memory layout of the C struct that contains this data.
// I'm not sure if there's special alignment or packing - though I don't notice
// anything in the definition to indicate as such.
type layout struct {
Key unsafe.Pointer
Value unsafe.Pointer
}
// Create a new slice with the appropriate length
out := make([]UserData, count)
// Create a slice with the unsafe data layout.
tmp := unsafe.Slice((*layout)(ptr), count)
// Convert the unsafe layout to safe strings.
for ii, it := range tmp {
out[ii] = UserData{
Key: windows.UTF16PtrToString((*uint16)(it.Key)),
Value: windows.UTF16PtrToString((*uint16)(it.Value)),
}
}
return out
}

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//go:build windows
// This file contains our pure-Go implementations of two COM objects that we need
// to render toast notifications: IClassFactory and INotificationActivationCallback.
//
// More specifically we allocate the C callable functions that can be used to populate
// the vtable at runtime.
//
// Unfortunately these functions have to be declared as var not const because the callbacks
// are built at runtime. They are declared globally because `syscall.NewCallback` never
// releases the memory it allocates for the functions thus causing an unsolvable memory
// leak if we were to allocate these per-notification.
//
// The other COM interfaces we are interacting with are auto-generated from metadata.
// However the INotificationActivationCallback is undocumented, so we have to define
// it entirely ourselves.
//
// The definitions are derived from:
// - <combase.h>
// - <NotificationActivationCallback.h>
package wintoast
import (
"runtime"
"syscall"
"unsafe"
"github.com/go-ole/go-ole"
"golang.org/x/sys/windows"
)
// Interface GUIDS. These GUIDS are predefined by the Windows Runtime, identifying the various
// interfaces we want to make use of.
var (
IID_IClassFactory = ole.NewGUID("{00000001-0000-0000-C000-000000000046}")
IID_INotificationActivationCallback = ole.NewGUID("{53E31837-6600-4A81-9395-75CFFE746F94}")
)
// This default GUID is for our implementation.
// This was generated and should not collide with any other GUID.
// It's preferable for the application to override this value with its own generated GUID.
var GUID_ImplNotificationActivationCallback = ole.NewGUID("{0F82E845-CB89-4039-BDBF-67CA33254C76}")
type (
// IClassFactory defines the factory that builds our INotificationActivationCallback instance.
// Windows Runtime loves factories.
IClassFactory struct {
VTable *IClassFactoryVtbl
}
IClassFactoryVtbl struct {
ole.IUnknownVtbl
CreateInstance uintptr
LockServer uintptr
}
)
type (
// INotificationActivationCallback receives activations from toast notifications.
INotificationActivationCallback struct {
VTable *INotificationActivationCallbackVtbl
}
INotificationActivationCallbackVtbl struct {
ole.IUnknownVtbl
Activate uintptr
}
)
/*
Strictly speaking we shouldn't need to pin the static objects. They
are package-globals and wont be garabge collected. No harm in being
extra careful, though.
*/
var pinner runtime.Pinner
func init() {
pinner.Pin(ClassFactory)
pinner.Pin(ClassFactory.VTable)
pinner.Pin(NotificationActivationCallback)
pinner.Pin(NotificationActivationCallback.VTable)
}
// Static implementations for the IClassFactory.
var (
ClassFactory = &IClassFactory{
VTable: &IClassFactoryVtbl{
IUnknownVtbl: ole.IUnknownVtbl{
QueryInterface: IClassFactory_QueryInterface,
AddRef: IClassFactory_AddRef,
Release: IClassFactory_Release,
},
LockServer: IClassFactory_LockServer,
CreateInstance: IClassFactory_CreateInstance,
},
}
IClassFactory_AddRef = syscall.NewCallback(func(this *IClassFactory) (re uintptr) {
return uintptr(1)
})
IClassFactory_Release = syscall.NewCallback(func(this *IClassFactory) (re uintptr) {
return uintptr(1)
})
IClassFactory_QueryInterface = syscall.NewCallback(func(this *IClassFactory, riid *ole.GUID, out unsafe.Pointer) (re uintptr) {
if !ole.IsEqualGUID(riid, IID_IClassFactory) &&
!ole.IsEqualGUID(riid, ole.IID_IUnknown) {
return ole.E_NOINTERFACE
}
*(**IClassFactory)(out) = this
return ole.S_OK
})
IClassFactory_LockServer = syscall.NewCallback(func(this *IClassFactory, flock uintptr) (ret uintptr) {
return ole.S_OK
})
IClassFactory_CreateInstance = syscall.NewCallback(func(this *IClassFactory, punkOuter *ole.IUnknown, riid *ole.GUID, out unsafe.Pointer) (re uintptr) {
if punkOuter != nil {
// Should be CLASS_E_NOAGGREGATION but ole doesn't define this.
return ole.E_NOINTERFACE
}
if !ole.IsEqualGUID(riid, IID_INotificationActivationCallback) &&
!ole.IsEqualGUID(riid, ole.IID_IUnknown) {
return ole.E_NOINTERFACE
}
*(**INotificationActivationCallback)(out) = NotificationActivationCallback
return ole.S_OK
})
)
// Static implementations for the INotificationActivationCallback.
var (
NotificationActivationCallback = &INotificationActivationCallback{
VTable: &INotificationActivationCallbackVtbl{
IUnknownVtbl: ole.IUnknownVtbl{
QueryInterface: INotificationActivationCallback_QueryInterface,
AddRef: INotificationActivationCallback_AddRef,
Release: INotificationActivationCallback_Release,
},
Activate: INotificationActivationCallback_Activate,
},
}
INotificationActivationCallback_AddRef = syscall.NewCallback(func(this *INotificationActivationCallback) (re uintptr) {
return uintptr(1)
})
INotificationActivationCallback_Release = syscall.NewCallback(func(this *INotificationActivationCallback) (re uintptr) {
return uintptr(1)
})
INotificationActivationCallback_QueryInterface = syscall.NewCallback(func(this *INotificationActivationCallback, riid *ole.GUID, out unsafe.Pointer) (re uintptr) {
if !ole.IsEqualGUID(riid, IID_INotificationActivationCallback) &&
!ole.IsEqualGUID(riid, ole.IID_IUnknown) {
return ole.E_NOINTERFACE
}
*(**INotificationActivationCallback)(out) = this
return ole.S_OK
})
// Activate is our re-entrance into Go from Windows. This is the magic.
INotificationActivationCallback_Activate = syscall.NewCallback(func(
this unsafe.Pointer,
appUserModelId unsafe.Pointer,
invokedArgs unsafe.Pointer,
data unsafe.Pointer,
count uint32,
) (ret uintptr) {
callback(
windows.UTF16PtrToString((*uint16)(appUserModelId)),
windows.UTF16PtrToString((*uint16)(invokedArgs)),
sliceUserDataFromUnsafe(data, int(count)),
)
return
})
)

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@@ -0,0 +1,37 @@
//go:build windows
package wintoast
import (
"unsafe"
"github.com/go-ole/go-ole"
"golang.org/x/sys/windows"
)
var (
// Define procs that go-ole doesn't provide. This is how we register our Go-implemented
// COM objects.
modcombase = windows.NewLazySystemDLL("combase.dll")
procRegisterClassObject = modcombase.NewProc("CoRegisterClassObject")
)
// registerClassFactory teaches the Windows Runtime about our factory that can allocate
// instances of our ActivationCallback.
func registerClassFactory(factory *IClassFactory) error {
// cookie is used as a handle to this class. It is used when calling CoRevokeClassObject
// which unregisters the class. We don't need it until we plan to revoke this registration
// for some reason.
var cookie int64
hr, _, _ := procRegisterClassObject.Call(
uintptr(unsafe.Pointer(GUID_ImplNotificationActivationCallback)),
uintptr(unsafe.Pointer(factory)),
uintptr(ole.CLSCTX_LOCAL_SERVER),
uintptr(1), /* REGCLS_MULTIPLEUSE */
uintptr(unsafe.Pointer(&cookie)),
)
if hr != ole.S_OK {
return ole.NewError(hr)
}
return nil
}

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@@ -0,0 +1,110 @@
//go:build windows
// This file contains registry manipulation code.
// This logic is orthogonal to, but works in tandem with the COM code; since the
// Windows Runtime uses the registry as it's primary source of state.
package wintoast
import (
"fmt"
"path/filepath"
"sync"
"golang.org/x/sys/windows/registry"
)
var (
// allows diffing the new call from the previous so that we can early-out,
// and avoid touching the registry more than necessary.
// It also allows empty app data to be supplied to the Notifcation type,
// without erasing the data that has been set via the global function.
appData AppData
appDataMu sync.Mutex
)
// Overridden in testing.
var (
writeStringValue = writeStringValueImpl
setAppDataFunc = setAppDataImpl
)
var (
// appKeyRoot is the root path for app metadata.
appKeyRoot = filepath.Join("SOFTWARE", "Classes", "AppUserModelId")
// activationKey is the root path to the activation executable.
activationKey = filepath.Join("SOFTWARE", "Classes", "CLSID", GUID_ImplNotificationActivationCallback.String(), "LocalServer32")
)
// The Windows registry package uses empty string for the "(Default)" key.
const registryDefaultKey string = ""
func setAppDataImpl(data AppData) error {
if data.AppID == "" {
return fmt.Errorf("empty app ID")
}
appKey := filepath.Join(appKeyRoot, data.AppID)
if err := writeStringValue(appKey, "DisplayName", data.AppID); err != nil {
return err
}
// CustomActivator teaches Window what COM class to use as the callback when
// a toast notification is activated.
if err := writeStringValue(appKey, "CustomActivator", GUID_ImplNotificationActivationCallback.String()); err != nil {
return err
}
if data.IconPath != "" {
if err := writeStringValue(appKey, "IconUri", data.IconPath); err != nil {
return err
}
}
if data.IconBackgroundColor != "" {
if err := writeStringValue(appKey, "IconBackgroundColor", data.IconBackgroundColor); err != nil {
return err
}
}
if data.ActivationExe != "" {
if err := writeStringValue(activationKey, registryDefaultKey, data.ActivationExe); err != nil {
return fmt.Errorf("setting activation executable: %w", err)
}
}
return nil
}
// writeStringValue writes a string value to the path, where name is the subkey and
// value is the literal value.
func writeStringValueImpl(path, name, value string) error {
if keyExists(path, name) {
return nil
}
key, _, err := registry.CreateKey(registry.CURRENT_USER, path, registry.SET_VALUE)
if err != nil {
return fmt.Errorf("opening registry key: %s: %w", path, err)
}
if err := key.SetStringValue(name, value); err != nil {
return fmt.Errorf("setting string value: (%s) %s=%s: %w", path, name, value, err)
}
if err := key.Close(); err != nil {
return fmt.Errorf("closing key: %s: %w", path, err)
}
return nil
}
// keyExists returns true if the key exists.
func keyExists(path, name string) bool {
key, err := registry.OpenKey(registry.CURRENT_USER, path, registry.READ)
if err != nil {
return false
}
defer key.Close()
v, _, err := key.GetStringValue(name)
if err != nil {
return false
}
return v != ""
}

1
vendor/github.com/Microsoft/go-winio/.gitattributes generated vendored Normal file
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@@ -0,0 +1 @@
* text=auto eol=lf

10
vendor/github.com/Microsoft/go-winio/.gitignore generated vendored Normal file
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@@ -0,0 +1,10 @@
.vscode/
*.exe
# testing
testdata
# go workspaces
go.work
go.work.sum

147
vendor/github.com/Microsoft/go-winio/.golangci.yml generated vendored Normal file
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@@ -0,0 +1,147 @@
linters:
enable:
# style
- containedctx # struct contains a context
- dupl # duplicate code
- errname # erorrs are named correctly
- nolintlint # "//nolint" directives are properly explained
- revive # golint replacement
- unconvert # unnecessary conversions
- wastedassign
# bugs, performance, unused, etc ...
- contextcheck # function uses a non-inherited context
- errorlint # errors not wrapped for 1.13
- exhaustive # check exhaustiveness of enum switch statements
- gofmt # files are gofmt'ed
- gosec # security
- nilerr # returns nil even with non-nil error
- thelper # test helpers without t.Helper()
- unparam # unused function params
issues:
exclude-dirs:
- pkg/etw/sample
exclude-rules:
# err is very often shadowed in nested scopes
- linters:
- govet
text: '^shadow: declaration of "err" shadows declaration'
# ignore long lines for skip autogen directives
- linters:
- revive
text: "^line-length-limit: "
source: "^//(go:generate|sys) "
#TODO: remove after upgrading to go1.18
# ignore comment spacing for nolint and sys directives
- linters:
- revive
text: "^comment-spacings: no space between comment delimiter and comment text"
source: "//(cspell:|nolint:|sys |todo)"
# not on go 1.18 yet, so no any
- linters:
- revive
text: "^use-any: since GO 1.18 'interface{}' can be replaced by 'any'"
# allow unjustified ignores of error checks in defer statements
- linters:
- nolintlint
text: "^directive `//nolint:errcheck` should provide explanation"
source: '^\s*defer '
# allow unjustified ignores of error lints for io.EOF
- linters:
- nolintlint
text: "^directive `//nolint:errorlint` should provide explanation"
source: '[=|!]= io.EOF'
linters-settings:
exhaustive:
default-signifies-exhaustive: true
govet:
enable-all: true
disable:
# struct order is often for Win32 compat
# also, ignore pointer bytes/GC issues for now until performance becomes an issue
- fieldalignment
nolintlint:
require-explanation: true
require-specific: true
revive:
# revive is more configurable than static check, so likely the preferred alternative to static-check
# (once the perf issue is solved: https://github.com/golangci/golangci-lint/issues/2997)
enable-all-rules:
true
# https://github.com/mgechev/revive/blob/master/RULES_DESCRIPTIONS.md
rules:
# rules with required arguments
- name: argument-limit
disabled: true
- name: banned-characters
disabled: true
- name: cognitive-complexity
disabled: true
- name: cyclomatic
disabled: true
- name: file-header
disabled: true
- name: function-length
disabled: true
- name: function-result-limit
disabled: true
- name: max-public-structs
disabled: true
# geneally annoying rules
- name: add-constant # complains about any and all strings and integers
disabled: true
- name: confusing-naming # we frequently use "Foo()" and "foo()" together
disabled: true
- name: flag-parameter # excessive, and a common idiom we use
disabled: true
- name: unhandled-error # warns over common fmt.Print* and io.Close; rely on errcheck instead
disabled: true
# general config
- name: line-length-limit
arguments:
- 140
- name: var-naming
arguments:
- []
- - CID
- CRI
- CTRD
- DACL
- DLL
- DOS
- ETW
- FSCTL
- GCS
- GMSA
- HCS
- HV
- IO
- LCOW
- LDAP
- LPAC
- LTSC
- MMIO
- NT
- OCI
- PMEM
- PWSH
- RX
- SACl
- SID
- SMB
- TX
- VHD
- VHDX
- VMID
- VPCI
- WCOW
- WIM

1
vendor/github.com/Microsoft/go-winio/CODEOWNERS generated vendored Normal file
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@@ -0,0 +1 @@
* @microsoft/containerplat

22
vendor/github.com/Microsoft/go-winio/LICENSE generated vendored Normal file
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@@ -0,0 +1,22 @@
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

89
vendor/github.com/Microsoft/go-winio/README.md generated vendored Normal file
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@@ -0,0 +1,89 @@
# go-winio [![Build Status](https://github.com/microsoft/go-winio/actions/workflows/ci.yml/badge.svg)](https://github.com/microsoft/go-winio/actions/workflows/ci.yml)
This repository contains utilities for efficiently performing Win32 IO operations in
Go. Currently, this is focused on accessing named pipes and other file handles, and
for using named pipes as a net transport.
This code relies on IO completion ports to avoid blocking IO on system threads, allowing Go
to reuse the thread to schedule another goroutine. This limits support to Windows Vista and
newer operating systems. This is similar to the implementation of network sockets in Go's net
package.
Please see the LICENSE file for licensing information.
## Contributing
This project welcomes contributions and suggestions.
Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that
you have the right to, and actually do, grant us the rights to use your contribution.
For details, visit [Microsoft CLA](https://cla.microsoft.com).
When you submit a pull request, a CLA-bot will automatically determine whether you need to
provide a CLA and decorate the PR appropriately (e.g., label, comment).
Simply follow the instructions provided by the bot.
You will only need to do this once across all repos using our CLA.
Additionally, the pull request pipeline requires the following steps to be performed before
mergining.
### Code Sign-Off
We require that contributors sign their commits using [`git commit --signoff`][git-commit-s]
to certify they either authored the work themselves or otherwise have permission to use it in this project.
A range of commits can be signed off using [`git rebase --signoff`][git-rebase-s].
Please see [the developer certificate](https://developercertificate.org) for more info,
as well as to make sure that you can attest to the rules listed.
Our CI uses the DCO Github app to ensure that all commits in a given PR are signed-off.
### Linting
Code must pass a linting stage, which uses [`golangci-lint`][lint].
The linting settings are stored in [`.golangci.yaml`](./.golangci.yaml), and can be run
automatically with VSCode by adding the following to your workspace or folder settings:
```json
"go.lintTool": "golangci-lint",
"go.lintOnSave": "package",
```
Additional editor [integrations options are also available][lint-ide].
Alternatively, `golangci-lint` can be [installed locally][lint-install] and run from the repo root:
```shell
# use . or specify a path to only lint a package
# to show all lint errors, use flags "--max-issues-per-linter=0 --max-same-issues=0"
> golangci-lint run ./...
```
### Go Generate
The pipeline checks that auto-generated code, via `go generate`, are up to date.
This can be done for the entire repo:
```shell
> go generate ./...
```
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
## Special Thanks
Thanks to [natefinch][natefinch] for the inspiration for this library.
See [npipe](https://github.com/natefinch/npipe) for another named pipe implementation.
[lint]: https://golangci-lint.run/
[lint-ide]: https://golangci-lint.run/usage/integrations/#editor-integration
[lint-install]: https://golangci-lint.run/usage/install/#local-installation
[git-commit-s]: https://git-scm.com/docs/git-commit#Documentation/git-commit.txt--s
[git-rebase-s]: https://git-scm.com/docs/git-rebase#Documentation/git-rebase.txt---signoff
[natefinch]: https://github.com/natefinch

41
vendor/github.com/Microsoft/go-winio/SECURITY.md generated vendored Normal file
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@@ -0,0 +1,41 @@
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.7 BLOCK -->
## Security
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
## Reporting Security Issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
## Preferred Languages
We prefer all communications to be in English.
## Policy
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
<!-- END MICROSOFT SECURITY.MD BLOCK -->

287
vendor/github.com/Microsoft/go-winio/backup.go generated vendored Normal file
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@@ -0,0 +1,287 @@
//go:build windows
// +build windows
package winio
import (
"encoding/binary"
"errors"
"fmt"
"io"
"os"
"runtime"
"unicode/utf16"
"github.com/Microsoft/go-winio/internal/fs"
"golang.org/x/sys/windows"
)
//sys backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupRead
//sys backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupWrite
const (
BackupData = uint32(iota + 1)
BackupEaData
BackupSecurity
BackupAlternateData
BackupLink
BackupPropertyData
BackupObjectId //revive:disable-line:var-naming ID, not Id
BackupReparseData
BackupSparseBlock
BackupTxfsData
)
const (
StreamSparseAttributes = uint32(8)
)
//nolint:revive // var-naming: ALL_CAPS
const (
WRITE_DAC = windows.WRITE_DAC
WRITE_OWNER = windows.WRITE_OWNER
ACCESS_SYSTEM_SECURITY = windows.ACCESS_SYSTEM_SECURITY
)
// BackupHeader represents a backup stream of a file.
type BackupHeader struct {
//revive:disable-next-line:var-naming ID, not Id
Id uint32 // The backup stream ID
Attributes uint32 // Stream attributes
Size int64 // The size of the stream in bytes
Name string // The name of the stream (for BackupAlternateData only).
Offset int64 // The offset of the stream in the file (for BackupSparseBlock only).
}
type win32StreamID struct {
StreamID uint32
Attributes uint32
Size uint64
NameSize uint32
}
// BackupStreamReader reads from a stream produced by the BackupRead Win32 API and produces a series
// of BackupHeader values.
type BackupStreamReader struct {
r io.Reader
bytesLeft int64
}
// NewBackupStreamReader produces a BackupStreamReader from any io.Reader.
func NewBackupStreamReader(r io.Reader) *BackupStreamReader {
return &BackupStreamReader{r, 0}
}
// Next returns the next backup stream and prepares for calls to Read(). It skips the remainder of the current stream if
// it was not completely read.
func (r *BackupStreamReader) Next() (*BackupHeader, error) {
if r.bytesLeft > 0 { //nolint:nestif // todo: flatten this
if s, ok := r.r.(io.Seeker); ok {
// Make sure Seek on io.SeekCurrent sometimes succeeds
// before trying the actual seek.
if _, err := s.Seek(0, io.SeekCurrent); err == nil {
if _, err = s.Seek(r.bytesLeft, io.SeekCurrent); err != nil {
return nil, err
}
r.bytesLeft = 0
}
}
if _, err := io.Copy(io.Discard, r); err != nil {
return nil, err
}
}
var wsi win32StreamID
if err := binary.Read(r.r, binary.LittleEndian, &wsi); err != nil {
return nil, err
}
hdr := &BackupHeader{
Id: wsi.StreamID,
Attributes: wsi.Attributes,
Size: int64(wsi.Size),
}
if wsi.NameSize != 0 {
name := make([]uint16, int(wsi.NameSize/2))
if err := binary.Read(r.r, binary.LittleEndian, name); err != nil {
return nil, err
}
hdr.Name = windows.UTF16ToString(name)
}
if wsi.StreamID == BackupSparseBlock {
if err := binary.Read(r.r, binary.LittleEndian, &hdr.Offset); err != nil {
return nil, err
}
hdr.Size -= 8
}
r.bytesLeft = hdr.Size
return hdr, nil
}
// Read reads from the current backup stream.
func (r *BackupStreamReader) Read(b []byte) (int, error) {
if r.bytesLeft == 0 {
return 0, io.EOF
}
if int64(len(b)) > r.bytesLeft {
b = b[:r.bytesLeft]
}
n, err := r.r.Read(b)
r.bytesLeft -= int64(n)
if err == io.EOF {
err = io.ErrUnexpectedEOF
} else if r.bytesLeft == 0 && err == nil {
err = io.EOF
}
return n, err
}
// BackupStreamWriter writes a stream compatible with the BackupWrite Win32 API.
type BackupStreamWriter struct {
w io.Writer
bytesLeft int64
}
// NewBackupStreamWriter produces a BackupStreamWriter on top of an io.Writer.
func NewBackupStreamWriter(w io.Writer) *BackupStreamWriter {
return &BackupStreamWriter{w, 0}
}
// WriteHeader writes the next backup stream header and prepares for calls to Write().
func (w *BackupStreamWriter) WriteHeader(hdr *BackupHeader) error {
if w.bytesLeft != 0 {
return fmt.Errorf("missing %d bytes", w.bytesLeft)
}
name := utf16.Encode([]rune(hdr.Name))
wsi := win32StreamID{
StreamID: hdr.Id,
Attributes: hdr.Attributes,
Size: uint64(hdr.Size),
NameSize: uint32(len(name) * 2),
}
if hdr.Id == BackupSparseBlock {
// Include space for the int64 block offset
wsi.Size += 8
}
if err := binary.Write(w.w, binary.LittleEndian, &wsi); err != nil {
return err
}
if len(name) != 0 {
if err := binary.Write(w.w, binary.LittleEndian, name); err != nil {
return err
}
}
if hdr.Id == BackupSparseBlock {
if err := binary.Write(w.w, binary.LittleEndian, hdr.Offset); err != nil {
return err
}
}
w.bytesLeft = hdr.Size
return nil
}
// Write writes to the current backup stream.
func (w *BackupStreamWriter) Write(b []byte) (int, error) {
if w.bytesLeft < int64(len(b)) {
return 0, fmt.Errorf("too many bytes by %d", int64(len(b))-w.bytesLeft)
}
n, err := w.w.Write(b)
w.bytesLeft -= int64(n)
return n, err
}
// BackupFileReader provides an io.ReadCloser interface on top of the BackupRead Win32 API.
type BackupFileReader struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileReader returns a new BackupFileReader from a file handle. If includeSecurity is true,
// Read will attempt to read the security descriptor of the file.
func NewBackupFileReader(f *os.File, includeSecurity bool) *BackupFileReader {
r := &BackupFileReader{f, includeSecurity, 0}
return r
}
// Read reads a backup stream from the file by calling the Win32 API BackupRead().
func (r *BackupFileReader) Read(b []byte) (int, error) {
var bytesRead uint32
err := backupRead(windows.Handle(r.f.Fd()), b, &bytesRead, false, r.includeSecurity, &r.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupRead", Path: r.f.Name(), Err: err}
}
runtime.KeepAlive(r.f)
if bytesRead == 0 {
return 0, io.EOF
}
return int(bytesRead), nil
}
// Close frees Win32 resources associated with the BackupFileReader. It does not close
// the underlying file.
func (r *BackupFileReader) Close() error {
if r.ctx != 0 {
_ = backupRead(windows.Handle(r.f.Fd()), nil, nil, true, false, &r.ctx)
runtime.KeepAlive(r.f)
r.ctx = 0
}
return nil
}
// BackupFileWriter provides an io.WriteCloser interface on top of the BackupWrite Win32 API.
type BackupFileWriter struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileWriter returns a new BackupFileWriter from a file handle. If includeSecurity is true,
// Write() will attempt to restore the security descriptor from the stream.
func NewBackupFileWriter(f *os.File, includeSecurity bool) *BackupFileWriter {
w := &BackupFileWriter{f, includeSecurity, 0}
return w
}
// Write restores a portion of the file using the provided backup stream.
func (w *BackupFileWriter) Write(b []byte) (int, error) {
var bytesWritten uint32
err := backupWrite(windows.Handle(w.f.Fd()), b, &bytesWritten, false, w.includeSecurity, &w.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupWrite", Path: w.f.Name(), Err: err}
}
runtime.KeepAlive(w.f)
if int(bytesWritten) != len(b) {
return int(bytesWritten), errors.New("not all bytes could be written")
}
return len(b), nil
}
// Close frees Win32 resources associated with the BackupFileWriter. It does not
// close the underlying file.
func (w *BackupFileWriter) Close() error {
if w.ctx != 0 {
_ = backupWrite(windows.Handle(w.f.Fd()), nil, nil, true, false, &w.ctx)
runtime.KeepAlive(w.f)
w.ctx = 0
}
return nil
}
// OpenForBackup opens a file or directory, potentially skipping access checks if the backup
// or restore privileges have been acquired.
//
// If the file opened was a directory, it cannot be used with Readdir().
func OpenForBackup(path string, access uint32, share uint32, createmode uint32) (*os.File, error) {
h, err := fs.CreateFile(path,
fs.AccessMask(access),
fs.FileShareMode(share),
nil,
fs.FileCreationDisposition(createmode),
fs.FILE_FLAG_BACKUP_SEMANTICS|fs.FILE_FLAG_OPEN_REPARSE_POINT,
0,
)
if err != nil {
err = &os.PathError{Op: "open", Path: path, Err: err}
return nil, err
}
return os.NewFile(uintptr(h), path), nil
}

