Switch remote deploy to vendored source builds

Move remote deployment to a vendored source bundle built on the target host via Docker so redeploys no longer require local cross-compilation or host Go installation.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
GitHub Actions
2026-05-08 12:19:18 +08:00
parent bb27566e38
commit c1a0fe2949
1320 changed files with 497125 additions and 11 deletions

View File

@@ -0,0 +1,56 @@
//go:build windows
package combridge
import (
"golang.org/x/sys/windows"
)
const iUnknownGUID = "{00000000-0000-0000-C000