22
vendor/github.com/Microsoft/go-winio/doc.go generated vendored Normal file
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@@ -0,0 +1,22 @@
// This package provides utilities for efficiently performing Win32 IO operations in Go.
// Currently, this package is provides support for genreal IO and management of
// - named pipes
// - files
// - [Hyper-V sockets]
//
// This code is similar to Go's [net] package, and uses IO completion ports to avoid
// blocking IO on system threads, allowing Go to reuse the thread to schedule other goroutines.
//
// This limits support to Windows Vista and newer operating systems.
//
// Additionally, this package provides support for:
// - creating and managing GUIDs
// - writing to [ETW]
// - opening and manageing VHDs
// - parsing [Windows Image files]
// - auto-generating Win32 API code
//
// [Hyper-V sockets]: https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service
// [ETW]: https://docs.microsoft.com/en-us/windows-hardware/drivers/devtest/event-tracing-for-windows--etw-
// [Windows Image files]: https://docs.microsoft.com/en-us/windows-hardware/manufacture/desktop/work-with-windows-images
package winio

137
vendor/github.com/Microsoft/go-winio/ea.go generated vendored Normal file
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package winio
import (
"bytes"
"encoding/binary"
"errors"
)
type fileFullEaInformation struct {
NextEntryOffset uint32
Flags uint8
NameLength uint8
ValueLength uint16
}
var (
fileFullEaInformationSize = binary.Size(&fileFullEaInformation{})
errInvalidEaBuffer = errors.New("invalid extended attribute buffer")
errEaNameTooLarge = errors.New("extended attribute name too large")
errEaValueTooLarge = errors.New("extended attribute value too large")
)
// ExtendedAttribute represents a single Windows EA.
type ExtendedAttribute struct {
Name string
Value []byte
Flags uint8
}
func parseEa(b []byte) (ea ExtendedAttribute, nb []byte, err error) {
var info fileFullEaInformation
err = binary.Read(bytes.NewReader(b), binary.LittleEndian, &info)
if err != nil {
err = errInvalidEaBuffer
return ea, nb, err
}
nameOffset := fileFullEaInformationSize
nameLen := int(info.NameLength)
valueOffset := nameOffset + int(info.NameLength) + 1
valueLen := int(info.ValueLength)
nextOffset := int(info.NextEntryOffset)
if valueLen+valueOffset > len(b) || nextOffset < 0 || nextOffset > len(b) {
err = errInvalidEaBuffer
return ea, nb, err
}
ea.Name = string(b[nameOffset : nameOffset+nameLen])
ea.Value = b[valueOffset : valueOffset+valueLen]
ea.Flags = info.Flags
if info.NextEntryOffset != 0 {
nb = b[info.NextEntryOffset:]
}
return ea, nb, err
}
// DecodeExtendedAttributes decodes a list of EAs from a FILE_FULL_EA_INFORMATION
// buffer retrieved from BackupRead, ZwQueryEaFile, etc.
func DecodeExtendedAttributes(b []byte) (eas []ExtendedAttribute, err error) {
for len(b) != 0 {
ea, nb, err := parseEa(b)
if err != nil {
return nil, err
}
eas = append(eas, ea)
b = nb
}
return eas, err
}
func writeEa(buf *bytes.Buffer, ea *ExtendedAttribute, last bool) error {
if int(uint8(len(ea.Name))) != len(ea.Name) {
return errEaNameTooLarge
}
if int(uint16(len(ea.Value))) != len(ea.Value) {
return errEaValueTooLarge
}
entrySize := uint32(fileFullEaInformationSize + len(ea.Name) + 1 + len(ea.Value))
withPadding := (entrySize + 3) &^ 3
nextOffset := uint32(0)
if !last {
nextOffset = withPadding
}
info := fileFullEaInformation{
NextEntryOffset: nextOffset,
Flags: ea.Flags,
NameLength: uint8(len(ea.Name)),
ValueLength: uint16(len(ea.Value)),
}
err := binary.Write(buf, binary.LittleEndian, &info)
if err != nil {
return err
}
_, err = buf.Write([]byte(ea.Name))
if err != nil {
return err
}
err = buf.WriteByte(0)
if err != nil {
return err
}
_, err = buf.Write(ea.Value)
if err != nil {
return err
}
_, err = buf.Write([]byte{0, 0, 0}[0 : withPadding-entrySize])
if err != nil {
return err
}
return nil
}
// EncodeExtendedAttributes encodes a list of EAs into a FILE_FULL_EA_INFORMATION
// buffer for use with BackupWrite, ZwSetEaFile, etc.
func EncodeExtendedAttributes(eas []ExtendedAttribute) ([]byte, error) {
var buf bytes.Buffer
for i := range eas {
last := false
if i == len(eas)-1 {
last = true
}
err := writeEa(&buf, &eas[i], last)
if err != nil {
return nil, err
}
}
return buf.Bytes(), nil
}

320
vendor/github.com/Microsoft/go-winio/file.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"errors"
"io"
"runtime"
"sync"
"sync/atomic"
"syscall"
"time"
"golang.org/x/sys/windows"
)
//sys cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) = CancelIoEx
//sys createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) = CreateIoCompletionPort
//sys getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) = GetQueuedCompletionStatus
//sys setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) = SetFileCompletionNotificationModes
//sys wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) = ws2_32.WSAGetOverlappedResult
var (
ErrFileClosed = errors.New("file has already been closed")
ErrTimeout = &timeoutError{}
)
type timeoutError struct{}
func (*timeoutError) Error() string { return "i/o timeout" }
func (*timeoutError) Timeout() bool { return true }
func (*timeoutError) Temporary() bool { return true }
type timeoutChan chan struct{}
var ioInitOnce sync.Once
var ioCompletionPort windows.Handle
// ioResult contains the result of an asynchronous IO operation.
type ioResult struct {
bytes uint32
err error
}
// ioOperation represents an outstanding asynchronous Win32 IO.
type ioOperation struct {
o windows.Overlapped
ch chan ioResult
}
func initIO() {
h, err := createIoCompletionPort(windows.InvalidHandle, 0, 0, 0xffffffff)
if err != nil {
panic(err)
}
ioCompletionPort = h
go ioCompletionProcessor(h)
}
// win32File implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
// It takes ownership of this handle and will close it if it is garbage collected.
type win32File struct {
handle windows.Handle
wg sync.WaitGroup
wgLock sync.RWMutex
closing atomic.Bool
socket bool
readDeadline deadlineHandler
writeDeadline deadlineHandler
}
type deadlineHandler struct {
setLock sync.Mutex
channel timeoutChan
channelLock sync.RWMutex
timer *time.Timer
timedout atomic.Bool
}
// makeWin32File makes a new win32File from an existing file handle.
func makeWin32File(h windows.Handle) (*win32File, error) {
f := &win32File{handle: h}
ioInitOnce.Do(initIO)
_, err := createIoCompletionPort(h, ioCompletionPort, 0, 0xffffffff)
if err != nil {
return nil, err
}
err = setFileCompletionNotificationModes(h, windows.FILE_SKIP_COMPLETION_PORT_ON_SUCCESS|windows.FILE_SKIP_SET_EVENT_ON_HANDLE)
if err != nil {
return nil, err
}
f.readDeadline.channel = make(timeoutChan)
f.writeDeadline.channel = make(timeoutChan)
return f, nil
}
// Deprecated: use NewOpenFile instead.
func MakeOpenFile(h syscall.Handle) (io.ReadWriteCloser, error) {
return NewOpenFile(windows.Handle(h))
}
func NewOpenFile(h windows.Handle) (io.ReadWriteCloser, error) {
// If we return the result of makeWin32File directly, it can result in an
// interface-wrapped nil, rather than a nil interface value.
f, err := makeWin32File(h)
if err != nil {
return nil, err
}
return f, nil
}
// closeHandle closes the resources associated with a Win32 handle.
func (f *win32File) closeHandle() {
f.wgLock.Lock()
// Atomically set that we are closing, releasing the resources only once.
if !f.closing.Swap(true) {
f.wgLock.Unlock()
// cancel all IO and wait for it to complete
_ = cancelIoEx(f.handle, nil)
f.wg.Wait()
// at this point, no new IO can start
windows.Close(f.handle)
f.handle = 0
} else {
f.wgLock.Unlock()
}
}
// Close closes a win32File.
func (f *win32File) Close() error {
f.closeHandle()
return nil
}
// IsClosed checks if the file has been closed.
func (f *win32File) IsClosed() bool {
return f.closing.Load()
}
// prepareIO prepares for a new IO operation.
// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
func (f *win32File) prepareIO() (*ioOperation, error) {
f.wgLock.RLock()
if f.closing.Load() {
f.wgLock.RUnlock()
return nil, ErrFileClosed
}
f.wg.Add(1)
f.wgLock.RUnlock()
c := &ioOperation{}
c.ch = make(chan ioResult)
return c, nil
}
// ioCompletionProcessor processes completed async IOs forever.
func ioCompletionProcessor(h windows.Handle) {
for {
var bytes uint32
var key uintptr
var op *ioOperation
err := getQueuedCompletionStatus(h, &bytes, &key, &op, windows.INFINITE)
if op == nil {
panic(err)
}
op.ch <- ioResult{bytes, err}
}
}
// todo: helsaawy - create an asyncIO version that takes a context
// asyncIO processes the return value from ReadFile or WriteFile, blocking until
// the operation has actually completed.
func (f *win32File) asyncIO(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
if err != windows.ERROR_IO_PENDING { //nolint:errorlint // err is Errno
return int(bytes), err
}
if f.closing.Load() {
_ = cancelIoEx(f.handle, &c.o)
}
var timeout timeoutChan
if d != nil {
d.channelLock.Lock()
timeout = d.channel
d.channelLock.Unlock()
}
var r ioResult
select {
case r = <-c.ch:
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
if f.closing.Load() {
err = ErrFileClosed
}
} else if err != nil && f.socket {
// err is from Win32. Query the overlapped structure to get the winsock error.
var bytes, flags uint32
err = wsaGetOverlappedResult(f.handle, &c.o, &bytes, false, &flags)
}
case <-timeout:
_ = cancelIoEx(f.handle, &c.o)
r = <-c.ch
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
err = ErrTimeout
}
}
// runtime.KeepAlive is needed, as c is passed via native
// code to ioCompletionProcessor, c must remain alive
// until the channel read is complete.
// todo: (de)allocate *ioOperation via win32 heap functions, instead of needing to KeepAlive?
runtime.KeepAlive(c)
return int(r.bytes), err
}
// Read reads from a file handle.
func (f *win32File) Read(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.readDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.ReadFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.readDeadline, bytes, err)
runtime.KeepAlive(b)
// Handle EOF conditions.
if err == nil && n == 0 && len(b) != 0 {
return 0, io.EOF
} else if err == windows.ERROR_BROKEN_PIPE { //nolint:errorlint // err is Errno
return 0, io.EOF
}
return n, err
}
// Write writes to a file handle.
func (f *win32File) Write(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.writeDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.WriteFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.writeDeadline, bytes, err)
runtime.KeepAlive(b)
return n, err
}
func (f *win32File) SetReadDeadline(deadline time.Time) error {
return f.readDeadline.set(deadline)
}
func (f *win32File) SetWriteDeadline(deadline time.Time) error {
return f.writeDeadline.set(deadline)
}
func (f *win32File) Flush() error {
return windows.FlushFileBuffers(f.handle)
}
func (f *win32File) Fd() uintptr {
return uintptr(f.handle)
}
func (d *deadlineHandler) set(deadline time.Time) error {
d.setLock.Lock()
defer d.setLock.Unlock()
if d.timer != nil {
if !d.timer.Stop() {
<-d.channel
}
d.timer = nil
}
d.timedout.Store(false)
select {
case <-d.channel:
d.channelLock.Lock()
d.channel = make(chan struct{})
d.channelLock.Unlock()
default:
}
if deadline.IsZero() {
return nil
}
timeoutIO := func() {
d.timedout.Store(true)
close(d.channel)
}
now := time.Now()
duration := deadline.Sub(now)
if deadline.After(now) {
// Deadline is in the future, set a timer to wait
d.timer = time.AfterFunc(duration, timeoutIO)
} else {
// Deadline is in the past. Cancel all pending IO now.
timeoutIO()
}
return nil
}

106
vendor/github.com/Microsoft/go-winio/fileinfo.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"os"
"runtime"
"unsafe"
"golang.org/x/sys/windows"
)
// FileBasicInfo contains file access time and file attributes information.
type FileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime windows.Filetime
FileAttributes uint32
_ uint32 // padding
}
// alignedFileBasicInfo is a FileBasicInfo, but aligned to uint64 by containing
// uint64 rather than windows.Filetime. Filetime contains two uint32s. uint64
// alignment is necessary to pass this as FILE_BASIC_INFO.
type alignedFileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime uint64
FileAttributes uint32
_ uint32 // padding
}
// GetFileBasicInfo retrieves times and attributes for a file.
func GetFileBasicInfo(f *os.File) (*FileBasicInfo, error) {
bi := &alignedFileBasicInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(bi)),
uint32(unsafe.Sizeof(*bi)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
// Reinterpret the alignedFileBasicInfo as a FileBasicInfo so it matches the
// public API of this module. The data may be unnecessarily aligned.
return (*FileBasicInfo)(unsafe.Pointer(bi)), nil
}
// SetFileBasicInfo sets times and attributes for a file.
func SetFileBasicInfo(f *os.File, bi *FileBasicInfo) error {
// Create an alignedFileBasicInfo based on a FileBasicInfo. The copy is
// suitable to pass to GetFileInformationByHandleEx.
biAligned := *(*alignedFileBasicInfo)(unsafe.Pointer(bi))
if err := windows.SetFileInformationByHandle(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(&biAligned)),
uint32(unsafe.Sizeof(biAligned)),
); err != nil {
return &os.PathError{Op: "SetFileInformationByHandle", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return nil
}
// FileStandardInfo contains extended information for the file.
// FILE_STANDARD_INFO in WinBase.h
// https://docs.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-file_standard_info
type FileStandardInfo struct {
AllocationSize, EndOfFile int64
NumberOfLinks uint32
DeletePending, Directory bool
}
// GetFileStandardInfo retrieves ended information for the file.
func GetFileStandardInfo(f *os.File) (*FileStandardInfo, error) {
si := &FileStandardInfo{}
if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()),
windows.FileStandardInfo,
(*byte)(unsafe.Pointer(si)),
uint32(unsafe.Sizeof(*si))); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return si, nil
}
// FileIDInfo contains the volume serial number and file ID for a file. This pair should be
// unique on a system.
type FileIDInfo struct {
VolumeSerialNumber uint64
FileID [16]byte
}
// GetFileID retrieves the unique (volume, file ID) pair for a file.
func GetFileID(f *os.File) (*FileIDInfo, error) {
fileID := &FileIDInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileIdInfo,
(*byte)(unsafe.Pointer(fileID)),
uint32(unsafe.Sizeof(*fileID)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return fileID, nil
}

582
vendor/github.com/Microsoft/go-winio/hvsock.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/socket"
"github.com/Microsoft/go-winio/pkg/guid"
)
const afHVSock = 34 // AF_HYPERV
// Well known Service and VM IDs
// https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service#vmid-wildcards
// HvsockGUIDWildcard is the wildcard VmId for accepting connections from all partitions.
func HvsockGUIDWildcard() guid.GUID { // 00000000-0000-0000-0000-000000000000
return guid.GUID{}
}
// HvsockGUIDBroadcast is the wildcard VmId for broadcasting sends to all partitions.
func HvsockGUIDBroadcast() guid.GUID { // ffffffff-ffff-ffff-ffff-ffffffffffff
return guid.GUID{
Data1: 0xffffffff,
Data2: 0xffff,
Data3: 0xffff,
Data4: [8]uint8{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
}
}
// HvsockGUIDLoopback is the Loopback VmId for accepting connections to the same partition as the connector.
func HvsockGUIDLoopback() guid.GUID { // e0e16197-dd56-4a10-9195-5ee7a155a838
return guid.GUID{
Data1: 0xe0e16197,
Data2: 0xdd56,
Data3: 0x4a10,
Data4: [8]uint8{0x91, 0x95, 0x5e, 0xe7, 0xa1, 0x55, 0xa8, 0x38},
}
}
// HvsockGUIDSiloHost is the address of a silo's host partition:
// - The silo host of a hosted silo is the utility VM.
// - The silo host of a silo on a physical host is the physical host.
func HvsockGUIDSiloHost() guid.GUID { // 36bd0c5c-7276-4223-88ba-7d03b654c568
return guid.GUID{
Data1: 0x36bd0c5c,
Data2: 0x7276,
Data3: 0x4223,
Data4: [8]byte{0x88, 0xba, 0x7d, 0x03, 0xb6, 0x54, 0xc5, 0x68},
}
}
// HvsockGUIDChildren is the wildcard VmId for accepting connections from the connector's child partitions.
func HvsockGUIDChildren() guid.GUID { // 90db8b89-0d35-4f79-8ce9-49ea0ac8b7cd
return guid.GUID{
Data1: 0x90db8b89,
Data2: 0xd35,
Data3: 0x4f79,
Data4: [8]uint8{0x8c, 0xe9, 0x49, 0xea, 0xa, 0xc8, 0xb7, 0xcd},
}
}
// HvsockGUIDParent is the wildcard VmId for accepting connections from the connector's parent partition.
// Listening on this VmId accepts connection from:
// - Inside silos: silo host partition.
// - Inside hosted silo: host of the VM.
// - Inside VM: VM host.
// - Physical host: Not supported.
func HvsockGUIDParent() guid.GUID { // a42e7cda-d03f-480c-9cc2-a4de20abb878
return guid.GUID{
Data1: 0xa42e7cda,
Data2: 0xd03f,
Data3: 0x480c,
Data4: [8]uint8{0x9c, 0xc2, 0xa4, 0xde, 0x20, 0xab, 0xb8, 0x78},
}
}
// hvsockVsockServiceTemplate is the Service GUID used for the VSOCK protocol.
func hvsockVsockServiceTemplate() guid.GUID { // 00000000-facb-11e6-bd58-64006a7986d3
return guid.GUID{
Data2: 0xfacb,
Data3: 0x11e6,
Data4: [8]uint8{0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3},
}
}
// An HvsockAddr is an address for a AF_HYPERV socket.
type HvsockAddr struct {
VMID guid.GUID
ServiceID guid.GUID
}
type rawHvsockAddr struct {
Family uint16
_ uint16
VMID guid.GUID
ServiceID guid.GUID
}
var _ socket.RawSockaddr = &rawHvsockAddr{}
// Network returns the address's network name, "hvsock".
func (*HvsockAddr) Network() string {
return "hvsock"
}
func (addr *HvsockAddr) String() string {
return fmt.Sprintf("%s:%s", &addr.VMID, &addr.ServiceID)
}
// VsockServiceID returns an hvsock service ID corresponding to the specified AF_VSOCK port.
func VsockServiceID(port uint32) guid.GUID {
g := hvsockVsockServiceTemplate() // make a copy
g.Data1 = port
return g
}
func (addr *HvsockAddr) raw() rawHvsockAddr {
return rawHvsockAddr{
Family: afHVSock,
VMID: addr.VMID,
ServiceID: addr.ServiceID,
}
}
func (addr *HvsockAddr) fromRaw(raw *rawHvsockAddr) {
addr.VMID = raw.VMID
addr.ServiceID = raw.ServiceID
}
// Sockaddr returns a pointer to and the size of this struct.
//
// Implements the [socket.RawSockaddr] interface, and allows use in
// [socket.Bind] and [socket.ConnectEx].
func (r *rawHvsockAddr) Sockaddr() (unsafe.Pointer, int32, error) {
return unsafe.Pointer(r), int32(unsafe.Sizeof(rawHvsockAddr{})), nil
}
// Sockaddr interface allows use with `sockets.Bind()` and `.ConnectEx()`.
func (r *rawHvsockAddr) FromBytes(b []byte) error {
n := int(unsafe.Sizeof(rawHvsockAddr{}))
if len(b) < n {
return fmt.Errorf("got %d, want %d: %w", len(b), n, socket.ErrBufferSize)
}
copy(unsafe.Slice((*byte)(unsafe.Pointer(r)), n), b[:n])
if r.Family != afHVSock {
return fmt.Errorf("got %d, want %d: %w", r.Family, afHVSock, socket.ErrAddrFamily)
}
return nil
}
// HvsockListener is a socket listener for the AF_HYPERV address family.
type HvsockListener struct {
sock *win32File
addr HvsockAddr
}
var _ net.Listener = &HvsockListener{}
// HvsockConn is a connected socket of the AF_HYPERV address family.
type HvsockConn struct {
sock *win32File
local, remote HvsockAddr
}
var _ net.Conn = &HvsockConn{}
func newHVSocket() (*win32File, error) {
fd, err := windows.Socket(afHVSock, windows.SOCK_STREAM, 1)
if err != nil {
return nil, os.NewSyscallError("socket", err)
}
f, err := makeWin32File(fd)
if err != nil {
windows.Close(fd)
return nil, err
}
f.socket = true
return f, nil
}
// ListenHvsock listens for connections on the specified hvsock address.
func ListenHvsock(addr *HvsockAddr) (_ *HvsockListener, err error) {
l := &HvsockListener{addr: *addr}
var sock *win32File
sock, err = newHVSocket()
if err != nil {
return nil, l.opErr("listen", err)
}
defer func() {
if err != nil {
_ = sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("socket", err))
}
err = windows.Listen(sock.handle, 16)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("listen", err))
}
return &HvsockListener{sock: sock, addr: *addr}, nil
}
func (l *HvsockListener) opErr(op string, err error) error {
return &net.OpError{Op: op, Net: "hvsock", Addr: &l.addr, Err: err}
}
// Addr returns the listener's network address.
func (l *HvsockListener) Addr() net.Addr {
return &l.addr
}
// Accept waits for the next connection and returns it.
func (l *HvsockListener) Accept() (_ net.Conn, err error) {
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("accept", err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
c, err := l.sock.prepareIO()
if err != nil {
return nil, l.opErr("accept", err)
}
defer l.sock.wg.Done()
// AcceptEx, per documentation, requires an extra 16 bytes per address.
//
// https://docs.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
const addrlen = uint32(16 + unsafe.Sizeof(rawHvsockAddr{}))
var addrbuf [addrlen * 2]byte
var bytes uint32
err = windows.AcceptEx(l.sock.handle, sock.handle, &addrbuf[0], 0 /* rxdatalen */, addrlen, addrlen, &bytes, &c.o)
if _, err = l.sock.asyncIO(c, nil, bytes, err); err != nil {
return nil, l.opErr("accept", os.NewSyscallError("acceptex", err))
}
conn := &HvsockConn{
sock: sock,
}
// The local address returned in the AcceptEx buffer is the same as the Listener socket's
// address. However, the service GUID reported by GetSockName is different from the Listeners
// socket, and is sometimes the same as the local address of the socket that dialed the
// address, with the service GUID.Data1 incremented, but othertimes is different.
// todo: does the local address matter? is the listener's address or the actual address appropriate?
conn.local.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[0])))
conn.remote.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[addrlen])))
// initialize the accepted socket and update its properties with those of the listening socket
if err = windows.Setsockopt(sock.handle,
windows.SOL_SOCKET, windows.SO_UPDATE_ACCEPT_CONTEXT,
(*byte)(unsafe.Pointer(&l.sock.handle)), int32(unsafe.Sizeof(l.sock.handle))); err != nil {
return nil, conn.opErr("accept", os.NewSyscallError("setsockopt", err))
}
sock = nil
return conn, nil
}
// Close closes the listener, causing any pending Accept calls to fail.
func (l *HvsockListener) Close() error {
return l.sock.Close()
}
// HvsockDialer configures and dials a Hyper-V Socket (ie, [HvsockConn]).
type HvsockDialer struct {
// Deadline is the time the Dial operation must connect before erroring.
Deadline time.Time
// Retries is the number of additional connects to try if the connection times out, is refused,
// or the host is unreachable
Retries uint
// RetryWait is the time to wait after a connection error to retry
RetryWait time.Duration
rt *time.Timer // redial wait timer
}
// Dial the Hyper-V socket at addr.
//
// See [HvsockDialer.Dial] for more information.
func Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
return (&HvsockDialer{}).Dial(ctx, addr)
}
// Dial attempts to connect to the Hyper-V socket at addr, and returns a connection if successful.
// Will attempt (HvsockDialer).Retries if dialing fails, waiting (HvsockDialer).RetryWait between
// retries.
//
// Dialing can be cancelled either by providing (HvsockDialer).Deadline, or cancelling ctx.
func (d *HvsockDialer) Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
op := "dial"
// create the conn early to use opErr()
conn = &HvsockConn{
remote: *addr,
}
if !d.Deadline.IsZero() {
var cancel context.CancelFunc
ctx, cancel = context.WithDeadline(ctx, d.Deadline)
defer cancel()
}
// preemptive timeout/cancellation check
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
sock, err := newHVSocket()
if err != nil {
return nil, conn.opErr(op, err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("bind", err))
}
c, err := sock.prepareIO()
if err != nil {
return nil, conn.opErr(op, err)
}
defer sock.wg.Done()
var bytes uint32
for i := uint(0); i <= d.Retries; i++ {
err = socket.ConnectEx(
sock.handle,
&sa,
nil, // sendBuf
0, // sendDataLen
&bytes,
(*windows.Overlapped)(unsafe.Pointer(&c.o)))
_, err = sock.asyncIO(c, nil, bytes, err)
if i < d.Retries && canRedial(err) {
if err = d.redialWait(ctx); err == nil {
continue
}
}
break
}
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("connectex", err))
}
// update the connection properties, so shutdown can be used
if err = windows.Setsockopt(
sock.handle,
windows.SOL_SOCKET,
windows.SO_UPDATE_CONNECT_CONTEXT,
nil, // optvalue
0, // optlen
); err != nil {
return nil, conn.opErr(op, os.NewSyscallError("setsockopt", err))
}
// get the local name
var sal rawHvsockAddr
err = socket.GetSockName(sock.handle, &sal)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("getsockname", err))
}
conn.local.fromRaw(&sal)
// one last check for timeout, since asyncIO doesn't check the context
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
conn.sock = sock
sock = nil
return conn, nil
}
// redialWait waits before attempting to redial, resetting the timer as appropriate.
func (d *HvsockDialer) redialWait(ctx context.Context) (err error) {
if d.RetryWait == 0 {
return nil
}
if d.rt == nil {
d.rt = time.NewTimer(d.RetryWait)
} else {
// should already be stopped and drained
d.rt.Reset(d.RetryWait)
}
select {
case <-ctx.Done():
case <-d.rt.C:
return nil
}
// stop and drain the timer
if !d.rt.Stop() {
<-d.rt.C
}
return ctx.Err()
}
// assumes error is a plain, unwrapped windows.Errno provided by direct syscall.
func canRedial(err error) bool {
//nolint:errorlint // guaranteed to be an Errno
switch err {
case windows.WSAECONNREFUSED, windows.WSAENETUNREACH, windows.WSAETIMEDOUT,
windows.ERROR_CONNECTION_REFUSED, windows.ERROR_CONNECTION_UNAVAIL:
return true
default:
return false
}
}
func (conn *HvsockConn) opErr(op string, err error) error {
// translate from "file closed" to "socket closed"
if errors.Is(err, ErrFileClosed) {
err = socket.ErrSocketClosed
}
return &net.OpError{Op: op, Net: "hvsock", Source: &conn.local, Addr: &conn.remote, Err: err}
}
func (conn *HvsockConn) Read(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("read", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var flags, bytes uint32
err = windows.WSARecv(conn.sock.handle, &buf, 1, &bytes, &flags, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.readDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsarecv", eno)
}
return 0, conn.opErr("read", err)
} else if n == 0 {
err = io.EOF
}
return n, err
}
func (conn *HvsockConn) Write(b []byte) (int, error) {
t := 0
for len(b) != 0 {
n, err := conn.write(b)
if err != nil {
return t + n, err
}
t += n
b = b[n:]
}
return t, nil
}
func (conn *HvsockConn) write(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("write", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var bytes uint32
err = windows.WSASend(conn.sock.handle, &buf, 1, &bytes, 0, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.writeDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsasend", eno)
}
return 0, conn.opErr("write", err)
}
return n, err
}
// Close closes the socket connection, failing any pending read or write calls.
func (conn *HvsockConn) Close() error {
return conn.sock.Close()
}
func (conn *HvsockConn) IsClosed() bool {
return conn.sock.IsClosed()
}
// shutdown disables sending or receiving on a socket.
func (conn *HvsockConn) shutdown(how int) error {
if conn.IsClosed() {
return socket.ErrSocketClosed
}
err := windows.Shutdown(conn.sock.handle, how)
if err != nil {
// If the connection was closed, shutdowns fail with "not connected"
if errors.Is(err, windows.WSAENOTCONN) ||
errors.Is(err, windows.WSAESHUTDOWN) {
err = socket.ErrSocketClosed
}
return os.NewSyscallError("shutdown", err)
}
return nil
}
// CloseRead shuts down the read end of the socket, preventing future read operations.
func (conn *HvsockConn) CloseRead() error {
err := conn.shutdown(windows.SHUT_RD)
if err != nil {
return conn.opErr("closeread", err)
}
return nil
}
// CloseWrite shuts down the write end of the socket, preventing future write operations and
// notifying the other endpoint that no more data will be written.
func (conn *HvsockConn) CloseWrite() error {
err := conn.shutdown(windows.SHUT_WR)
if err != nil {
return conn.opErr("closewrite", err)
}
return nil
}
// LocalAddr returns the local address of the connection.
func (conn *HvsockConn) LocalAddr() net.Addr {
return &conn.local
}
// RemoteAddr returns the remote address of the connection.
func (conn *HvsockConn) RemoteAddr() net.Addr {
return &conn.remote
}
// SetDeadline implements the net.Conn SetDeadline method.
func (conn *HvsockConn) SetDeadline(t time.Time) error {
// todo: implement `SetDeadline` for `win32File`
if err := conn.SetReadDeadline(t); err != nil {
return fmt.Errorf("set read deadline: %w", err)
}
if err := conn.SetWriteDeadline(t); err != nil {
return fmt.Errorf("set write deadline: %w", err)
}
return nil
}
// SetReadDeadline implements the net.Conn SetReadDeadline method.
func (conn *HvsockConn) SetReadDeadline(t time.Time) error {
return conn.sock.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.Conn SetWriteDeadline method.
func (conn *HvsockConn) SetWriteDeadline(t time.Time) error {
return conn.sock.SetWriteDeadline(t)
}

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@@ -0,0 +1,2 @@
// This package contains Win32 filesystem functionality.
package fs

262
vendor/github.com/Microsoft/go-winio/internal/fs/fs.go generated vendored Normal file
View File

@@ -0,0 +1,262 @@
//go:build windows
package fs
import (
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/stringbuffer"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go fs.go
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
//sys CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateFileW
const NullHandle windows.Handle = 0
// AccessMask defines standard, specific, and generic rights.
//
// Used with CreateFile and NtCreateFile (and co.).
//
// Bitmask:
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Resvd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// GR Generic Read
// GW Generic Write
// GE Generic Exectue
// GA Generic All
// Resvd Reserved
// AS Access Security System
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/access-mask
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-access-rights-constants
type AccessMask = windows.ACCESS_MASK
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// Not actually any.
//
// For CreateFile: "query certain metadata such as file, directory, or device attributes without accessing that file or device"
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew#parameters
FILE_ANY_ACCESS AccessMask = 0
GENERIC_READ AccessMask = 0x8000_0000
GENERIC_WRITE AccessMask = 0x4000_0000
GENERIC_EXECUTE AccessMask = 0x2000_0000
GENERIC_ALL AccessMask = 0x1000_0000
ACCESS_SYSTEM_SECURITY AccessMask = 0x0100_0000
// Specific Object Access
// from ntioapi.h
FILE_READ_DATA AccessMask = (0x0001) // file & pipe
FILE_LIST_DIRECTORY AccessMask = (0x0001) // directory
FILE_WRITE_DATA AccessMask = (0x0002) // file & pipe
FILE_ADD_FILE AccessMask = (0x0002) // directory
FILE_APPEND_DATA AccessMask = (0x0004) // file
FILE_ADD_SUBDIRECTORY AccessMask = (0x0004) // directory
FILE_CREATE_PIPE_INSTANCE AccessMask = (0x0004) // named pipe
FILE_READ_EA AccessMask = (0x0008) // file & directory
FILE_READ_PROPERTIES AccessMask = FILE_READ_EA
FILE_WRITE_EA AccessMask = (0x0010) // file & directory
FILE_WRITE_PROPERTIES AccessMask = FILE_WRITE_EA
FILE_EXECUTE AccessMask = (0x0020) // file
FILE_TRAVERSE AccessMask = (0x0020) // directory
FILE_DELETE_CHILD AccessMask = (0x0040) // directory
FILE_READ_ATTRIBUTES AccessMask = (0x0080) // all
FILE_WRITE_ATTRIBUTES AccessMask = (0x0100) // all
FILE_ALL_ACCESS AccessMask = (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
FILE_GENERIC_READ AccessMask = (STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE)
FILE_GENERIC_WRITE AccessMask = (STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE)
FILE_GENERIC_EXECUTE AccessMask = (STANDARD_RIGHTS_EXECUTE | FILE_READ_ATTRIBUTES | FILE_EXECUTE | SYNCHRONIZE)
SPECIFIC_RIGHTS_ALL AccessMask = 0x0000FFFF
// Standard Access
// from ntseapi.h
DELETE AccessMask = 0x0001_0000
READ_CONTROL AccessMask = 0x0002_0000
WRITE_DAC AccessMask = 0x0004_0000
WRITE_OWNER AccessMask = 0x0008_0000
SYNCHRONIZE AccessMask = 0x0010_0000
STANDARD_RIGHTS_REQUIRED AccessMask = 0x000F_0000
STANDARD_RIGHTS_READ AccessMask = READ_CONTROL
STANDARD_RIGHTS_WRITE AccessMask = READ_CONTROL
STANDARD_RIGHTS_EXECUTE AccessMask = READ_CONTROL
STANDARD_RIGHTS_ALL AccessMask = 0x001F_0000
)
type FileShareMode uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
FILE_SHARE_NONE FileShareMode = 0x00
FILE_SHARE_READ FileShareMode = 0x01
FILE_SHARE_WRITE FileShareMode = 0x02
FILE_SHARE_DELETE FileShareMode = 0x04
FILE_SHARE_VALID_FLAGS FileShareMode = 0x07
)
type FileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
CREATE_NEW FileCreationDisposition = 0x01
CREATE_ALWAYS FileCreationDisposition = 0x02
OPEN_EXISTING FileCreationDisposition = 0x03
OPEN_ALWAYS FileCreationDisposition = 0x04
TRUNCATE_EXISTING FileCreationDisposition = 0x05
)
// Create disposition values for NtCreate*
type NTFileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_SUPERSEDE NTFileCreationDisposition = 0x00
FILE_OPEN NTFileCreationDisposition = 0x01
FILE_CREATE NTFileCreationDisposition = 0x02
FILE_OPEN_IF NTFileCreationDisposition = 0x03
FILE_OVERWRITE NTFileCreationDisposition = 0x04
FILE_OVERWRITE_IF NTFileCreationDisposition = 0x05
FILE_MAXIMUM_DISPOSITION NTFileCreationDisposition = 0x05
)
// CreateFile and co. take flags or attributes together as one parameter.
// Define alias until we can use generics to allow both
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-attribute-constants
type FileFlagOrAttribute uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winnt.h
FILE_FLAG_WRITE_THROUGH FileFlagOrAttribute = 0x8000_0000
FILE_FLAG_OVERLAPPED FileFlagOrAttribute = 0x4000_0000
FILE_FLAG_NO_BUFFERING FileFlagOrAttribute = 0x2000_0000
FILE_FLAG_RANDOM_ACCESS FileFlagOrAttribute = 0x1000_0000
FILE_FLAG_SEQUENTIAL_SCAN FileFlagOrAttribute = 0x0800_0000
FILE_FLAG_DELETE_ON_CLOSE FileFlagOrAttribute = 0x0400_0000
FILE_FLAG_BACKUP_SEMANTICS FileFlagOrAttribute = 0x0200_0000
FILE_FLAG_POSIX_SEMANTICS FileFlagOrAttribute = 0x0100_0000
FILE_FLAG_OPEN_REPARSE_POINT FileFlagOrAttribute = 0x0020_0000
FILE_FLAG_OPEN_NO_RECALL FileFlagOrAttribute = 0x0010_0000
FILE_FLAG_FIRST_PIPE_INSTANCE FileFlagOrAttribute = 0x0008_0000
)
// NtCreate* functions take a dedicated CreateOptions parameter.
//
// https://learn.microsoft.com/en-us/windows/win32/api/Winternl/nf-winternl-ntcreatefile
//
// https://learn.microsoft.com/en-us/windows/win32/devnotes/nt-create-named-pipe-file
type NTCreateOptions uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_DIRECTORY_FILE NTCreateOptions = 0x0000_0001
FILE_WRITE_THROUGH NTCreateOptions = 0x0000_0002
FILE_SEQUENTIAL_ONLY NTCreateOptions = 0x0000_0004
FILE_NO_INTERMEDIATE_BUFFERING NTCreateOptions = 0x0000_0008
FILE_SYNCHRONOUS_IO_ALERT NTCreateOptions = 0x0000_0010
FILE_SYNCHRONOUS_IO_NONALERT NTCreateOptions = 0x0000_0020
FILE_NON_DIRECTORY_FILE NTCreateOptions = 0x0000_0040
FILE_CREATE_TREE_CONNECTION NTCreateOptions = 0x0000_0080
FILE_COMPLETE_IF_OPLOCKED NTCreateOptions = 0x0000_0100
FILE_NO_EA_KNOWLEDGE NTCreateOptions = 0x0000_0200
FILE_DISABLE_TUNNELING NTCreateOptions = 0x0000_0400
FILE_RANDOM_ACCESS NTCreateOptions = 0x0000_0800
FILE_DELETE_ON_CLOSE NTCreateOptions = 0x0000_1000
FILE_OPEN_BY_FILE_ID NTCreateOptions = 0x0000_2000
FILE_OPEN_FOR_BACKUP_INTENT NTCreateOptions = 0x0000_4000
FILE_NO_COMPRESSION NTCreateOptions = 0x0000_8000
)
type FileSQSFlag = FileFlagOrAttribute
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
SECURITY_ANONYMOUS FileSQSFlag = FileSQSFlag(SecurityAnonymous << 16)
SECURITY_IDENTIFICATION FileSQSFlag = FileSQSFlag(SecurityIdentification << 16)
SECURITY_IMPERSONATION FileSQSFlag = FileSQSFlag(SecurityImpersonation << 16)
SECURITY_DELEGATION FileSQSFlag = FileSQSFlag(SecurityDelegation << 16)
SECURITY_SQOS_PRESENT FileSQSFlag = 0x0010_0000
SECURITY_VALID_SQOS_FLAGS FileSQSFlag = 0x001F_0000
)
// GetFinalPathNameByHandle flags
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew#parameters
type GetFinalPathFlag uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
GetFinalPathDefaultFlag GetFinalPathFlag = 0x0
FILE_NAME_NORMALIZED GetFinalPathFlag = 0x0
FILE_NAME_OPENED GetFinalPathFlag = 0x8
VOLUME_NAME_DOS GetFinalPathFlag = 0x0
VOLUME_NAME_GUID GetFinalPathFlag = 0x1
VOLUME_NAME_NT GetFinalPathFlag = 0x2
VOLUME_NAME_NONE GetFinalPathFlag = 0x4
)
// getFinalPathNameByHandle facilitates calling the Windows API GetFinalPathNameByHandle
// with the given handle and flags. It transparently takes care of creating a buffer of the
// correct size for the call.
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew
func GetFinalPathNameByHandle(h windows.Handle, flags GetFinalPathFlag) (string, error) {
b := stringbuffer.NewWString()
//TODO: can loop infinitely if Win32 keeps returning the same (or a larger) n?
for {
n, err := windows.GetFinalPathNameByHandle(h, b.Pointer(), b.Cap(), uint32(flags))
if err != nil {
return "", err
}
// If the buffer wasn't large enough, n will be the total size needed (including null terminator).
// Resize and try again.
if n > b.Cap() {
b.ResizeTo(n)
continue
}
// If the buffer is large enough, n will be the size not including the null terminator.
// Convert to a Go string and return.
return b.String(), nil
}
}

View File

@@ -0,0 +1,12 @@
package fs
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-security_impersonation_level
type SecurityImpersonationLevel int32 // C default enums underlying type is `int`, which is Go `int32`
// Impersonation levels
const (
SecurityAnonymous SecurityImpersonationLevel = 0
SecurityIdentification SecurityImpersonationLevel = 1
SecurityImpersonation SecurityImpersonationLevel = 2
SecurityDelegation SecurityImpersonationLevel = 3
)

View File

@@ -0,0 +1,61 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package fs
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procCreateFileW = modkernel32.NewProc("CreateFileW")
)
func CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _CreateFile(_p0, access, mode, sa, createmode, attrs, templatefile)
}
func _CreateFile(name *uint16, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateFileW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}

View File

@@ -0,0 +1,20 @@
package socket
import (
"unsafe"
)
// RawSockaddr allows structs to be used with [Bind] and [ConnectEx]. The
// struct must meet the Win32 sockaddr requirements specified here:
// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
//
// Specifically, the struct size must be least larger than an int16 (unsigned short)
// for the address family.
type RawSockaddr interface {
// Sockaddr returns a pointer to the RawSockaddr and its struct size, allowing
// for the RawSockaddr's data to be overwritten by syscalls (if necessary).
//
// It is the callers responsibility to validate that the values are valid; invalid
// pointers or size can cause a panic.
Sockaddr() (unsafe.Pointer, int32, error)
}

View File

@@ -0,0 +1,177 @@
//go:build windows
package socket
import (
"errors"
"fmt"
"net"
"sync"
"syscall"
"unsafe"
"github.com/Microsoft/go-winio/pkg/guid"
"golang.org/x/sys/windows"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go socket.go
//sys getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getsockname
//sys getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getpeername
//sys bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socketError] = ws2_32.bind
const socketError = uintptr(^uint32(0))
var (
// todo(helsaawy): create custom error types to store the desired vs actual size and addr family?
ErrBufferSize = errors.New("buffer size")
ErrAddrFamily = errors.New("address family")
ErrInvalidPointer = errors.New("invalid pointer")
ErrSocketClosed = fmt.Errorf("socket closed: %w", net.ErrClosed)
)
// todo(helsaawy): replace these with generics, ie: GetSockName[S RawSockaddr](s windows.Handle) (S, error)
// GetSockName writes the local address of socket s to the [RawSockaddr] rsa.
// If rsa is not large enough, the [windows.WSAEFAULT] is returned.
func GetSockName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
// although getsockname returns WSAEFAULT if the buffer is too small, it does not set
// &l to the correct size, so--apart from doubling the buffer repeatedly--there is no remedy
return getsockname(s, ptr, &l)
}
// GetPeerName returns the remote address the socket is connected to.
//
// See [GetSockName] for more information.
func GetPeerName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return getpeername(s, ptr, &l)
}
func Bind(s windows.Handle, rsa RawSockaddr) (err error) {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return bind(s, ptr, l)
}
// "golang.org/x/sys/windows".ConnectEx and .Bind only accept internal implementations of the
// their sockaddr interface, so they cannot be used with HvsockAddr
// Replicate functionality here from
// https://cs.opensource.google/go/x/sys/+/master:windows/syscall_windows.go
// The function pointers to `AcceptEx`, `ConnectEx` and `GetAcceptExSockaddrs` must be loaded at
// runtime via a WSAIoctl call:
// https://docs.microsoft.com/en-us/windows/win32/api/Mswsock/nc-mswsock-lpfn_connectex#remarks
type runtimeFunc struct {
id guid.GUID
once sync.Once
addr uintptr
err error
}
func (f *runtimeFunc) Load() error {
f.once.Do(func() {
var s windows.Handle
s, f.err = windows.Socket(windows.AF_INET, windows.SOCK_STREAM, windows.IPPROTO_TCP)
if f.err != nil {
return
}
defer windows.CloseHandle(s) //nolint:errcheck
var n uint32
f.err = windows.WSAIoctl(s,
windows.SIO_GET_EXTENSION_FUNCTION_POINTER,
(*byte)(unsafe.Pointer(&f.id)),
uint32(unsafe.Sizeof(f.id)),
(*byte)(unsafe.Pointer(&f.addr)),
uint32(unsafe.Sizeof(f.addr)),
&n,
nil, // overlapped
0, // completionRoutine
)
})
return f.err
}
var (
// todo: add `AcceptEx` and `GetAcceptExSockaddrs`
WSAID_CONNECTEX = guid.GUID{ //revive:disable-line:var-naming ALL_CAPS
Data1: 0x25a207b9,
Data2: 0xddf3,
Data3: 0x4660,
Data4: [8]byte{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e},
}
connectExFunc = runtimeFunc{id: WSAID_CONNECTEX}
)
func ConnectEx(
fd windows.Handle,
rsa RawSockaddr,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) error {
if err := connectExFunc.Load(); err != nil {
return fmt.Errorf("failed to load ConnectEx function pointer: %w", err)
}
ptr, n, err := rsa.Sockaddr()
if err != nil {
return err
}
return connectEx(fd, ptr, n, sendBuf, sendDataLen, bytesSent, overlapped)
}
// BOOL LpfnConnectex(
// [in] SOCKET s,
// [in] const sockaddr *name,
// [in] int namelen,
// [in, optional] PVOID lpSendBuffer,
// [in] DWORD dwSendDataLength,
// [out] LPDWORD lpdwBytesSent,
// [in] LPOVERLAPPED lpOverlapped
// )
func connectEx(
s windows.Handle,
name unsafe.Pointer,
namelen int32,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) (err error) {
r1, _, e1 := syscall.SyscallN(connectExFunc.addr,
uintptr(s),
uintptr(name),
uintptr(namelen),
uintptr(unsafe.Pointer(sendBuf)),
uintptr(sendDataLen),
uintptr(unsafe.Pointer(bytesSent)),
uintptr(unsafe.Pointer(overlapped)),
)
if r1 == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return err
}

View File

@@ -0,0 +1,69 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package socket
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procbind = modws2_32.NewProc("bind")
procgetpeername = modws2_32.NewProc("getpeername")
procgetsockname = modws2_32.NewProc("getsockname")
)
func bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) {
r1, _, e1 := syscall.SyscallN(procbind.Addr(), uintptr(s), uintptr(name), uintptr(namelen))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetpeername.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetsockname.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}

View File

@@ -0,0 +1,132 @@
package stringbuffer
import (
"sync"
"unicode/utf16"
)
// TODO: worth exporting and using in mkwinsyscall?
// Uint16BufferSize is the buffer size in the pool, chosen somewhat arbitrarily to accommodate
// large path strings:
// MAX_PATH (260) + size of volume GUID prefix (49) + null terminator = 310.
const MinWStringCap = 310
// use *[]uint16 since []uint16 creates an extra allocation where the slice header
// is copied to heap and then referenced via pointer in the interface header that sync.Pool
// stores.
var pathPool = sync.Pool{ // if go1.18+ adds Pool[T], use that to store []uint16 directly
New: func() interface{} {
b := make([]uint16, MinWStringCap)
return &b
},
}
func newBuffer() []uint16 { return *(pathPool.Get().(*[]uint16)) }
// freeBuffer copies the slice header data, and puts a pointer to that in the pool.
// This avoids taking a pointer to the slice header in WString, which can be set to nil.
func freeBuffer(b []uint16) { pathPool.Put(&b) }
// WString is a wide string buffer ([]uint16) meant for storing UTF-16 encoded strings
// for interacting with Win32 APIs.
// Sizes are specified as uint32 and not int.
//
// It is not thread safe.
type WString struct {
// type-def allows casting to []uint16 directly, use struct to prevent that and allow adding fields in the future.
// raw buffer
b []uint16
}
// NewWString returns a [WString] allocated from a shared pool with an
// initial capacity of at least [MinWStringCap].
// Since the buffer may have been previously used, its contents are not guaranteed to be empty.
//
// The buffer should be freed via [WString.Free]
func NewWString() *WString {
return &WString{
b: newBuffer(),
}
}
func (b *WString) Free() {
if b.empty() {
return
}
freeBuffer(b.b)
b.b = nil
}
// ResizeTo grows the buffer to at least c and returns the new capacity, freeing the
// previous buffer back into pool.
func (b *WString) ResizeTo(c uint32) uint32 {
// already sufficient (or n is 0)
if c <= b.Cap() {
return b.Cap()
}
if c <= MinWStringCap {
c = MinWStringCap
}
// allocate at-least double buffer size, as is done in [bytes.Buffer] and other places
if c <= 2*b.Cap() {
c = 2 * b.Cap()
}
b2 := make([]uint16, c)
if !b.empty() {
copy(b2, b.b)
freeBuffer(b.b)
}
b.b = b2
return c
}
// Buffer returns the underlying []uint16 buffer.
func (b *WString) Buffer() []uint16 {
if b.empty() {
return nil
}
return b.b
}
// Pointer returns a pointer to the first uint16 in the buffer.
// If the [WString.Free] has already been called, the pointer will be nil.
func (b *WString) Pointer() *uint16 {
if b.empty() {
return nil
}
return &b.b[0]
}
// String returns the returns the UTF-8 encoding of the UTF-16 string in the buffer.
//
// It assumes that the data is null-terminated.
func (b *WString) String() string {
// Using [windows.UTF16ToString] would require importing "golang.org/x/sys/windows"
// and would make this code Windows-only, which makes no sense.
// So copy UTF16ToString code into here.
// If other windows-specific code is added, switch to [windows.UTF16ToString]
s := b.b
for i, v := range s {
if v == 0 {
s = s[:i]
break
}
}
return string(utf16.Decode(s))
}
// Cap returns the underlying buffer capacity.
func (b *WString) Cap() uint32 {
if b.empty() {
return 0
}
return b.cap()
}
func (b *WString) cap() uint32 { return uint32(cap(b.b)) }
func (b *WString) empty() bool { return b == nil || b.cap() == 0 }

586
vendor/github.com/Microsoft/go-winio/pipe.go generated vendored Normal file
View File

@@ -0,0 +1,586 @@
//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"runtime"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/fs"
)
//sys connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) = ConnectNamedPipe
//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateNamedPipeW
//sys disconnectNamedPipe(pipe windows.Handle) (err error) = DisconnectNamedPipe
//sys getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
//sys getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
//sys ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) = ntdll.NtCreateNamedPipeFile
//sys rtlNtStatusToDosError(status ntStatus) (winerr error) = ntdll.RtlNtStatusToDosErrorNoTeb
//sys rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) = ntdll.RtlDosPathNameToNtPathName_U
//sys rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) = ntdll.RtlDefaultNpAcl
type PipeConn interface {
net.Conn
Disconnect() error
Flush() error
}
// type aliases for mkwinsyscall code
type (
ntAccessMask = fs.AccessMask
ntFileShareMode = fs.FileShareMode
ntFileCreationDisposition = fs.NTFileCreationDisposition
ntFileOptions = fs.NTCreateOptions
)
type ioStatusBlock struct {
Status, Information uintptr
}
// typedef struct _OBJECT_ATTRIBUTES {
// ULONG Length;
// HANDLE RootDirectory;
// PUNICODE_STRING ObjectName;
// ULONG Attributes;
// PVOID SecurityDescriptor;
// PVOID SecurityQualityOfService;
// } OBJECT_ATTRIBUTES;
//
// https://learn.microsoft.com/en-us/windows/win32/api/ntdef/ns-ntdef-_object_attributes
type objectAttributes struct {
Length uintptr
RootDirectory uintptr
ObjectName *unicodeString
Attributes uintptr
SecurityDescriptor *securityDescriptor
SecurityQoS uintptr
}
type unicodeString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
// typedef struct _SECURITY_DESCRIPTOR {
// BYTE Revision;
// BYTE Sbz1;
// SECURITY_DESCRIPTOR_CONTROL Control;
// PSID Owner;
// PSID Group;
// PACL Sacl;
// PACL Dacl;
// } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;
//
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-security_descriptor
type securityDescriptor struct {
Revision byte
Sbz1 byte
Control uint16
Owner uintptr
Group uintptr
Sacl uintptr //revive:disable-line:var-naming SACL, not Sacl
Dacl uintptr //revive:disable-line:var-naming DACL, not Dacl
}
type ntStatus int32
func (status ntStatus) Err() error {
if status >= 0 {
return nil
}
return rtlNtStatusToDosError(status)
}
var (
// ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed.
ErrPipeListenerClosed = net.ErrClosed
errPipeWriteClosed = errors.New("pipe has been closed for write")
)
type win32Pipe struct {
*win32File
path string
}
var _ PipeConn = (*win32Pipe)(nil)
type win32MessageBytePipe struct {
win32Pipe
writeClosed bool
readEOF bool
}
type pipeAddress string
func (f *win32Pipe) LocalAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) RemoteAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) SetDeadline(t time.Time) error {
if err := f.SetReadDeadline(t); err != nil {
return err
}
return f.SetWriteDeadline(t)
}
func (f *win32Pipe) Disconnect() error {
return disconnectNamedPipe(f.win32File.handle)
}
// CloseWrite closes the write side of a message pipe in byte mode.
func (f *win32MessageBytePipe) CloseWrite() error {
if f.writeClosed {
return errPipeWriteClosed
}
err := f.win32File.Flush()
if err != nil {
return err
}
_, err = f.win32File.Write(nil)
if err != nil {
return err
}
f.writeClosed = true
return nil
}
// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
// they are used to implement CloseWrite().
func (f *win32MessageBytePipe) Write(b []byte) (int, error) {
if f.writeClosed {
return 0, errPipeWriteClosed
}
if len(b) == 0 {
return 0, nil
}
return f.win32File.Write(b)
}
// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
// mode pipe will return io.EOF, as will all subsequent reads.
func (f *win32MessageBytePipe) Read(b []byte) (int, error) {
if f.readEOF {
return 0, io.EOF
}
n, err := f.win32File.Read(b)
if err == io.EOF { //nolint:errorlint
// If this was the result of a zero-byte read, then
// it is possible that the read was due to a zero-size
// message. Since we are simulating CloseWrite with a
// zero-byte message, ensure that all future Read() calls
// also return EOF.
f.readEOF = true
} else if err == windows.ERROR_MORE_DATA { //nolint:errorlint // err is Errno
// ERROR_MORE_DATA indicates that the pipe's read mode is message mode
// and the message still has more bytes. Treat this as a success, since
// this package presents all named pipes as byte streams.
err = nil
}
return n, err
}
func (pipeAddress) Network() string {
return "pipe"
}
func (s pipeAddress) String() string {
return string(s)
}
// tryDialPipe attempts to dial the pipe at `path` until `ctx` cancellation or timeout.
func tryDialPipe(ctx context.Context, path *string, access fs.AccessMask, impLevel PipeImpLevel) (windows.Handle, error) {
for {
select {
case <-ctx.Done():
return windows.Handle(0), ctx.Err()
default:
h, err := fs.CreateFile(*path,
access,
0, // mode
nil, // security attributes
fs.OPEN_EXISTING,
fs.FILE_FLAG_OVERLAPPED|fs.SECURITY_SQOS_PRESENT|fs.FileSQSFlag(impLevel),
0, // template file handle
)
if err == nil {
return h, nil
}
if err != windows.ERROR_PIPE_BUSY { //nolint:errorlint // err is Errno
return h, &os.PathError{Err: err, Op: "open", Path: *path}
}
// Wait 10 msec and try again. This is a rather simplistic
// view, as we always try each 10 milliseconds.
time.Sleep(10 * time.Millisecond)
}
}
}
// DialPipe connects to a named pipe by path, timing out if the connection
// takes longer than the specified duration. If timeout is nil, then we use
// a default timeout of 2 seconds. (We do not use WaitNamedPipe.)
func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
var absTimeout time.Time
if timeout != nil {
absTimeout = time.Now().Add(*timeout)
} else {
absTimeout = time.Now().Add(2 * time.Second)
}
ctx, cancel := context.WithDeadline(context.Background(), absTimeout)
defer cancel()
conn, err := DialPipeContext(ctx, path)
if errors.Is(err, context.DeadlineExceeded) {
return nil, ErrTimeout
}
return conn, err
}
// DialPipeContext attempts to connect to a named pipe by `path` until `ctx`
// cancellation or timeout.
func DialPipeContext(ctx context.Context, path string) (net.Conn, error) {
return DialPipeAccess(ctx, path, uint32(fs.GENERIC_READ|fs.GENERIC_WRITE))
}
// PipeImpLevel is an enumeration of impersonation levels that may be set
// when calling DialPipeAccessImpersonation.
type PipeImpLevel uint32
const (
PipeImpLevelAnonymous = PipeImpLevel(fs.SECURITY_ANONYMOUS)
PipeImpLevelIdentification = PipeImpLevel(fs.SECURITY_IDENTIFICATION)
PipeImpLevelImpersonation = PipeImpLevel(fs.SECURITY_IMPERSONATION)
PipeImpLevelDelegation = PipeImpLevel(fs.SECURITY_DELEGATION)
)
// DialPipeAccess attempts to connect to a named pipe by `path` with `access` until `ctx`
// cancellation or timeout.
func DialPipeAccess(ctx context.Context, path string, access uint32) (net.Conn, error) {
return DialPipeAccessImpLevel(ctx, path, access, PipeImpLevelAnonymous)
}
// DialPipeAccessImpLevel attempts to connect to a named pipe by `path` with
// `access` at `impLevel` until `ctx` cancellation or timeout. The other
// DialPipe* implementations use PipeImpLevelAnonymous.
func DialPipeAccessImpLevel(ctx context.Context, path string, access uint32, impLevel PipeImpLevel) (net.Conn, error) {
var err error
var h windows.Handle
h, err = tryDialPipe(ctx, &path, fs.AccessMask(access), impLevel)
if err != nil {
return nil, err
}
var flags uint32
err = getNamedPipeInfo(h, &flags, nil, nil, nil)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
// If the pipe is in message mode, return a message byte pipe, which
// supports CloseWrite().
if flags&windows.PIPE_TYPE_MESSAGE != 0 {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: f, path: path},
}, nil
}
return &win32Pipe{win32File: f, path: path}, nil
}
type acceptResponse struct {
f *win32File
err error
}
type win32PipeListener struct {
firstHandle windows.Handle
path string
config PipeConfig
acceptCh chan (chan acceptResponse)
closeCh chan int
doneCh chan int
}
func makeServerPipeHandle(path string, sd []byte, c *PipeConfig, first bool) (windows.Handle, error) {
path16, err := windows.UTF16FromString(path)
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
var oa objectAttributes
oa.Length = unsafe.Sizeof(oa)
var ntPath unicodeString
if err := rtlDosPathNameToNtPathName(&path16[0],
&ntPath,
0,
0,
).Err(); err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
defer windows.LocalFree(windows.Handle(ntPath.Buffer)) //nolint:errcheck
oa.ObjectName = &ntPath
oa.Attributes = windows.OBJ_CASE_INSENSITIVE
// The security descriptor is only needed for the first pipe.
if first {
if sd != nil {
//todo: does `sdb` need to be allocated on the heap, or can go allocate it?
l := uint32(len(sd))
sdb, err := windows.LocalAlloc(0, l)
if err != nil {
return 0, fmt.Errorf("LocalAlloc for security descriptor with of length %d: %w", l, err)
}
defer windows.LocalFree(windows.Handle(sdb)) //nolint:errcheck
copy((*[0xffff]byte)(unsafe.Pointer(sdb))[:], sd)
oa.SecurityDescriptor = (*securityDescriptor)(unsafe.Pointer(sdb))
} else {
// Construct the default named pipe security descriptor.
var dacl uintptr
if err := rtlDefaultNpAcl(&dacl).Err(); err != nil {
return 0, fmt.Errorf("getting default named pipe ACL: %w", err)
}
defer windows.LocalFree(windows.Handle(dacl)) //nolint:errcheck
sdb := &securityDescriptor{
Revision: 1,
Control: windows.SE_DACL_PRESENT,
Dacl: dacl,
}
oa.SecurityDescriptor = sdb
}
}
typ := uint32(windows.FILE_PIPE_REJECT_REMOTE_CLIENTS)
if c.MessageMode {
typ |= windows.FILE_PIPE_MESSAGE_TYPE
}
disposition := fs.FILE_OPEN
access := fs.GENERIC_READ | fs.GENERIC_WRITE | fs.SYNCHRONIZE
if first {
disposition = fs.FILE_CREATE
// By not asking for read or write access, the named pipe file system
// will put this pipe into an initially disconnected state, blocking
// client connections until the next call with first == false.
access = fs.SYNCHRONIZE
}
timeout := int64(-50 * 10000) // 50ms
var (
h windows.Handle
iosb ioStatusBlock
)
err = ntCreateNamedPipeFile(&h,
access,
&oa,
&iosb,
fs.FILE_SHARE_READ|fs.FILE_SHARE_WRITE,
disposition,
0,
typ,
0,
0,
0xffffffff,
uint32(c.InputBufferSize),
uint32(c.OutputBufferSize),
&timeout).Err()
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
runtime.KeepAlive(ntPath)
return h, nil
}
func (l *win32PipeListener) makeServerPipe() (*win32File, error) {
h, err := makeServerPipeHandle(l.path, nil, &l.config, false)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
return f, nil
}
func (l *win32PipeListener) makeConnectedServerPipe() (*win32File, error) {
p, err := l.makeServerPipe()
if err != nil {
return nil, err
}
// Wait for the client to connect.
ch := make(chan error)
go func(p *win32File) {
ch <- connectPipe(p)
}(p)
select {
case err = <-ch:
if err != nil {
p.Close()
p = nil
}
case <-l.closeCh:
// Abort the connect request by closing the handle.
p.Close()
p = nil
err = <-ch
if err == nil || err == ErrFileClosed { //nolint:errorlint // err is Errno
err = ErrPipeListenerClosed
}
}
return p, err
}
func (l *win32PipeListener) listenerRoutine() {
closed := false
for !closed {
select {
case <-l.closeCh:
closed = true
case responseCh := <-l.acceptCh:
var (
p *win32File
err error
)
for {
p, err = l.makeConnectedServerPipe()
// If the connection was immediately closed by the client, try
// again.
if err != windows.ERROR_NO_DATA { //nolint:errorlint // err is Errno
break
}
}
responseCh <- acceptResponse{p, err}
closed = err == ErrPipeListenerClosed //nolint:errorlint // err is Errno
}
}
windows.Close(l.firstHandle)
l.firstHandle = 0
// Notify Close() and Accept() callers that the handle has been closed.
close(l.doneCh)
}
// PipeConfig contain configuration for the pipe listener.
type PipeConfig struct {
// SecurityDescriptor contains a Windows security descriptor in SDDL format.
SecurityDescriptor string
// MessageMode determines whether the pipe is in byte or message mode. In either
// case the pipe is read in byte mode by default. The only practical difference in
// this implementation is that CloseWrite() is only supported for message mode pipes;
// CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only
// transferred to the reader (and returned as io.EOF in this implementation)
// when the pipe is in message mode.
MessageMode bool
// InputBufferSize specifies the size of the input buffer, in bytes.
InputBufferSize int32
// OutputBufferSize specifies the size of the output buffer, in bytes.
OutputBufferSize int32
}
// ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe.
// The pipe must not already exist.
func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
var (
sd []byte
err error
)
if c == nil {
c = &PipeConfig{}
}
if c.SecurityDescriptor != "" {
sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor)
if err != nil {
return nil, err
}
}
h, err := makeServerPipeHandle(path, sd, c, true)
if err != nil {
return nil, err
}
l := &win32PipeListener{
firstHandle: h,
path: path,
config: *c,
acceptCh: make(chan (chan acceptResponse)),
closeCh: make(chan int),
doneCh: make(chan int),
}
go l.listenerRoutine()
return l, nil
}
func connectPipe(p *win32File) error {
c, err := p.prepareIO()
if err != nil {
return err
}
defer p.wg.Done()
err = connectNamedPipe(p.handle, &c.o)
_, err = p.asyncIO(c, nil, 0, err)
if err != nil && err != windows.ERROR_PIPE_CONNECTED { //nolint:errorlint // err is Errno
return err
}
return nil
}
func (l *win32PipeListener) Accept() (net.Conn, error) {
ch := make(chan acceptResponse)
select {
case l.acceptCh <- ch:
response := <-ch
err := response.err
if err != nil {
return nil, err
}
if l.config.MessageMode {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: response.f, path: l.path},
}, nil
}
return &win32Pipe{win32File: response.f, path: l.path}, nil
case <-l.doneCh:
return nil, ErrPipeListenerClosed
}
}
func (l *win32PipeListener) Close() error {
select {
case l.closeCh <- 1:
<-l.doneCh
case <-l.doneCh:
}
return nil
}
func (l *win32PipeListener) Addr() net.Addr {
return pipeAddress(l.path)
}

232
vendor/github.com/Microsoft/go-winio/pkg/guid/guid.go generated vendored Normal file
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@@ -0,0 +1,232 @@
// Package guid provides a GUID type. The backing structure for a GUID is
// identical to that used by the golang.org/x/sys/windows GUID type.
// There are two main binary encodings used for a GUID, the big-endian encoding,
// and the Windows (mixed-endian) encoding. See here for details:
// https://en.wikipedia.org/wiki/Universally_unique_identifier#Encoding
package guid
import (
"crypto/rand"
"crypto/sha1" //nolint:gosec // not used for secure application
"encoding"
"encoding/binary"
"fmt"
"strconv"
)
//go:generate go run golang.org/x/tools/cmd/stringer -type=Variant -trimprefix=Variant -linecomment
// Variant specifies which GUID variant (or "type") of the GUID. It determines
// how the entirety of the rest of the GUID is interpreted.
type Variant uint8
// The variants specified by RFC 4122 section 4.1.1.
const (
// VariantUnknown specifies a GUID variant which does not conform to one of
// the variant encodings specified in RFC 4122.
VariantUnknown Variant = iota
VariantNCS
VariantRFC4122 // RFC 4122
VariantMicrosoft
VariantFuture
)
// Version specifies how the bits in the GUID were generated. For instance, a
// version 4 GUID is randomly generated, and a version 5 is generated from the
// hash of an input string.
type Version uint8
func (v Version) String() string {
return strconv.FormatUint(uint64(v), 10)
}
var _ = (encoding.TextMarshaler)(GUID{})
var _ = (encoding.TextUnmarshaler)(&GUID{})
// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
func NewV4() (GUID, error) {
var b [16]byte
if _, err := rand.Read(b[:]); err != nil {
return GUID{}, err
}
g := FromArray(b)
g.setVersion(4) // Version 4 means randomly generated.
g.setVariant(VariantRFC4122)
return g, nil
}
// NewV5 returns a new version 5 (generated from a string via SHA-1 hashing)
// GUID, as defined by RFC 4122. The RFC is unclear on the encoding of the name,
// and the sample code treats it as a series of bytes, so we do the same here.
//
// Some implementations, such as those found on Windows, treat the name as a
// big-endian UTF16 stream of bytes. If that is desired, the string can be
// encoded as such before being passed to this function.
func NewV5(namespace GUID, name []byte) (GUID, error) {
b := sha1.New() //nolint:gosec // not used for secure application
namespaceBytes := namespace.ToArray()
b.Write(namespaceBytes[:])
b.Write(name)
a := [16]byte{}
copy(a[:], b.Sum(nil))
g := FromArray(a)
g.setVersion(5) // Version 5 means generated from a string.
g.setVariant(VariantRFC4122)
return g, nil
}
func fromArray(b [16]byte, order binary.ByteOrder) GUID {
var g GUID
g.Data1 = order.Uint32(b[0:4])
g.Data2 = order.Uint16(b[4:6])
g.Data3 = order.Uint16(b[6:8])
copy(g.Data4[:], b[8:16])
return g
}
func (g GUID) toArray(order binary.ByteOrder) [16]byte {
b := [16]byte{}
order.PutUint32(b[0:4], g.Data1)
order.PutUint16(b[4:6], g.Data2)
order.PutUint16(b[6:8], g.Data3)
copy(b[8:16], g.Data4[:])
return b
}
// FromArray constructs a GUID from a big-endian encoding array of 16 bytes.
func FromArray(b [16]byte) GUID {
return fromArray(b, binary.BigEndian)
}
// ToArray returns an array of 16 bytes representing the GUID in big-endian
// encoding.
func (g GUID) ToArray() [16]byte {
return g.toArray(binary.BigEndian)
}
// FromWindowsArray constructs a GUID from a Windows encoding array of bytes.
func FromWindowsArray(b [16]byte) GUID {
return fromArray(b, binary.LittleEndian)
}
// ToWindowsArray returns an array of 16 bytes representing the GUID in Windows
// encoding.
func (g GUID) ToWindowsArray() [16]byte {
return g.toArray(binary.LittleEndian)
}
func (g GUID) String() string {
return fmt.Sprintf(
"%08x-%04x-%04x-%04x-%012x",
g.Data1,
g.Data2,
g.Data3,
g.Data4[:2],
g.Data4[2:])
}
// FromString parses a string containing a GUID and returns the GUID. The only
// format currently supported is the `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`
// format.
func FromString(s string) (GUID, error) {
if len(s) != 36 {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
var g GUID
data1, err := strconv.ParseUint(s[0:8], 16, 32)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data1 = uint32(data1)
data2, err := strconv.ParseUint(s[9:13], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data2 = uint16(data2)
data3, err := strconv.ParseUint(s[14:18], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data3 = uint16(data3)
for i, x := range []int{19, 21, 24, 26, 28, 30, 32, 34} {
v, err := strconv.ParseUint(s[x:x+2], 16, 8)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data4[i] = uint8(v)
}
return g, nil
}
func (g *GUID) setVariant(v Variant) {
d := g.Data4[0]
switch v {
case VariantNCS:
d = (d & 0x7f)
case VariantRFC4122:
d = (d & 0x3f) | 0x80
case VariantMicrosoft:
d = (d & 0x1f) | 0xc0
case VariantFuture:
d = (d & 0x0f) | 0xe0
case VariantUnknown:
fallthrough
default:
panic(fmt.Sprintf("invalid variant: %d", v))
}
g.Data4[0] = d
}
// Variant returns the GUID variant, as defined in RFC 4122.
func (g GUID) Variant() Variant {
b := g.Data4[0]
if b&0x80 == 0 {
return VariantNCS
} else if b&0xc0 == 0x80 {
return VariantRFC4122
} else if b&0xe0 == 0xc0 {
return VariantMicrosoft
} else if b&0xe0 == 0xe0 {
return VariantFuture
}
return VariantUnknown
}
func (g *GUID) setVersion(v Version) {
g.Data3 = (g.Data3 & 0x0fff) | (uint16(v) << 12)
}
// Version returns the GUID version, as defined in RFC 4122.
func (g GUID) Version() Version {
return Version((g.Data3 & 0xF000) >> 12)
}
// MarshalText returns the textual representation of the GUID.
func (g GUID) MarshalText() ([]byte, error) {
return []byte(g.String()), nil
}
// UnmarshalText takes the textual representation of a GUID, and unmarhals it
// into this GUID.
func (g *GUID) UnmarshalText(text []byte) error {
g2, err := FromString(string(text))
if err != nil {
return err
}
*g = g2
return nil
}

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@@ -0,0 +1,16 @@
//go:build !windows
// +build !windows
package guid
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type as that is only available to builds
// targeted at `windows`. The representation matches that used by native Windows
// code.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}

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@@ -0,0 +1,13 @@
//go:build windows
// +build windows
package guid
import "golang.org/x/sys/windows"
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID

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@@ -0,0 +1,27 @@
// Code generated by "stringer -type=Variant -trimprefix=Variant -linecomment"; DO NOT EDIT.
package guid
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[VariantUnknown-0]
_ = x[VariantNCS-1]
_ = x[VariantRFC4122-2]
_ = x[VariantMicrosoft-3]
_ = x[VariantFuture-4]
}
const _Variant_name = "UnknownNCSRFC 4122MicrosoftFuture"
var _Variant_index = [...]uint8{0, 7, 10, 18, 27, 33}
func (i Variant) String() string {
if i >= Variant(len(_Variant_index)-1) {
return "Variant(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Variant_name[_Variant_index[i]:_Variant_index[i+1]]
}

196
vendor/github.com/Microsoft/go-winio/privilege.go generated vendored Normal file
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@@ -0,0 +1,196 @@
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h windows.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED windows.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}

131
vendor/github.com/Microsoft/go-winio/reparse.go generated vendored Normal file
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@@ -0,0 +1,131 @@
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"strings"
"unicode/utf16"
"unsafe"
)
const (
reparseTagMountPoint = 0xA0000003
reparseTagSymlink = 0xA000000C
)
type reparseDataBuffer struct {
ReparseTag uint32
ReparseDataLength uint16
Reserved uint16
SubstituteNameOffset uint16
SubstituteNameLength uint16
PrintNameOffset uint16
PrintNameLength uint16
}
// ReparsePoint describes a Win32 symlink or mount point.
type ReparsePoint struct {
Target string
IsMountPoint bool
}
// UnsupportedReparsePointError is returned when trying to decode a non-symlink or
// mount point reparse point.
type UnsupportedReparsePointError struct {
Tag uint32
}
func (e *UnsupportedReparsePointError) Error() string {
return fmt.Sprintf("unsupported reparse point %x", e.Tag)
}
// DecodeReparsePoint decodes a Win32 REPARSE_DATA_BUFFER structure containing either a symlink
// or a mount point.
func DecodeReparsePoint(b []byte) (*ReparsePoint, error) {
tag := binary.LittleEndian.Uint32(b[0:4])
return DecodeReparsePointData(tag, b[8:])
}
func DecodeReparsePointData(tag uint32, b []byte) (*ReparsePoint, error) {
isMountPoint := false
switch tag {
case reparseTagMountPoint:
isMountPoint = true
case reparseTagSymlink:
default:
return nil, &UnsupportedReparsePointError{tag}
}
nameOffset := 8 + binary.LittleEndian.Uint16(b[4:6])
if !isMountPoint {
nameOffset += 4
}
nameLength := binary.LittleEndian.Uint16(b[6:8])
name := make([]uint16, nameLength/2)
err := binary.Read(bytes.NewReader(b[nameOffset:nameOffset+nameLength]), binary.LittleEndian, &name)
if err != nil {
return nil, err
}
return &ReparsePoint{string(utf16.Decode(name)), isMountPoint}, nil
}
func isDriveLetter(c byte) bool {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')
}
// EncodeReparsePoint encodes a Win32 REPARSE_DATA_BUFFER structure describing a symlink or
// mount point.
func EncodeReparsePoint(rp *ReparsePoint) []byte {
// Generate an NT path and determine if this is a relative path.
var ntTarget string
relative := false
if strings.HasPrefix(rp.Target, `\\?\`) {
ntTarget = `\??\` + rp.Target[4:]
} else if strings.HasPrefix(rp.Target, `\\`) {
ntTarget = `\??\UNC\` + rp.Target[2:]
} else if len(rp.Target) >= 2 && isDriveLetter(rp.Target[0]) && rp.Target[1] == ':' {
ntTarget = `\??\` + rp.Target
} else {
ntTarget = rp.Target
relative = true
}
// The paths must be NUL-terminated even though they are counted strings.
target16 := utf16.Encode([]rune(rp.Target + "\x00"))
ntTarget16 := utf16.Encode([]rune(ntTarget + "\x00"))
size := int(unsafe.Sizeof(reparseDataBuffer{})) - 8
size += len(ntTarget16)*2 + len(target16)*2
tag := uint32(reparseTagMountPoint)
if !rp.IsMountPoint {
tag = reparseTagSymlink
size += 4 // Add room for symlink flags
}
data := reparseDataBuffer{
ReparseTag: tag,
ReparseDataLength: uint16(size),
SubstituteNameOffset: 0,
SubstituteNameLength: uint16((len(ntTarget16) - 1) * 2),
PrintNameOffset: uint16(len(ntTarget16) * 2),
PrintNameLength: uint16((len(target16) - 1) * 2),
}
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, &data)
if !rp.IsMountPoint {
flags := uint32(0)
if relative {
flags |= 1
}
_ = binary.Write(&b, binary.LittleEndian, flags)
}
_ = binary.Write(&b, binary.LittleEndian, ntTarget16)
_ = binary.Write(&b, binary.LittleEndian, target16)
return b.Bytes()
}

133
vendor/github.com/Microsoft/go-winio/sd.go generated vendored Normal file
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@@ -0,0 +1,133 @@
//go:build windows
// +build windows
package winio
import (
"errors"
"fmt"
"unsafe"
"golang.org/x/sys/windows"
)
//sys lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountNameW
//sys lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountSidW
//sys convertSidToStringSid(sid *byte, str **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys convertStringSidToSid(str *uint16, sid **byte) (err error) = advapi32.ConvertStringSidToSidW
type AccountLookupError struct {
Name string
Err error
}
func (e *AccountLookupError) Error() string {
if e.Name == "" {
return "lookup account: empty account name specified"
}
var s string
switch {
case errors.Is(e.Err, windows.ERROR_INVALID_SID):
s = "the security ID structure is invalid"
case errors.Is(e.Err, windows.ERROR_NONE_MAPPED):
s = "not found"
default:
s = e.Err.Error()
}
return "lookup account " + e.Name + ": " + s
}
func (e *AccountLookupError) Unwrap() error { return e.Err }
type SddlConversionError struct {
Sddl string
Err error
}
func (e *SddlConversionError) Error() string {
return "convert " + e.Sddl + ": " + e.Err.Error()
}
func (e *SddlConversionError) Unwrap() error { return e.Err }
// LookupSidByName looks up the SID of an account by name
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupSidByName(name string) (sid string, err error) {
if name == "" {
return "", &AccountLookupError{name, windows.ERROR_NONE_MAPPED}
}
var sidSize, sidNameUse, refDomainSize uint32
err = lookupAccountName(nil, name, nil, &sidSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{name, err}
}
sidBuffer := make([]byte, sidSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountName(nil, name, &sidBuffer[0], &sidSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{name, err}
}
var strBuffer *uint16
err = convertSidToStringSid(&sidBuffer[0], &strBuffer)
if err != nil {
return "", &AccountLookupError{name, err}
}
sid = windows.UTF16ToString((*[0xffff]uint16)(unsafe.Pointer(strBuffer))[:])
_, _ = windows.LocalFree(windows.Handle(unsafe.Pointer(strBuffer)))
return sid, nil
}
// LookupNameBySid looks up the name of an account by SID
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupNameBySid(sid string) (name string, err error) {
if sid == "" {
return "", &AccountLookupError{sid, windows.ERROR_NONE_MAPPED}
}
sidBuffer, err := windows.UTF16PtrFromString(sid)
if err != nil {
return "", &AccountLookupError{sid, err}
}
var sidPtr *byte
if err = convertStringSidToSid(sidBuffer, &sidPtr); err != nil {
return "", &AccountLookupError{sid, err}
}
defer windows.LocalFree(windows.Handle(unsafe.Pointer(sidPtr))) //nolint:errcheck
var nameSize, refDomainSize, sidNameUse uint32
err = lookupAccountSid(nil, sidPtr, nil, &nameSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{sid, err}
}
nameBuffer := make([]uint16, nameSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountSid(nil, sidPtr, &nameBuffer[0], &nameSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{sid, err}
}
name = windows.UTF16ToString(nameBuffer)
return name, nil
}
func SddlToSecurityDescriptor(sddl string) ([]byte, error) {
sd, err := windows.SecurityDescriptorFromString(sddl)
if err != nil {
return nil, &SddlConversionError{Sddl: sddl, Err: err}
}
b := unsafe.Slice((*byte)(unsafe.Pointer(sd)), sd.Length())
return b, nil
}
func SecurityDescriptorToSddl(sd []byte) (string, error) {
if l := int(unsafe.Sizeof(windows.SECURITY_DESCRIPTOR{})); len(sd) < l {
return "", fmt.Errorf("SecurityDescriptor (%d) smaller than expected (%d): %w", len(sd), l, windows.ERROR_INCORRECT_SIZE)
}
s := (*windows.SECURITY_DESCRIPTOR)(unsafe.Pointer(&sd[0]))
return s.String(), nil
}

5
vendor/github.com/Microsoft/go-winio/syscall.go generated vendored Normal file
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@@ -0,0 +1,5 @@
//go:build windows
package winio
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go ./*.go

View File

@@ -0,0 +1,378 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package winio
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
modntdll = windows.NewLazySystemDLL("ntdll.dll")
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procAdjustTokenPrivileges = modadvapi32.NewProc("AdjustTokenPrivileges")
procConvertSidToStringSidW = modadvapi32.NewProc("ConvertSidToStringSidW")
procConvertStringSidToSidW = modadvapi32.NewProc("ConvertStringSidToSidW")
procImpersonateSelf = modadvapi32.NewProc("ImpersonateSelf")
procLookupAccountNameW = modadvapi32.NewProc("LookupAccountNameW")
procLookupAccountSidW = modadvapi32.NewProc("LookupAccountSidW")
procLookupPrivilegeDisplayNameW = modadvapi32.NewProc("LookupPrivilegeDisplayNameW")
procLookupPrivilegeNameW = modadvapi32.NewProc("LookupPrivilegeNameW")
procLookupPrivilegeValueW = modadvapi32.NewProc("LookupPrivilegeValueW")
procOpenThreadToken = modadvapi32.NewProc("OpenThreadToken")
procRevertToSelf = modadvapi32.NewProc("RevertToSelf")
procBackupRead = modkernel32.NewProc("BackupRead")
procBackupWrite = modkernel32.NewProc("BackupWrite")
procCancelIoEx = modkernel32.NewProc("CancelIoEx")
procConnectNamedPipe = modkernel32.NewProc("ConnectNamedPipe")
procCreateIoCompletionPort = modkernel32.NewProc("CreateIoCompletionPort")
procCreateNamedPipeW = modkernel32.NewProc("CreateNamedPipeW")
procDisconnectNamedPipe = modkernel32.NewProc("DisconnectNamedPipe")
procGetCurrentThread = modkernel32.NewProc("GetCurrentThread")
procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW")
procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo")
procGetQueuedCompletionStatus = modkernel32.NewProc("GetQueuedCompletionStatus")
procSetFileCompletionNotificationModes = modkernel32.NewProc("SetFileCompletionNotificationModes")
procNtCreateNamedPipeFile = modntdll.NewProc("NtCreateNamedPipeFile")
procRtlDefaultNpAcl = modntdll.NewProc("RtlDefaultNpAcl")
procRtlDosPathNameToNtPathName_U = modntdll.NewProc("RtlDosPathNameToNtPathName_U")
procRtlNtStatusToDosErrorNoTeb = modntdll.NewProc("RtlNtStatusToDosErrorNoTeb")
procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult")
)
func adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) {
var _p0 uint32
if releaseAll {
_p0 = 1
}
r0, _, e1 := syscall.SyscallN(procAdjustTokenPrivileges.Addr(), uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(input)), uintptr(outputSize), uintptr(unsafe.Pointer(output)), uintptr(unsafe.Pointer(requiredSize)))
success = r0 != 0
if true {
err = errnoErr(e1)
}
return
}
func convertSidToStringSid(sid *byte, str **uint16) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertSidToStringSidW.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(str)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertStringSidToSid(str *uint16, sid **byte) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertStringSidToSidW.Addr(), uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(sid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func impersonateSelf(level uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procImpersonateSelf.Addr(), uintptr(level))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(accountName)
if err != nil {
return
}
return _lookupAccountName(systemName, _p0, sid, sidSize, refDomain, refDomainSize, sidNameUse)
}
func _lookupAccountName(systemName *uint16, accountName *uint16, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountSidW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeDisplayName(_p0, name, buffer, size, languageId)
}
func _lookupPrivilegeDisplayName(systemName *uint16, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeDisplayNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(languageId)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeName(_p0, luid, buffer, size)
}
func _lookupPrivilegeName(systemName *uint16, luid *uint64, buffer *uint16, size *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(luid)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
var _p1 *uint16
_p1, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _lookupPrivilegeValue(_p0, _p1, luid)
}
func _lookupPrivilegeValue(systemName *uint16, name *uint16, luid *uint64) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeValueW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) {
var _p0 uint32
if openAsSelf {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procOpenThreadToken.Addr(), uintptr(thread), uintptr(accessMask), uintptr(_p0), uintptr(unsafe.Pointer(token)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func revertToSelf() (err error) {
r1, _, e1 := syscall.SyscallN(procRevertToSelf.Addr())
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupRead.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesRead)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupWrite.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesWritten)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procCancelIoEx.Addr(), uintptr(file), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procConnectNamedPipe.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateIoCompletionPort.Addr(), uintptr(file), uintptr(port), uintptr(key), uintptr(threadCount))
newport = windows.Handle(r0)
if newport == 0 {
err = errnoErr(e1)
}
return
}
func createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _createNamedPipe(_p0, flags, pipeMode, maxInstances, outSize, inSize, defaultTimeout, sa)
}
func _createNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateNamedPipeW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa)))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}
func disconnectNamedPipe(pipe windows.Handle) (err error) {
r1, _, e1 := syscall.SyscallN(procDisconnectNamedPipe.Addr(), uintptr(pipe))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getCurrentThread() (h windows.Handle) {
r0, _, _ := syscall.SyscallN(procGetCurrentThread.Addr())
h = windows.Handle(r0)
return
}
func getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeHandleStateW.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeInfo.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetQueuedCompletionStatus.Addr(), uintptr(port), uintptr(unsafe.Pointer(bytes)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(o)), uintptr(timeout))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) {
r1, _, e1 := syscall.SyscallN(procSetFileCompletionNotificationModes.Addr(), uintptr(h), uintptr(flags))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procNtCreateNamedPipeFile.Addr(), uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout)))
status = ntStatus(r0)
return
}
func rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDefaultNpAcl.Addr(), uintptr(unsafe.Pointer(dacl)))
status = ntStatus(r0)
return
}
func rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDosPathNameToNtPathName_U.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(ntName)), uintptr(filePart), uintptr(reserved))
status = ntStatus(r0)
return
}
func rtlNtStatusToDosError(status ntStatus) (winerr error) {
r0, _, _ := syscall.SyscallN(procRtlNtStatusToDosErrorNoTeb.Addr(), uintptr(status))
if r0 != 0 {
winerr = syscall.Errno(r0)
}
return
}
func wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) {
var _p0 uint32
if wait {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procWSAGetOverlappedResult.Addr(), uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}

27
vendor/github.com/bep/debounce/.gitignore generated vendored Normal file
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof
cover.out
nohup.out

21
vendor/github.com/bep/debounce/LICENSE generated vendored Normal file
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2016 Bjørn Erik Pedersen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

35
vendor/github.com/bep/debounce/README.md generated vendored Normal file
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# Go Debounce
[![Tests on Linux, MacOS and Windows](https://github.com/bep/debounce/workflows/Test/badge.svg)](https://github.com/bep/debounce/actions?query=workflow:Test)
[![GoDoc](https://godoc.org/github.com/bep/debounce?status.svg)](https://godoc.org/github.com/bep/debounce)
[![Go Report Card](https://goreportcard.com/badge/github.com/bep/debounce)](https://goreportcard.com/report/github.com/bep/debounce)
[![codecov](https://codecov.io/gh/bep/debounce/branch/master/graph/badge.svg)](https://codecov.io/gh/bep/debounce)
[![Release](https://img.shields.io/github/release/bep/debounce.svg?style=flat-square)](https://github.com/bep/debounce/releases/latest)
## Example
```go
func ExampleNew() {
var counter uint64
f := func() {
atomic.AddUint64(&counter, 1)
}
debounced := debounce.New(100 * time.Millisecond)
for i := 0; i < 3; i++ {
for j := 0; j < 10; j++ {
debounced(f)
}
time.Sleep(200 * time.Millisecond)
}
c := int(atomic.LoadUint64(&counter))
fmt.Println("Counter is", c)
// Output: Counter is 3
}
```

43
vendor/github.com/bep/debounce/debounce.go generated vendored Normal file
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// Copyright © 2019 Bjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// Package debounce provides a debouncer func. The most typical use case would be
// the user typing a text into a form; the UI needs an update, but let's wait for
// a break.
package debounce
import (
"sync"
"time"
)
// New returns a debounced function that takes another functions as its argument.
// This function will be called when the debounced function stops being called
// for the given duration.
// The debounced function can be invoked with different functions, if needed,
// the last one will win.
func New(after time.Duration) func(f func()) {
d := &debouncer{after: after}
return func(f func()) {
d.add(f)
}
}
type debouncer struct {
mu sync.Mutex
after time.Duration
timer *time.Timer
}
func (d *debouncer) add(f func()) {
d.mu.Lock()
defer d.mu.Unlock()
if d.timer != nil {
d.timer.Stop()
}
d.timer = time.AfterFunc(d.after, f)
}

8
vendor/github.com/go-ole/go-ole/.travis.yml generated vendored Normal file
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@@ -0,0 +1,8 @@
language: go
sudo: false
go:
- 1.9.x
- 1.10.x
- 1.11.x
- tip

49
vendor/github.com/go-ole/go-ole/ChangeLog.md generated vendored Normal file
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# Version 1.x.x
* **Add more test cases and reference new test COM server project.** (Placeholder for future additions)
# Version 1.2.0-alphaX
**Minimum supported version is now Go 1.4. Go 1.1 support is deprecated, but should still build.**
* Added CI configuration for Travis-CI and AppVeyor.
* Added test InterfaceID and ClassID for the COM Test Server project.
* Added more inline documentation (#83).
* Added IEnumVARIANT implementation (#88).
* Added IEnumVARIANT test cases (#99, #100, #101).
* Added support for retrieving `time.Time` from VARIANT (#92).
* Added test case for IUnknown (#64).
* Added test case for IDispatch (#64).
* Added test cases for scalar variants (#64, #76).
# Version 1.1.1
* Fixes for Linux build.
* Fixes for Windows build.
# Version 1.1.0
The change to provide building on all platforms is a new feature. The increase in minor version reflects that and allows those who wish to stay on 1.0.x to continue to do so. Support for 1.0.x will be limited to bug fixes.
* Move GUID out of variables.go into its own file to make new documentation available.
* Move OleError out of ole.go into its own file to make new documentation available.
* Add documentation to utility functions.
* Add documentation to variant receiver functions.
* Add documentation to ole structures.
* Make variant available to other systems outside of Windows.
* Make OLE structures available to other systems outside of Windows.
## New Features
* Library should now be built on all platforms supported by Go. Library will NOOP on any platform that is not Windows.
* More functions are now documented and available on godoc.org.
# Version 1.0.1
1. Fix package references from repository location change.
# Version 1.0.0
This version is stable enough for use. The COM API is still incomplete, but provides enough functionality for accessing COM servers using IDispatch interface.
There is no changelog for this version. Check commits for history.

21
vendor/github.com/go-ole/go-ole/LICENSE generated vendored Normal file
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright © 2013-2017 Yasuhiro Matsumoto, <mattn.jp@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

46
vendor/github.com/go-ole/go-ole/README.md generated vendored Normal file
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# Go OLE
[![Build status](https://ci.appveyor.com/api/projects/status/qr0u2sf7q43us9fj?svg=true)](https://ci.appveyor.com/project/jacobsantos/go-ole-jgs28)
[![Build Status](https://travis-ci.org/go-ole/go-ole.svg?branch=master)](https://travis-ci.org/go-ole/go-ole)
[![GoDoc](https://godoc.org/github.com/go-ole/go-ole?status.svg)](https://godoc.org/github.com/go-ole/go-ole)
Go bindings for Windows COM using shared libraries instead of cgo.
By Yasuhiro Matsumoto.
## Install
To experiment with go-ole, you can just compile and run the example program:
```
go get github.com/go-ole/go-ole
cd /path/to/go-ole/
go test
cd /path/to/go-ole/example/excel
go run excel.go
```
## Continuous Integration
Continuous integration configuration has been added for both Travis-CI and AppVeyor. You will have to add these to your own account for your fork in order for it to run.
**Travis-CI**
Travis-CI was added to check builds on Linux to ensure that `go get` works when cross building. Currently, Travis-CI is not used to test cross-building, but this may be changed in the future. It is also not currently possible to test the library on Linux, since COM API is specific to Windows and it is not currently possible to run a COM server on Linux or even connect to a remote COM server.
**AppVeyor**
AppVeyor is used to build on Windows using the (in-development) test COM server. It is currently only used to test the build and ensure that the code works on Windows. It will be used to register a COM server and then run the test cases based on the test COM server.
The tests currently do run and do pass and this should be maintained with commits.
## Versioning
Go OLE uses [semantic versioning](http://semver.org) for version numbers, which is similar to the version contract of the Go language. Which means that the major version will always maintain backwards compatibility with minor versions. Minor versions will only add new additions and changes. Fixes will always be in patch.
This contract should allow you to upgrade to new minor and patch versions without breakage or modifications to your existing code. Leave a ticket, if there is breakage, so that it could be fixed.
## LICENSE
Under the MIT License: http://mattn.mit-license.org/2013

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# Security Policy
## Supported Versions
Security updates are applied only to the latest release.
## Reporting a Vulnerability
If you have discovered a security vulnerability in this project, please report it privately. **Do not disclose it as a public issue.** This gives us time to work with you to fix the issue before public exposure, reducing the chance that the exploit will be used before a patch is released.
Please disclose it at [security advisory](https://github.com/go-ole/go-ole/security/advisories/new).
This project is maintained by a team of volunteers on a reasonable-effort basis. As such, please give us at least 90 days to work on a fix before public exposure.

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# Notes:
# - Minimal appveyor.yml file is an empty file. All sections are optional.
# - Indent each level of configuration with 2 spaces. Do not use tabs!
# - All section names are case-sensitive.
# - Section names should be unique on each level.
version: "1.3.0.{build}-alpha-{branch}"
os: Visual Studio 2019
build: off
skip_tags: true
clone_folder: c:\gopath\src\github.com\go-ole\go-ole
environment:
GOPATH: c:\gopath
GOROOT: c:\go
DOWNLOADPLATFORM: "x64"
before_test:
# - Download COM Server
- ps: Start-FileDownload "https://github.com/go-ole/test-com-server/releases/download/v1.0.2/test-com-server-${env:DOWNLOADPLATFORM}.zip"
- 7z e test-com-server-%DOWNLOADPLATFORM%.zip -oc:\gopath\src\github.com\go-ole\go-ole > NUL
- c:\gopath\src\github.com\go-ole\go-ole\build\register-assembly.bat
test_script:
- go test -v -cover ./...
# go vet has false positives on unsafe.Pointer with windows/sys. Disabling since it is recommended to use go test instead.
# - go vet ./...
branches:
only:
- master
- v1.2
- v1.1
- v1.0
matrix:
allow_failures:
- environment:
GOROOT: C:\go-x86
DOWNLOADPLATFORM: "x86"
- environment:
GOROOT: C:\go118
DOWNLOADPLATFORM: "x64"
- environment:
GOROOT: C:\go118-x86
DOWNLOADPLATFORM: "x86"
install:
- go version
- go env
- go get -u golang.org/x/tools/cmd/cover
- go get -u golang.org/x/tools/cmd/godoc
- go get -u golang.org/x/tools/cmd/stringer
build_script:
- cd c:\gopath\src\github.com\go-ole\go-ole
- go get -v -t ./...
- go build
# disable automatic tests
test: on
# disable deployment
deploy: off

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vendor/github.com/go-ole/go-ole/com.go generated vendored Normal file
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// +build windows
package ole
import (
"syscall"
"unicode/utf16"
"unsafe"
)
var (
procCoInitialize = modole32.NewProc("CoInitialize")
procCoInitializeEx = modole32.NewProc("CoInitializeEx")
procCoInitializeSecurity = modole32.NewProc("CoInitializeSecurity")
procCoUninitialize = modole32.NewProc("CoUninitialize")
procCoCreateInstance = modole32.NewProc("CoCreateInstance")
procCoTaskMemFree = modole32.NewProc("CoTaskMemFree")
procCLSIDFromProgID = modole32.NewProc("CLSIDFromProgID")
procCLSIDFromString = modole32.NewProc("CLSIDFromString")
procStringFromCLSID = modole32.NewProc("StringFromCLSID")
procStringFromIID = modole32.NewProc("StringFromIID")
procIIDFromString = modole32.NewProc("IIDFromString")
procCoGetObject = modole32.NewProc("CoGetObject")
procGetUserDefaultLCID = modkernel32.NewProc("GetUserDefaultLCID")
procCopyMemory = modkernel32.NewProc("RtlMoveMemory")
procVariantInit = modoleaut32.NewProc("VariantInit")
procVariantClear = modoleaut32.NewProc("VariantClear")
procVariantTimeToSystemTime = modoleaut32.NewProc("VariantTimeToSystemTime")
procSysAllocString = modoleaut32.NewProc("SysAllocString")
procSysAllocStringLen = modoleaut32.NewProc("SysAllocStringLen")
procSysFreeString = modoleaut32.NewProc("SysFreeString")
procSysStringLen = modoleaut32.NewProc("SysStringLen")
procCreateDispTypeInfo = modoleaut32.NewProc("CreateDispTypeInfo")
procCreateStdDispatch = modoleaut32.NewProc("CreateStdDispatch")
procGetActiveObject = modoleaut32.NewProc("GetActiveObject")
procGetMessageW = moduser32.NewProc("GetMessageW")
procDispatchMessageW = moduser32.NewProc("DispatchMessageW")
)
// This is to enable calling COM Security initialization multiple times
var bSecurityInit bool = false
// coInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func coInitialize() (err error) {
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms678543(v=vs.85).aspx
// Suggests that no value should be passed to CoInitialized.
// Could just be Call() since the parameter is optional. <-- Needs testing to be sure.
hr, _, _ := procCoInitialize.Call(uintptr(0))
if hr != 0 {
err = NewError(hr)
}
return
}
// coInitializeEx initializes COM library with concurrency model.
func coInitializeEx(coinit uint32) (err error) {
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms695279(v=vs.85).aspx
// Suggests that the first parameter is not only optional but should always be NULL.
hr, _, _ := procCoInitializeEx.Call(uintptr(0), uintptr(coinit))
if hr != 0 {
err = NewError(hr)
}
return
}
// coInitializeSecurity: Registers security and sets the default security values
// for the process.
func coInitializeSecurity(cAuthSvc int32,
dwAuthnLevel uint32,
dwImpLevel uint32,
dwCapabilities uint32) (err error) {
// Check COM Security initialization has done previously
if !bSecurityInit {
// https://learn.microsoft.com/en-us/windows/win32/api/combaseapi/nf-combaseapi-coinitializesecurity
hr, _, _ := procCoInitializeSecurity.Call(
uintptr(0), // Allow *all* VSS writers to communicate back!
uintptr(cAuthSvc), // Default COM authentication service
uintptr(0), // Default COM authorization service
uintptr(0), // Reserved parameter
uintptr(dwAuthnLevel), // Strongest COM authentication level
uintptr(dwImpLevel), // Minimal impersonation abilities
uintptr(0), // Default COM authentication settings
uintptr(dwCapabilities), // Cloaking
uintptr(0)) // eserved parameter
if hr != 0 {
err = NewError(hr)
} else {
// COM Security initialization done make global flag true.
bSecurityInit = true
}
}
return
}
// CoInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func CoInitialize(p uintptr) (err error) {
// p is ignored and won't be used.
// Avoid any variable not used errors.
p = uintptr(0)
return coInitialize()
}
// CoInitializeEx initializes COM library with concurrency model.
func CoInitializeEx(p uintptr, coinit uint32) (err error) {
// Avoid any variable not used errors.
p = uintptr(0)
return coInitializeEx(coinit)
}
// CoUninitialize uninitializes COM Library.
func CoUninitialize() {
procCoUninitialize.Call()
}
// CoInitializeSecurity: Registers security and sets the default security values
// for the process.
func CoInitializeSecurity(cAuthSvc int32,
dwAuthnLevel uint32,
dwImpLevel uint32,
dwCapabilities uint32) (err error) {
return coInitializeSecurity(cAuthSvc, dwAuthnLevel, dwImpLevel, dwCapabilities)
}
// CoTaskMemFree frees memory pointer.
func CoTaskMemFree(memptr uintptr) {
procCoTaskMemFree.Call(memptr)
}
// CLSIDFromProgID retrieves Class Identifier with the given Program Identifier.
//
// The Programmatic Identifier must be registered, because it will be looked up
// in the Windows Registry. The registry entry has the following keys: CLSID,
// Insertable, Protocol and Shell
// (https://msdn.microsoft.com/en-us/library/dd542719(v=vs.85).aspx).
//
// programID identifies the class id with less precision and is not guaranteed
// to be unique. These are usually found in the registry under
// HKEY_LOCAL_MACHINE\SOFTWARE\Classes, usually with the format of
// "Program.Component.Version" with version being optional.
//
// CLSIDFromProgID in Windows API.
func CLSIDFromProgID(progId string) (clsid *GUID, err error) {
var guid GUID
lpszProgID := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(progId)))
hr, _, _ := procCLSIDFromProgID.Call(lpszProgID, uintptr(unsafe.Pointer(&guid)))
if hr != 0 {
err = NewError(hr)
}
clsid = &guid
return
}
// CLSIDFromString retrieves Class ID from string representation.
//
// This is technically the string version of the GUID and will convert the
// string to object.
//
// CLSIDFromString in Windows API.
func CLSIDFromString(str string) (clsid *GUID, err error) {
var guid GUID
lpsz := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(str)))
hr, _, _ := procCLSIDFromString.Call(lpsz, uintptr(unsafe.Pointer(&guid)))
if hr != 0 {
err = NewError(hr)
}
clsid = &guid
return
}
// StringFromCLSID returns GUID formated string from GUID object.
func StringFromCLSID(clsid *GUID) (str string, err error) {
var p *uint16
hr, _, _ := procStringFromCLSID.Call(uintptr(unsafe.Pointer(clsid)), uintptr(unsafe.Pointer(&p)))
if hr != 0 {
err = NewError(hr)
}
str = LpOleStrToString(p)
return
}
// IIDFromString returns GUID from program ID.
func IIDFromString(progId string) (clsid *GUID, err error) {
var guid GUID
lpsz := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(progId)))
hr, _, _ := procIIDFromString.Call(lpsz, uintptr(unsafe.Pointer(&guid)))
if hr != 0 {
err = NewError(hr)
}
clsid = &guid
return
}
// StringFromIID returns GUID formatted string from GUID object.
func StringFromIID(iid *GUID) (str string, err error) {
var p *uint16
hr, _, _ := procStringFromIID.Call(uintptr(unsafe.Pointer(iid)), uintptr(unsafe.Pointer(&p)))
if hr != 0 {
err = NewError(hr)
}
str = LpOleStrToString(p)
return
}
// CreateInstance of single uninitialized object with GUID.
func CreateInstance(clsid *GUID, iid *GUID) (unk *IUnknown, err error) {
if iid == nil {
iid = IID_IUnknown
}
hr, _, _ := procCoCreateInstance.Call(
uintptr(unsafe.Pointer(clsid)),
0,
CLSCTX_SERVER,
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(&unk)))
if hr != 0 {
err = NewError(hr)
}
return
}
// GetActiveObject retrieves pointer to active object.
func GetActiveObject(clsid *GUID, iid *GUID) (unk *IUnknown, err error) {
if iid == nil {
iid = IID_IUnknown
}
hr, _, _ := procGetActiveObject.Call(
uintptr(unsafe.Pointer(clsid)),
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(&unk)))
if hr != 0 {
err = NewError(hr)
}
return
}
type BindOpts struct {
CbStruct uint32
GrfFlags uint32
GrfMode uint32
TickCountDeadline uint32
}
// GetObject retrieves pointer to active object.
func GetObject(programID string, bindOpts *BindOpts, iid *GUID) (unk *IUnknown, err error) {
if bindOpts != nil {
bindOpts.CbStruct = uint32(unsafe.Sizeof(BindOpts{}))
}
if iid == nil {
iid = IID_IUnknown
}
hr, _, _ := procCoGetObject.Call(
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(programID))),
uintptr(unsafe.Pointer(bindOpts)),
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(&unk)))
if hr != 0 {
err = NewError(hr)
}
return
}
// VariantInit initializes variant.
func VariantInit(v *VARIANT) (err error) {
hr, _, _ := procVariantInit.Call(uintptr(unsafe.Pointer(v)))
if hr != 0 {
err = NewError(hr)
}
return
}
// VariantClear clears value in Variant settings to VT_EMPTY.
func VariantClear(v *VARIANT) (err error) {
hr, _, _ := procVariantClear.Call(uintptr(unsafe.Pointer(v)))
if hr != 0 {
err = NewError(hr)
}
return
}
// SysAllocString allocates memory for string and copies string into memory.
func SysAllocString(v string) (ss *int16) {
pss, _, _ := procSysAllocString.Call(uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(v))))
ss = (*int16)(unsafe.Pointer(pss))
return
}
// SysAllocStringLen copies up to length of given string returning pointer.
func SysAllocStringLen(v string) (ss *int16) {
utf16 := utf16.Encode([]rune(v + "\x00"))
ptr := &utf16[0]
pss, _, _ := procSysAllocStringLen.Call(uintptr(unsafe.Pointer(ptr)), uintptr(len(utf16)-1))
ss = (*int16)(unsafe.Pointer(pss))
return
}
// SysFreeString frees string system memory. This must be called with SysAllocString.
func SysFreeString(v *int16) (err error) {
hr, _, _ := procSysFreeString.Call(uintptr(unsafe.Pointer(v)))
if hr != 0 {
err = NewError(hr)
}
return
}
// SysStringLen is the length of the system allocated string.
func SysStringLen(v *int16) uint32 {
l, _, _ := procSysStringLen.Call(uintptr(unsafe.Pointer(v)))
return uint32(l)
}
// CreateStdDispatch provides default IDispatch implementation for IUnknown.
//
// This handles default IDispatch implementation for objects. It haves a few
// limitations with only supporting one language. It will also only return
// default exception codes.
func CreateStdDispatch(unk *IUnknown, v uintptr, ptinfo *IUnknown) (disp *IDispatch, err error) {
hr, _, _ := procCreateStdDispatch.Call(
uintptr(unsafe.Pointer(unk)),
v,
uintptr(unsafe.Pointer(ptinfo)),
uintptr(unsafe.Pointer(&disp)))
if hr != 0 {
err = NewError(hr)
}
return
}
// CreateDispTypeInfo provides default ITypeInfo implementation for IDispatch.
//
// This will not handle the full implementation of the interface.
func CreateDispTypeInfo(idata *INTERFACEDATA) (pptinfo *IUnknown, err error) {
hr, _, _ := procCreateDispTypeInfo.Call(
uintptr(unsafe.Pointer(idata)),
uintptr(GetUserDefaultLCID()),
uintptr(unsafe.Pointer(&pptinfo)))
if hr != 0 {
err = NewError(hr)
}
return
}
// copyMemory moves location of a block of memory.
func copyMemory(dest unsafe.Pointer, src unsafe.Pointer, length uint32) {
procCopyMemory.Call(uintptr(dest), uintptr(src), uintptr(length))
}
// GetUserDefaultLCID retrieves current user default locale.
func GetUserDefaultLCID() (lcid uint32) {
ret, _, _ := procGetUserDefaultLCID.Call()
lcid = uint32(ret)
return
}
// GetMessage in message queue from runtime.
//
// This function appears to block. PeekMessage does not block.
func GetMessage(msg *Msg, hwnd uint32, MsgFilterMin uint32, MsgFilterMax uint32) (ret int32, err error) {
r0, _, err := procGetMessageW.Call(uintptr(unsafe.Pointer(msg)), uintptr(hwnd), uintptr(MsgFilterMin), uintptr(MsgFilterMax))
ret = int32(r0)
return
}
// DispatchMessage to window procedure.
func DispatchMessage(msg *Msg) (ret int32) {
r0, _, _ := procDispatchMessageW.Call(uintptr(unsafe.Pointer(msg)))
ret = int32(r0)
return
}

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// +build !windows
package ole
import (
"time"
"unsafe"
)
// coInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func coInitialize() error {
return NewError(E_NOTIMPL)
}
// coInitializeEx initializes COM library with concurrency model.
func coInitializeEx(coinit uint32) error {
return NewError(E_NOTIMPL)
}
// CoInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func CoInitialize(p uintptr) error {
return NewError(E_NOTIMPL)
}
// CoInitializeEx initializes COM library with concurrency model.
func CoInitializeEx(p uintptr, coinit uint32) error {
return NewError(E_NOTIMPL)
}
// CoUninitialize uninitializes COM Library.
func CoUninitialize() {}
// CoTaskMemFree frees memory pointer.
func CoTaskMemFree(memptr uintptr) {}
// CLSIDFromProgID retrieves Class Identifier with the given Program Identifier.
//
// The Programmatic Identifier must be registered, because it will be looked up
// in the Windows Registry. The registry entry has the following keys: CLSID,
// Insertable, Protocol and Shell
// (https://msdn.microsoft.com/en-us/library/dd542719(v=vs.85).aspx).
//
// programID identifies the class id with less precision and is not guaranteed
// to be unique. These are usually found in the registry under
// HKEY_LOCAL_MACHINE\SOFTWARE\Classes, usually with the format of
// "Program.Component.Version" with version being optional.
//
// CLSIDFromProgID in Windows API.
func CLSIDFromProgID(progId string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// CLSIDFromString retrieves Class ID from string representation.
//
// This is technically the string version of the GUID and will convert the
// string to object.
//
// CLSIDFromString in Windows API.
func CLSIDFromString(str string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// StringFromCLSID returns GUID formated string from GUID object.
func StringFromCLSID(clsid *GUID) (string, error) {
return "", NewError(E_NOTIMPL)
}
// IIDFromString returns GUID from program ID.
func IIDFromString(progId string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// StringFromIID returns GUID formatted string from GUID object.
func StringFromIID(iid *GUID) (string, error) {
return "", NewError(E_NOTIMPL)
}
// CreateInstance of single uninitialized object with GUID.
func CreateInstance(clsid *GUID, iid *GUID) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// GetActiveObject retrieves pointer to active object.
func GetActiveObject(clsid *GUID, iid *GUID) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// VariantInit initializes variant.
func VariantInit(v *VARIANT) error {
return NewError(E_NOTIMPL)
}
// VariantClear clears value in Variant settings to VT_EMPTY.
func VariantClear(v *VARIANT) error {
return NewError(E_NOTIMPL)
}
// SysAllocString allocates memory for string and copies string into memory.
func SysAllocString(v string) *int16 {
u := int16(0)
return &u
}
// SysAllocStringLen copies up to length of given string returning pointer.
func SysAllocStringLen(v string) *int16 {
u := int16(0)
return &u
}
// SysFreeString frees string system memory. This must be called with SysAllocString.
func SysFreeString(v *int16) error {
return NewError(E_NOTIMPL)
}
// SysStringLen is the length of the system allocated string.
func SysStringLen(v *int16) uint32 {
return uint32(0)
}
// CreateStdDispatch provides default IDispatch implementation for IUnknown.
//
// This handles default IDispatch implementation for objects. It haves a few
// limitations with only supporting one language. It will also only return
// default exception codes.
func CreateStdDispatch(unk *IUnknown, v uintptr, ptinfo *IUnknown) (*IDispatch, error) {
return nil, NewError(E_NOTIMPL)
}
// CreateDispTypeInfo provides default ITypeInfo implementation for IDispatch.
//
// This will not handle the full implementation of the interface.
func CreateDispTypeInfo(idata *INTERFACEDATA) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// copyMemory moves location of a block of memory.
func copyMemory(dest unsafe.Pointer, src unsafe.Pointer, length uint32) {}
// GetUserDefaultLCID retrieves current user default locale.
func GetUserDefaultLCID() uint32 {
return uint32(0)
}
// GetMessage in message queue from runtime.
//
// This function appears to block. PeekMessage does not block.
func GetMessage(msg *Msg, hwnd uint32, MsgFilterMin uint32, MsgFilterMax uint32) (int32, error) {
return int32(0), NewError(E_NOTIMPL)
}
// DispatchMessage to window procedure.
func DispatchMessage(msg *Msg) int32 {
return int32(0)
}
func GetVariantDate(value uint64) (time.Time, error) {
return time.Now(), NewError(E_NOTIMPL)
}

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vendor/github.com/go-ole/go-ole/connect.go generated vendored Normal file
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package ole
// Connection contains IUnknown for fluent interface interaction.
//
// Deprecated. Use oleutil package instead.
type Connection struct {
Object *IUnknown // Access COM
}
// Initialize COM.
func (*Connection) Initialize() (err error) {
return coInitialize()
}
// Uninitialize COM.
func (*Connection) Uninitialize() {
CoUninitialize()
}
// Create IUnknown object based first on ProgId and then from String.
func (c *Connection) Create(progId string) (err error) {
var clsid *GUID
clsid, err = CLSIDFromProgID(progId)
if err != nil {
clsid, err = CLSIDFromString(progId)
if err != nil {
return
}
}
unknown, err := CreateInstance(clsid, IID_IUnknown)
if err != nil {
return
}
c.Object = unknown
return
}
// Release IUnknown object.
func (c *Connection) Release() {
c.Object.Release()
}
// Load COM object from list of programIDs or strings.
func (c *Connection) Load(names ...string) (errors []error) {
var tempErrors []error = make([]error, len(names))
var numErrors int = 0
for _, name := range names {
err := c.Create(name)
if err != nil {
tempErrors = append(tempErrors, err)
numErrors += 1
continue
}
break
}
copy(errors, tempErrors[0:numErrors])
return
}
// Dispatch returns Dispatch object.
func (c *Connection) Dispatch() (object *Dispatch, err error) {
dispatch, err := c.Object.QueryInterface(IID_IDispatch)
if err != nil {
return
}
object = &Dispatch{dispatch}
return
}
// Dispatch stores IDispatch object.
type Dispatch struct {
Object *IDispatch // Dispatch object.
}
// Call method on IDispatch with parameters.
func (d *Dispatch) Call(method string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(method)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_METHOD, params)
return
}
// MustCall method on IDispatch with parameters.
func (d *Dispatch) MustCall(method string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(method)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_METHOD, params)
if err != nil {
panic(err)
}
return
}
// Get property on IDispatch with parameters.
func (d *Dispatch) Get(name string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(name)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_PROPERTYGET, params)
return
}
// MustGet property on IDispatch with parameters.
func (d *Dispatch) MustGet(name string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(name)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_PROPERTYGET, params)
if err != nil {
panic(err)
}
return
}
// Set property on IDispatch with parameters.
func (d *Dispatch) Set(name string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(name)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_PROPERTYPUT, params)
return
}
// MustSet property on IDispatch with parameters.
func (d *Dispatch) MustSet(name string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(name)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_PROPERTYPUT, params)
if err != nil {
panic(err)
}
return
}
// GetId retrieves ID of name on IDispatch.
func (d *Dispatch) GetId(name string) (id int32, err error) {
var dispid []int32
dispid, err = d.Object.GetIDsOfName([]string{name})
if err != nil {
return
}
id = dispid[0]
return
}
// GetIds retrieves all IDs of names on IDispatch.
func (d *Dispatch) GetIds(names ...string) (dispid []int32, err error) {
dispid, err = d.Object.GetIDsOfName(names)
return
}
// Invoke IDispatch on DisplayID of dispatch type with parameters.
//
// There have been problems where if send cascading params..., it would error
// out because the parameters would be empty.
func (d *Dispatch) Invoke(id int32, dispatch int16, params []interface{}) (result *VARIANT, err error) {
if len(params) < 1 {
result, err = d.Object.Invoke(id, dispatch)
} else {
result, err = d.Object.Invoke(id, dispatch, params...)
}
return
}
// Release IDispatch object.
func (d *Dispatch) Release() {
d.Object.Release()
}
// Connect initializes COM and attempts to load IUnknown based on given names.
func Connect(names ...string) (connection *Connection) {
connection.Initialize()
connection.Load(names...)
return
}

153
vendor/github.com/go-ole/go-ole/constants.go generated vendored Normal file
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package ole
const (
CLSCTX_INPROC_SERVER = 1
CLSCTX_INPROC_HANDLER = 2
CLSCTX_LOCAL_SERVER = 4
CLSCTX_INPROC_SERVER16 = 8
CLSCTX_REMOTE_SERVER = 16
CLSCTX_ALL = CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER
CLSCTX_INPROC = CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER
CLSCTX_SERVER = CLSCTX_INPROC_SERVER | CLSCTX_LOCAL_SERVER | CLSCTX_REMOTE_SERVER
)
const (
COINIT_APARTMENTTHREADED = 0x2
COINIT_MULTITHREADED = 0x0
COINIT_DISABLE_OLE1DDE = 0x4
COINIT_SPEED_OVER_MEMORY = 0x8
)
const (
DISPATCH_METHOD = 1
DISPATCH_PROPERTYGET = 2
DISPATCH_PROPERTYPUT = 4
DISPATCH_PROPERTYPUTREF = 8
)
const (
S_OK = 0x00000000
E_UNEXPECTED = 0x8000FFFF
E_NOTIMPL = 0x80004001
E_OUTOFMEMORY = 0x8007000E
E_INVALIDARG = 0x80070057
E_NOINTERFACE = 0x80004002
E_POINTER = 0x80004003
E_HANDLE = 0x80070006
E_ABORT = 0x80004004
E_FAIL = 0x80004005
E_ACCESSDENIED = 0x80070005
E_PENDING = 0x8000000A
CO_E_CLASSSTRING = 0x800401F3
)
const (
CC_FASTCALL = iota
CC_CDECL
CC_MSCPASCAL
CC_PASCAL = CC_MSCPASCAL
CC_MACPASCAL
CC_STDCALL
CC_FPFASTCALL
CC_SYSCALL
CC_MPWCDECL
CC_MPWPASCAL
CC_MAX = CC_MPWPASCAL
)
type VT uint16
const (
VT_EMPTY VT = 0x0
VT_NULL VT = 0x1
VT_I2 VT = 0x2
VT_I4 VT = 0x3
VT_R4 VT = 0x4
VT_R8 VT = 0x5
VT_CY VT = 0x6
VT_DATE VT = 0x7
VT_BSTR VT = 0x8
VT_DISPATCH VT = 0x9
VT_ERROR VT = 0xa
VT_BOOL VT = 0xb
VT_VARIANT VT = 0xc
VT_UNKNOWN VT = 0xd
VT_DECIMAL VT = 0xe
VT_I1 VT = 0x10
VT_UI1 VT = 0x11
VT_UI2 VT = 0x12
VT_UI4 VT = 0x13
VT_I8 VT = 0x14
VT_UI8 VT = 0x15
VT_INT VT = 0x16
VT_UINT VT = 0x17
VT_VOID VT = 0x18
VT_HRESULT VT = 0x19
VT_PTR VT = 0x1a
VT_SAFEARRAY VT = 0x1b
VT_CARRAY VT = 0x1c
VT_USERDEFINED VT = 0x1d
VT_LPSTR VT = 0x1e
VT_LPWSTR VT = 0x1f
VT_RECORD VT = 0x24
VT_INT_PTR VT = 0x25
VT_UINT_PTR VT = 0x26
VT_FILETIME VT = 0x40
VT_BLOB VT = 0x41
VT_STREAM VT = 0x42
VT_STORAGE VT = 0x43
VT_STREAMED_OBJECT VT = 0x44
VT_STORED_OBJECT VT = 0x45
VT_BLOB_OBJECT VT = 0x46
VT_CF VT = 0x47
VT_CLSID VT = 0x48
VT_BSTR_BLOB VT = 0xfff
VT_VECTOR VT = 0x1000
VT_ARRAY VT = 0x2000
VT_BYREF VT = 0x4000
VT_RESERVED VT = 0x8000
VT_ILLEGAL VT = 0xffff
VT_ILLEGALMASKED VT = 0xfff
VT_TYPEMASK VT = 0xfff
)
const (
DISPID_UNKNOWN = -1
DISPID_VALUE = 0
DISPID_PROPERTYPUT = -3
DISPID_NEWENUM = -4
DISPID_EVALUATE = -5
DISPID_CONSTRUCTOR = -6
DISPID_DESTRUCTOR = -7
DISPID_COLLECT = -8
)
const (
TKIND_ENUM = 1
TKIND_RECORD = 2
TKIND_MODULE = 3
TKIND_INTERFACE = 4
TKIND_DISPATCH = 5
TKIND_COCLASS = 6
TKIND_ALIAS = 7
TKIND_UNION = 8
TKIND_MAX = 9
)
// Safe Array Feature Flags
const (
FADF_AUTO = 0x0001
FADF_STATIC = 0x0002
FADF_EMBEDDED = 0x0004
FADF_FIXEDSIZE = 0x0010
FADF_RECORD = 0x0020
FADF_HAVEIID = 0x0040
FADF_HAVEVARTYPE = 0x0080
FADF_BSTR = 0x0100
FADF_UNKNOWN = 0x0200
FADF_DISPATCH = 0x0400
FADF_VARIANT = 0x0800
FADF_RESERVED = 0xF008
)

51
vendor/github.com/go-ole/go-ole/error.go generated vendored Normal file
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@@ -0,0 +1,51 @@
package ole
// OleError stores COM errors.
type OleError struct {
hr uintptr
description string
subError error
}
// NewError creates new error with HResult.
func NewError(hr uintptr) *OleError {
return &OleError{hr: hr}
}
// NewErrorWithDescription creates new COM error with HResult and description.
func NewErrorWithDescription(hr uintptr, description string) *OleError {
return &OleError{hr: hr, description: description}
}
// NewErrorWithSubError creates new COM error with parent error.
func NewErrorWithSubError(hr uintptr, description string, err error) *OleError {
return &OleError{hr: hr, description: description, subError: err}
}
// Code is the HResult.
func (v *OleError) Code() uintptr {
return uintptr(v.hr)
}
// String description, either manually set or format message with error code.
func (v *OleError) String() string {
if v.description != "" {
return errstr(int(v.hr)) + " (" + v.description + ")"
}
return errstr(int(v.hr))
}
// Error implements error interface.
func (v *OleError) Error() string {
return v.String()
}
// Description retrieves error summary, if there is one.
func (v *OleError) Description() string {
return v.description
}
// SubError returns parent error, if there is one.
func (v *OleError) SubError() error {
return v.subError
}

8
vendor/github.com/go-ole/go-ole/error_func.go generated vendored Normal file
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@@ -0,0 +1,8 @@
// +build !windows
package ole
// errstr converts error code to string.
func errstr(errno int) string {
return ""
}

24
vendor/github.com/go-ole/go-ole/error_windows.go generated vendored Normal file
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@@ -0,0 +1,24 @@
// +build windows
package ole
import (
"fmt"
"syscall"
"unicode/utf16"
)
// errstr converts error code to string.
func errstr(errno int) string {
// ask windows for the remaining errors
var flags uint32 = syscall.FORMAT_MESSAGE_FROM_SYSTEM | syscall.FORMAT_MESSAGE_ARGUMENT_ARRAY | syscall.FORMAT_MESSAGE_IGNORE_INSERTS
b := make([]uint16, 300)
n, err := syscall.FormatMessage(flags, 0, uint32(errno), 0, b, nil)
if err != nil {
return fmt.Sprintf("error %d (FormatMessage failed with: %v)", errno, err)
}
// trim terminating \r and \n
for ; n > 0 && (b[n-1] == '\n' || b[n-1] == '\r'); n-- {
}
return string(utf16.Decode(b[:n]))
}

284
vendor/github.com/go-ole/go-ole/guid.go generated vendored Normal file
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@@ -0,0 +1,284 @@
package ole
var (
// IID_NULL is null Interface ID, used when no other Interface ID is known.
IID_NULL = NewGUID("{00000000-0000-0000-0000-000000000000}")
// IID_IUnknown is for IUnknown interfaces.
IID_IUnknown = NewGUID("{00000000-0000-0000-C000-000000000046}")
// IID_IDispatch is for IDispatch interfaces.
IID_IDispatch = NewGUID("{00020400-0000-0000-C000-000000000046}")
// IID_IEnumVariant is for IEnumVariant interfaces
IID_IEnumVariant = NewGUID("{00020404-0000-0000-C000-000000000046}")
// IID_IConnectionPointContainer is for IConnectionPointContainer interfaces.
IID_IConnectionPointContainer = NewGUID("{B196B284-BAB4-101A-B69C-00AA00341D07}")
// IID_IConnectionPoint is for IConnectionPoint interfaces.
IID_IConnectionPoint = NewGUID("{B196B286-BAB4-101A-B69C-00AA00341D07}")
// IID_IInspectable is for IInspectable interfaces.
IID_IInspectable = NewGUID("{AF86E2E0-B12D-4C6A-9C5A-D7AA65101E90}")
// IID_IProvideClassInfo is for IProvideClassInfo interfaces.
IID_IProvideClassInfo = NewGUID("{B196B283-BAB4-101A-B69C-00AA00341D07}")
)
// These are for testing and not part of any library.
var (
// IID_ICOMTestString is for ICOMTestString interfaces.
//
// {E0133EB4-C36F-469A-9D3D-C66B84BE19ED}
IID_ICOMTestString = NewGUID("{E0133EB4-C36F-469A-9D3D-C66B84BE19ED}")
// IID_ICOMTestInt8 is for ICOMTestInt8 interfaces.
//
// {BEB06610-EB84-4155-AF58-E2BFF53680B4}
IID_ICOMTestInt8 = NewGUID("{BEB06610-EB84-4155-AF58-E2BFF53680B4}")
// IID_ICOMTestInt16 is for ICOMTestInt16 interfaces.
//
// {DAA3F9FA-761E-4976-A860-8364CE55F6FC}
IID_ICOMTestInt16 = NewGUID("{DAA3F9FA-761E-4976-A860-8364CE55F6FC}")
// IID_ICOMTestInt32 is for ICOMTestInt32 interfaces.
//
// {E3DEDEE7-38A2-4540-91D1-2EEF1D8891B0}
IID_ICOMTestInt32 = NewGUID("{E3DEDEE7-38A2-4540-91D1-2EEF1D8891B0}")
// IID_ICOMTestInt64 is for ICOMTestInt64 interfaces.
//
// {8D437CBC-B3ED-485C-BC32-C336432A1623}
IID_ICOMTestInt64 = NewGUID("{8D437CBC-B3ED-485C-BC32-C336432A1623}")
// IID_ICOMTestFloat is for ICOMTestFloat interfaces.
//
// {BF1ED004-EA02-456A-AA55-2AC8AC6B054C}
IID_ICOMTestFloat = NewGUID("{BF1ED004-EA02-456A-AA55-2AC8AC6B054C}")
// IID_ICOMTestDouble is for ICOMTestDouble interfaces.
//
// {BF908A81-8687-4E93-999F-D86FAB284BA0}
IID_ICOMTestDouble = NewGUID("{BF908A81-8687-4E93-999F-D86FAB284BA0}")
// IID_ICOMTestBoolean is for ICOMTestBoolean interfaces.
//
// {D530E7A6-4EE8-40D1-8931-3D63B8605010}
IID_ICOMTestBoolean = NewGUID("{D530E7A6-4EE8-40D1-8931-3D63B8605010}")
// IID_ICOMEchoTestObject is for ICOMEchoTestObject interfaces.
//
// {6485B1EF-D780-4834-A4FE-1EBB51746CA3}
IID_ICOMEchoTestObject = NewGUID("{6485B1EF-D780-4834-A4FE-1EBB51746CA3}")
// IID_ICOMTestTypes is for ICOMTestTypes interfaces.
//
// {CCA8D7AE-91C0-4277-A8B3-FF4EDF28D3C0}
IID_ICOMTestTypes = NewGUID("{CCA8D7AE-91C0-4277-A8B3-FF4EDF28D3C0}")
// CLSID_COMEchoTestObject is for COMEchoTestObject class.
//
// {3C24506A-AE9E-4D50-9157-EF317281F1B0}
CLSID_COMEchoTestObject = NewGUID("{3C24506A-AE9E-4D50-9157-EF317281F1B0}")
// CLSID_COMTestScalarClass is for COMTestScalarClass class.
//
// {865B85C5-0334-4AC6-9EF6-AACEC8FC5E86}
CLSID_COMTestScalarClass = NewGUID("{865B85C5-0334-4AC6-9EF6-AACEC8FC5E86}")
)
const hextable = "0123456789ABCDEF"
const emptyGUID = "{00000000-0000-0000-0000-000000000000}"
// GUID is Windows API specific GUID type.
//
// This exists to match Windows GUID type for direct passing for COM.
// Format is in xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxxxxxx.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}
// NewGUID converts the given string into a globally unique identifier that is
// compliant with the Windows API.
//
// The supplied string may be in any of these formats:
//
// XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
// XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
// {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}
//
// The conversion of the supplied string is not case-sensitive.
func NewGUID(guid string) *GUID {
d := []byte(guid)
var d1, d2, d3, d4a, d4b []byte
switch len(d) {
case 38:
if d[0] != '{' || d[37] != '}' {
return nil
}
d = d[1:37]
fallthrough
case 36:
if d[8] != '-' || d[13] != '-' || d[18] != '-' || d[23] != '-' {
return nil
}
d1 = d[0:8]
d2 = d[9:13]
d3 = d[14:18]
d4a = d[19:23]
d4b = d[24:36]
case 32:
d1 = d[0:8]
d2 = d[8:12]
d3 = d[12:16]
d4a = d[16:20]
d4b = d[20:32]
default:
return nil
}
var g GUID
var ok1, ok2, ok3, ok4 bool
g.Data1, ok1 = decodeHexUint32(d1)
g.Data2, ok2 = decodeHexUint16(d2)
g.Data3, ok3 = decodeHexUint16(d3)
g.Data4, ok4 = decodeHexByte64(d4a, d4b)
if ok1 && ok2 && ok3 && ok4 {
return &g
}
return nil
}
func decodeHexUint32(src []byte) (value uint32, ok bool) {
var b1, b2, b3, b4 byte
var ok1, ok2, ok3, ok4 bool
b1, ok1 = decodeHexByte(src[0], src[1])
b2, ok2 = decodeHexByte(src[2], src[3])
b3, ok3 = decodeHexByte(src[4], src[5])
b4, ok4 = decodeHexByte(src[6], src[7])
value = (uint32(b1) << 24) | (uint32(b2) << 16) | (uint32(b3) << 8) | uint32(b4)
ok = ok1 && ok2 && ok3 && ok4
return
}
func decodeHexUint16(src []byte) (value uint16, ok bool) {
var b1, b2 byte
var ok1, ok2 bool
b1, ok1 = decodeHexByte(src[0], src[1])
b2, ok2 = decodeHexByte(src[2], src[3])
value = (uint16(b1) << 8) | uint16(b2)
ok = ok1 && ok2
return
}
func decodeHexByte64(s1 []byte, s2 []byte) (value [8]byte, ok bool) {
var ok1, ok2, ok3, ok4, ok5, ok6, ok7, ok8 bool
value[0], ok1 = decodeHexByte(s1[0], s1[1])
value[1], ok2 = decodeHexByte(s1[2], s1[3])
value[2], ok3 = decodeHexByte(s2[0], s2[1])
value[3], ok4 = decodeHexByte(s2[2], s2[3])
value[4], ok5 = decodeHexByte(s2[4], s2[5])
value[5], ok6 = decodeHexByte(s2[6], s2[7])
value[6], ok7 = decodeHexByte(s2[8], s2[9])
value[7], ok8 = decodeHexByte(s2[10], s2[11])
ok = ok1 && ok2 && ok3 && ok4 && ok5 && ok6 && ok7 && ok8
return
}
func decodeHexByte(c1, c2 byte) (value byte, ok bool) {
var n1, n2 byte
var ok1, ok2 bool
n1, ok1 = decodeHexChar(c1)
n2, ok2 = decodeHexChar(c2)
value = (n1 << 4) | n2
ok = ok1 && ok2
return
}
func decodeHexChar(c byte) (byte, bool) {
switch {
case '0' <= c && c <= '9':
return c - '0', true
case 'a' <= c && c <= 'f':
return c - 'a' + 10, true
case 'A' <= c && c <= 'F':
return c - 'A' + 10, true
}
return 0, false
}
// String converts the GUID to string form. It will adhere to this pattern:
//
// {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}
//
// If the GUID is nil, the string representation of an empty GUID is returned:
//
// {00000000-0000-0000-0000-000000000000}
func (guid *GUID) String() string {
if guid == nil {
return emptyGUID
}
var c [38]byte
c[0] = '{'
putUint32Hex(c[1:9], guid.Data1)
c[9] = '-'
putUint16Hex(c[10:14], guid.Data2)
c[14] = '-'
putUint16Hex(c[15:19], guid.Data3)
c[19] = '-'
putByteHex(c[20:24], guid.Data4[0:2])
c[24] = '-'
putByteHex(c[25:37], guid.Data4[2:8])
c[37] = '}'
return string(c[:])
}
func putUint32Hex(b []byte, v uint32) {
b[0] = hextable[byte(v>>24)>>4]
b[1] = hextable[byte(v>>24)&0x0f]
b[2] = hextable[byte(v>>16)>>4]
b[3] = hextable[byte(v>>16)&0x0f]
b[4] = hextable[byte(v>>8)>>4]
b[5] = hextable[byte(v>>8)&0x0f]
b[6] = hextable[byte(v)>>4]
b[7] = hextable[byte(v)&0x0f]
}
func putUint16Hex(b []byte, v uint16) {
b[0] = hextable[byte(v>>8)>>4]
b[1] = hextable[byte(v>>8)&0x0f]
b[2] = hextable[byte(v)>>4]
b[3] = hextable[byte(v)&0x0f]
}
func putByteHex(dst, src []byte) {
for i := 0; i < len(src); i++ {
dst[i*2] = hextable[src[i]>>4]
dst[i*2+1] = hextable[src[i]&0x0f]
}
}
// IsEqualGUID compares two GUID.
//
// Not constant time comparison.
func IsEqualGUID(guid1 *GUID, guid2 *GUID) bool {
return guid1.Data1 == guid2.Data1 &&
guid1.Data2 == guid2.Data2 &&
guid1.Data3 == guid2.Data3 &&
guid1.Data4[0] == guid2.Data4[0] &&
guid1.Data4[1] == guid2.Data4[1] &&
guid1.Data4[2] == guid2.Data4[2] &&
guid1.Data4[3] == guid2.Data4[3] &&
guid1.Data4[4] == guid2.Data4[4] &&
guid1.Data4[5] == guid2.Data4[5] &&
guid1.Data4[6] == guid2.Data4[6] &&
guid1.Data4[7] == guid2.Data4[7]
}

20
vendor/github.com/go-ole/go-ole/iconnectionpoint.go generated vendored Normal file
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@@ -0,0 +1,20 @@
package ole
import "unsafe"
type IConnectionPoint struct {
IUnknown
}
type IConnectionPointVtbl struct {
IUnknownVtbl
GetConnectionInterface uintptr
GetConnectionPointContainer uintptr
Advise uintptr
Unadvise uintptr
EnumConnections uintptr
}
func (v *IConnectionPoint) VTable() *IConnectionPointVtbl {
return (*IConnectionPointVtbl)(unsafe.Pointer(v.RawVTable))
}

View File

@@ -0,0 +1,21 @@
// +build !windows
package ole
import "unsafe"
func (v *IConnectionPoint) GetConnectionInterface(piid **GUID) int32 {
return int32(0)
}
func (v *IConnectionPoint) Advise(unknown *IUnknown) (uint32, error) {
return uint32(0), NewError(E_NOTIMPL)
}
func (v *IConnectionPoint) Unadvise(cookie uint32) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPoint) EnumConnections(p *unsafe.Pointer) (err error) {
return NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,43 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (v *IConnectionPoint) GetConnectionInterface(piid **GUID) int32 {
// XXX: This doesn't look like it does what it's supposed to
return release((*IUnknown)(unsafe.Pointer(v)))
}
func (v *IConnectionPoint) Advise(unknown *IUnknown) (cookie uint32, err error) {
hr, _, _ := syscall.Syscall(
v.VTable().Advise,
3,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(unknown)),
uintptr(unsafe.Pointer(&cookie)))
if hr != 0 {
err = NewError(hr)
}
return
}
func (v *IConnectionPoint) Unadvise(cookie uint32) (err error) {
hr, _, _ := syscall.Syscall(
v.VTable().Unadvise,
2,
uintptr(unsafe.Pointer(v)),
uintptr(cookie),
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func (v *IConnectionPoint) EnumConnections(p *unsafe.Pointer) error {
return NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,17 @@
package ole
import "unsafe"
type IConnectionPointContainer struct {
IUnknown
}
type IConnectionPointContainerVtbl struct {
IUnknownVtbl
EnumConnectionPoints uintptr
FindConnectionPoint uintptr
}
func (v *IConnectionPointContainer) VTable() *IConnectionPointContainerVtbl {
return (*IConnectionPointContainerVtbl)(unsafe.Pointer(v.RawVTable))
}

View File

@@ -0,0 +1,11 @@
// +build !windows
package ole
func (v *IConnectionPointContainer) EnumConnectionPoints(points interface{}) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPointContainer) FindConnectionPoint(iid *GUID, point **IConnectionPoint) error {
return NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,25 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (v *IConnectionPointContainer) EnumConnectionPoints(points interface{}) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPointContainer) FindConnectionPoint(iid *GUID, point **IConnectionPoint) (err error) {
hr, _, _ := syscall.Syscall(
v.VTable().FindConnectionPoint,
3,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(point)))
if hr != 0 {
err = NewError(hr)
}
return
}

94
vendor/github.com/go-ole/go-ole/idispatch.go generated vendored Normal file
View File

@@ -0,0 +1,94 @@
package ole
import "unsafe"
type IDispatch struct {
IUnknown
}
type IDispatchVtbl struct {
IUnknownVtbl
GetTypeInfoCount uintptr
GetTypeInfo uintptr
GetIDsOfNames uintptr
Invoke uintptr
}
func (v *IDispatch) VTable() *IDispatchVtbl {
return (*IDispatchVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *IDispatch) GetIDsOfName(names []string) (dispid []int32, err error) {
dispid, err = getIDsOfName(v, names)
return
}
func (v *IDispatch) Invoke(dispid int32, dispatch int16, params ...interface{}) (result *VARIANT, err error) {
result, err = invoke(v, dispid, dispatch, params...)
return
}
func (v *IDispatch) GetTypeInfoCount() (c uint32, err error) {
c, err = getTypeInfoCount(v)
return
}
func (v *IDispatch) GetTypeInfo() (tinfo *ITypeInfo, err error) {
tinfo, err = getTypeInfo(v)
return
}
// GetSingleIDOfName is a helper that returns single display ID for IDispatch name.
//
// This replaces the common pattern of attempting to get a single name from the list of available
// IDs. It gives the first ID, if it is available.
func (v *IDispatch) GetSingleIDOfName(name string) (displayID int32, err error) {
var displayIDs []int32
displayIDs, err = v.GetIDsOfName([]string{name})
if err != nil {
return
}
displayID = displayIDs[0]
return
}
// InvokeWithOptionalArgs accepts arguments as an array, works like Invoke.
//
// Accepts name and will attempt to retrieve Display ID to pass to Invoke.
//
// Passing params as an array is a workaround that could be fixed in later versions of Go that
// prevent passing empty params. During testing it was discovered that this is an acceptable way of
// getting around not being able to pass params normally.
func (v *IDispatch) InvokeWithOptionalArgs(name string, dispatch int16, params []interface{}) (result *VARIANT, err error) {
displayID, err := v.GetSingleIDOfName(name)
if err != nil {
return
}
if len(params) < 1 {
result, err = v.Invoke(displayID, dispatch)
} else {
result, err = v.Invoke(displayID, dispatch, params...)
}
return
}
// CallMethod invokes named function with arguments on object.
func (v *IDispatch) CallMethod(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_METHOD, params)
}
// GetProperty retrieves the property with the name with the ability to pass arguments.
//
// Most of the time you will not need to pass arguments as most objects do not allow for this
// feature. Or at least, should not allow for this feature. Some servers don't follow best practices
// and this is provided for those edge cases.
func (v *IDispatch) GetProperty(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_PROPERTYGET, params)
}
// PutProperty attempts to mutate a property in the object.
func (v *IDispatch) PutProperty(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_PROPERTYPUT, params)
}

19
vendor/github.com/go-ole/go-ole/idispatch_func.go generated vendored Normal file
View File

@@ -0,0 +1,19 @@
// +build !windows
package ole
func getIDsOfName(disp *IDispatch, names []string) ([]int32, error) {
return []int32{}, NewError(E_NOTIMPL)
}
func getTypeInfoCount(disp *IDispatch) (uint32, error) {
return uint32(0), NewError(E_NOTIMPL)
}
func getTypeInfo(disp *IDispatch) (*ITypeInfo, error) {
return nil, NewError(E_NOTIMPL)
}
func invoke(disp *IDispatch, dispid int32, dispatch int16, params ...interface{}) (*VARIANT, error) {
return nil, NewError(E_NOTIMPL)
}

203
vendor/github.com/go-ole/go-ole/idispatch_windows.go generated vendored Normal file
View File

@@ -0,0 +1,203 @@
//go:build windows
// +build windows
package ole
import (
"math/big"
"syscall"
"time"
"unsafe"
)
func getIDsOfName(disp *IDispatch, names []string) (dispid []int32, err error) {
wnames := make([]*uint16, len(names))
for i := 0; i < len(names); i++ {
wnames[i] = syscall.StringToUTF16Ptr(names[i])
}
dispid = make([]int32, len(names))
namelen := uint32(len(names))
hr, _, _ := syscall.Syscall6(
disp.VTable().GetIDsOfNames,
6,
uintptr(unsafe.Pointer(disp)),
uintptr(unsafe.Pointer(IID_NULL)),
uintptr(unsafe.Pointer(&wnames[0])),
uintptr(namelen),
uintptr(GetUserDefaultLCID()),
uintptr(unsafe.Pointer(&dispid[0])))
if hr != 0 {
err = NewError(hr)
}
return
}
func getTypeInfoCount(disp *IDispatch) (c uint32, err error) {
hr, _, _ := syscall.Syscall(
disp.VTable().GetTypeInfoCount,
2,
uintptr(unsafe.Pointer(disp)),
uintptr(unsafe.Pointer(&c)),
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func getTypeInfo(disp *IDispatch) (tinfo *ITypeInfo, err error) {
hr, _, _ := syscall.Syscall(
disp.VTable().GetTypeInfo,
3,
uintptr(unsafe.Pointer(disp)),
uintptr(GetUserDefaultLCID()),
uintptr(unsafe.Pointer(&tinfo)))
if hr != 0 {
err = NewError(hr)
}
return
}
func invoke(disp *IDispatch, dispid int32, dispatch int16, params ...interface{}) (result *VARIANT, err error) {
var dispparams DISPPARAMS
if dispatch&DISPATCH_PROPERTYPUT != 0 {
dispnames := [1]int32{DISPID_PROPERTYPUT}
dispparams.rgdispidNamedArgs = uintptr(unsafe.Pointer(&dispnames[0]))
dispparams.cNamedArgs = 1
} else if dispatch&DISPATCH_PROPERTYPUTREF != 0 {
dispnames := [1]int32{DISPID_PROPERTYPUT}
dispparams.rgdispidNamedArgs = uintptr(unsafe.Pointer(&dispnames[0]))
dispparams.cNamedArgs = 1
}
var vargs []VARIANT
if len(params) > 0 {
vargs = make([]VARIANT, len(params))
for i, v := range params {
//n := len(params)-i-1
n := len(params) - i - 1
VariantInit(&vargs[n])
switch vv := v.(type) {
case bool:
if vv {
vargs[n] = NewVariant(VT_BOOL, 0xffff)
} else {
vargs[n] = NewVariant(VT_BOOL, 0)
}
case *bool:
vargs[n] = NewVariant(VT_BOOL|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*bool)))))
case uint8:
vargs[n] = NewVariant(VT_I1, int64(v.(uint8)))
case *uint8:
vargs[n] = NewVariant(VT_I1|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*uint8)))))
case int8:
vargs[n] = NewVariant(VT_I1, int64(v.(int8)))
case *int8:
vargs[n] = NewVariant(VT_I1|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*int8)))))
case int16:
vargs[n] = NewVariant(VT_I2, int64(v.(int16)))
case *int16:
vargs[n] = NewVariant(VT_I2|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*int16)))))
case uint16:
vargs[n] = NewVariant(VT_UI2, int64(v.(uint16)))
case *uint16:
vargs[n] = NewVariant(VT_UI2|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*uint16)))))
case int32:
vargs[n] = NewVariant(VT_I4, int64(v.(int32)))
case *int32:
vargs[n] = NewVariant(VT_I4|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*int32)))))
case uint32:
vargs[n] = NewVariant(VT_UI4, int64(v.(uint32)))
case *uint32:
vargs[n] = NewVariant(VT_UI4|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*uint32)))))
case int64:
vargs[n] = NewVariant(VT_I8, int64(v.(int64)))
case *int64:
vargs[n] = NewVariant(VT_I8|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*int64)))))
case uint64:
vargs[n] = NewVariant(VT_UI8, int64(uintptr(v.(uint64))))
case *uint64:
vargs[n] = NewVariant(VT_UI8|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*uint64)))))
case int:
vargs[n] = NewVariant(VT_I4, int64(v.(int)))
case *int:
vargs[n] = NewVariant(VT_I4|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*int)))))
case uint:
vargs[n] = NewVariant(VT_UI4, int64(v.(uint)))
case *uint:
vargs[n] = NewVariant(VT_UI4|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*uint)))))
case float32:
vargs[n] = NewVariant(VT_R4, *(*int64)(unsafe.Pointer(&vv)))
case *float32:
vargs[n] = NewVariant(VT_R4|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*float32)))))
case float64:
vargs[n] = NewVariant(VT_R8, *(*int64)(unsafe.Pointer(&vv)))
case *float64:
vargs[n] = NewVariant(VT_R8|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*float64)))))
case *big.Int:
vargs[n] = NewVariant(VT_DECIMAL, v.(*big.Int).Int64())
case string:
vargs[n] = NewVariant(VT_BSTR, int64(uintptr(unsafe.Pointer(SysAllocStringLen(v.(string))))))
case *string:
vargs[n] = NewVariant(VT_BSTR|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*string)))))
case time.Time:
s := vv.Format("2006-01-02 15:04:05")
vargs[n] = NewVariant(VT_BSTR, int64(uintptr(unsafe.Pointer(SysAllocStringLen(s)))))
case *time.Time:
s := vv.Format("2006-01-02 15:04:05")
vargs[n] = NewVariant(VT_BSTR|VT_BYREF, int64(uintptr(unsafe.Pointer(&s))))
case *IDispatch:
vargs[n] = NewVariant(VT_DISPATCH, int64(uintptr(unsafe.Pointer(v.(*IDispatch)))))
case **IDispatch:
vargs[n] = NewVariant(VT_DISPATCH|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(**IDispatch)))))
case nil:
vargs[n] = NewVariant(VT_NULL, 0)
case *VARIANT:
vargs[n] = NewVariant(VT_VARIANT|VT_BYREF, int64(uintptr(unsafe.Pointer(v.(*VARIANT)))))
case []byte:
safeByteArray := safeArrayFromByteSlice(v.([]byte))
vargs[n] = NewVariant(VT_ARRAY|VT_UI1, int64(uintptr(unsafe.Pointer(safeByteArray))))
defer VariantClear(&vargs[n])
case []string:
safeByteArray := safeArrayFromStringSlice(v.([]string))
vargs[n] = NewVariant(VT_ARRAY|VT_BSTR, int64(uintptr(unsafe.Pointer(safeByteArray))))
defer VariantClear(&vargs[n])
default:
panic("unknown type")
}
}
dispparams.rgvarg = uintptr(unsafe.Pointer(&vargs[0]))
dispparams.cArgs = uint32(len(params))
}
result = new(VARIANT)
var excepInfo EXCEPINFO
VariantInit(result)
hr, _, _ := syscall.Syscall9(
disp.VTable().Invoke,
9,
uintptr(unsafe.Pointer(disp)),
uintptr(dispid),
uintptr(unsafe.Pointer(IID_NULL)),
uintptr(GetUserDefaultLCID()),
uintptr(dispatch),
uintptr(unsafe.Pointer(&dispparams)),
uintptr(unsafe.Pointer(result)),
uintptr(unsafe.Pointer(&excepInfo)),
0)
if hr != 0 {
excepInfo.renderStrings()
excepInfo.Clear()
err = NewErrorWithSubError(hr, excepInfo.description, excepInfo)
}
for i, varg := range vargs {
n := len(params) - i - 1
if varg.VT == VT_BSTR && varg.Val != 0 {
SysFreeString(((*int16)(unsafe.Pointer(uintptr(varg.Val)))))
}
if varg.VT == (VT_BSTR|VT_BYREF) && varg.Val != 0 {
*(params[n].(*string)) = LpOleStrToString(*(**uint16)(unsafe.Pointer(uintptr(varg.Val))))
}
}
return
}

19
vendor/github.com/go-ole/go-ole/ienumvariant.go generated vendored Normal file
View File

@@ -0,0 +1,19 @@
package ole
import "unsafe"
type IEnumVARIANT struct {
IUnknown
}
type IEnumVARIANTVtbl struct {
IUnknownVtbl
Next uintptr
Skip uintptr
Reset uintptr
Clone uintptr
}
func (v *IEnumVARIANT) VTable() *IEnumVARIANTVtbl {
return (*IEnumVARIANTVtbl)(unsafe.Pointer(v.RawVTable))
}

19
vendor/github.com/go-ole/go-ole/ienumvariant_func.go generated vendored Normal file
View File

@@ -0,0 +1,19 @@
// +build !windows
package ole
func (enum *IEnumVARIANT) Clone() (*IEnumVARIANT, error) {
return nil, NewError(E_NOTIMPL)
}
func (enum *IEnumVARIANT) Reset() error {
return NewError(E_NOTIMPL)
}
func (enum *IEnumVARIANT) Skip(celt uint) error {
return NewError(E_NOTIMPL)
}
func (enum *IEnumVARIANT) Next(celt uint) (VARIANT, uint, error) {
return NewVariant(VT_NULL, int64(0)), 0, NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,63 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (enum *IEnumVARIANT) Clone() (cloned *IEnumVARIANT, err error) {
hr, _, _ := syscall.Syscall(
enum.VTable().Clone,
2,
uintptr(unsafe.Pointer(enum)),
uintptr(unsafe.Pointer(&cloned)),
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func (enum *IEnumVARIANT) Reset() (err error) {
hr, _, _ := syscall.Syscall(
enum.VTable().Reset,
1,
uintptr(unsafe.Pointer(enum)),
0,
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func (enum *IEnumVARIANT) Skip(celt uint) (err error) {
hr, _, _ := syscall.Syscall(
enum.VTable().Skip,
2,
uintptr(unsafe.Pointer(enum)),
uintptr(celt),
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func (enum *IEnumVARIANT) Next(celt uint) (array VARIANT, length uint, err error) {
hr, _, _ := syscall.Syscall6(
enum.VTable().Next,
4,
uintptr(unsafe.Pointer(enum)),
uintptr(celt),
uintptr(unsafe.Pointer(&array)),
uintptr(unsafe.Pointer(&length)),
0,
0)
if hr != 0 {
err = NewError(hr)
}
return
}

18
vendor/github.com/go-ole/go-ole/iinspectable.go generated vendored Normal file
View File

@@ -0,0 +1,18 @@
package ole
import "unsafe"
type IInspectable struct {
IUnknown
}
type IInspectableVtbl struct {
IUnknownVtbl
GetIIds uintptr
GetRuntimeClassName uintptr
GetTrustLevel uintptr
}
func (v *IInspectable) VTable() *IInspectableVtbl {
return (*IInspectableVtbl)(unsafe.Pointer(v.RawVTable))
}

15
vendor/github.com/go-ole/go-ole/iinspectable_func.go generated vendored Normal file
View File

@@ -0,0 +1,15 @@
// +build !windows
package ole
func (v *IInspectable) GetIids() ([]*GUID, error) {
return []*GUID{}, NewError(E_NOTIMPL)
}
func (v *IInspectable) GetRuntimeClassName() (string, error) {
return "", NewError(E_NOTIMPL)
}
func (v *IInspectable) GetTrustLevel() (uint32, error) {
return uint32(0), NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,72 @@
// +build windows
package ole
import (
"bytes"
"encoding/binary"
"reflect"
"syscall"
"unsafe"
)
func (v *IInspectable) GetIids() (iids []*GUID, err error) {
var count uint32
var array uintptr
hr, _, _ := syscall.Syscall(
v.VTable().GetIIds,
3,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(&count)),
uintptr(unsafe.Pointer(&array)))
if hr != 0 {
err = NewError(hr)
return
}
defer CoTaskMemFree(array)
iids = make([]*GUID, count)
byteCount := count * uint32(unsafe.Sizeof(GUID{}))
slicehdr := reflect.SliceHeader{Data: array, Len: int(byteCount), Cap: int(byteCount)}
byteSlice := *(*[]byte)(unsafe.Pointer(&slicehdr))
reader := bytes.NewReader(byteSlice)
for i := range iids {
guid := GUID{}
err = binary.Read(reader, binary.LittleEndian, &guid)
if err != nil {
return
}
iids[i] = &guid
}
return
}
func (v *IInspectable) GetRuntimeClassName() (s string, err error) {
var hstring HString
hr, _, _ := syscall.Syscall(
v.VTable().GetRuntimeClassName,
2,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(&hstring)),
0)
if hr != 0 {
err = NewError(hr)
return
}
s = hstring.String()
DeleteHString(hstring)
return
}
func (v *IInspectable) GetTrustLevel() (level uint32, err error) {
hr, _, _ := syscall.Syscall(
v.VTable().GetTrustLevel,
2,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(&level)),
0)
if hr != 0 {
err = NewError(hr)
}
return
}

21
vendor/github.com/go-ole/go-ole/iprovideclassinfo.go generated vendored Normal file
View File

@@ -0,0 +1,21 @@
package ole
import "unsafe"
type IProvideClassInfo struct {
IUnknown
}
type IProvideClassInfoVtbl struct {
IUnknownVtbl
GetClassInfo uintptr
}
func (v *IProvideClassInfo) VTable() *IProvideClassInfoVtbl {
return (*IProvideClassInfoVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *IProvideClassInfo) GetClassInfo() (cinfo *ITypeInfo, err error) {
cinfo, err = getClassInfo(v)
return
}

View File

@@ -0,0 +1,7 @@
// +build !windows
package ole
func getClassInfo(disp *IProvideClassInfo) (tinfo *ITypeInfo, err error) {
return nil, NewError(E_NOTIMPL)
}

View File

@@ -0,0 +1,21 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func getClassInfo(disp *IProvideClassInfo) (tinfo *ITypeInfo, err error) {
hr, _, _ := syscall.Syscall(
disp.VTable().GetClassInfo,
2,
uintptr(unsafe.Pointer(disp)),
uintptr(unsafe.Pointer(&tinfo)),
0)
if hr != 0 {
err = NewError(hr)
}
return
}

34
vendor/github.com/go-ole/go-ole/itypeinfo.go generated vendored Normal file
View File

@@ -0,0 +1,34 @@
package ole
import "unsafe"
type ITypeInfo struct {
IUnknown
}
type ITypeInfoVtbl struct {
IUnknownVtbl
GetTypeAttr uintptr
GetTypeComp uintptr
GetFuncDesc uintptr
GetVarDesc uintptr
GetNames uintptr
GetRefTypeOfImplType uintptr
GetImplTypeFlags uintptr
GetIDsOfNames uintptr
Invoke uintptr
GetDocumentation uintptr
GetDllEntry uintptr
GetRefTypeInfo uintptr
AddressOfMember uintptr
CreateInstance uintptr
GetMops uintptr
GetContainingTypeLib uintptr
ReleaseTypeAttr uintptr
ReleaseFuncDesc uintptr
ReleaseVarDesc uintptr
}
func (v *ITypeInfo) VTable() *ITypeInfoVtbl {
return (*ITypeInfoVtbl)(unsafe.Pointer(v.RawVTable))
}

7
vendor/github.com/go-ole/go-ole/itypeinfo_func.go generated vendored Normal file
View File

@@ -0,0 +1,7 @@
// +build !windows
package ole
func (v *ITypeInfo) GetTypeAttr() (*TYPEATTR, error) {
return nil, NewError(E_NOTIMPL)
}

21
vendor/github.com/go-ole/go-ole/itypeinfo_windows.go generated vendored Normal file
View File

@@ -0,0 +1,21 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (v *ITypeInfo) GetTypeAttr() (tattr *TYPEATTR, err error) {
hr, _, _ := syscall.Syscall(
uintptr(v.VTable().GetTypeAttr),
2,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(&tattr)),
0)
if hr != 0 {
err = NewError(hr)
}
return
}

57
vendor/github.com/go-ole/go-ole/iunknown.go generated vendored Normal file
View File

@@ -0,0 +1,57 @@
package ole
import "unsafe"
type IUnknown struct {
RawVTable *interface{}
}
type IUnknownVtbl struct {
QueryInterface uintptr
AddRef uintptr
Release uintptr
}
type UnknownLike interface {
QueryInterface(iid *GUID) (disp *IDispatch, err error)
AddRef() int32
Release() int32
}
func (v *IUnknown) VTable() *IUnknownVtbl {
return (*IUnknownVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *IUnknown) PutQueryInterface(interfaceID *GUID, obj interface{}) error {
return reflectQueryInterface(v, v.VTable().QueryInterface, interfaceID, obj)
}
func (v *IUnknown) IDispatch(interfaceID *GUID) (dispatch *IDispatch, err error) {
err = v.PutQueryInterface(interfaceID, &dispatch)
return
}
func (v *IUnknown) IEnumVARIANT(interfaceID *GUID) (enum *IEnumVARIANT, err error) {
err = v.PutQueryInterface(interfaceID, &enum)
return
}
func (v *IUnknown) QueryInterface(iid *GUID) (*IDispatch, error) {
return queryInterface(v, iid)
}
func (v *IUnknown) MustQueryInterface(iid *GUID) (disp *IDispatch) {
unk, err := queryInterface(v, iid)
if err != nil {
panic(err)
}
return unk
}
func (v *IUnknown) AddRef() int32 {
return addRef(v)
}
func (v *IUnknown) Release() int32 {
return release(v)
}

19
vendor/github.com/go-ole/go-ole/iunknown_func.go generated vendored Normal file
View File

@@ -0,0 +1,19 @@
// +build !windows
package ole
func reflectQueryInterface(self interface{}, method uintptr, interfaceID *GUID, obj interface{}) (err error) {
return NewError(E_NOTIMPL)
}
func queryInterface(unk *IUnknown, iid *GUID) (disp *IDispatch, err error) {
return nil, NewError(E_NOTIMPL)
}
func addRef(unk *IUnknown) int32 {
return 0
}
func release(unk *IUnknown) int32 {
return 0
}

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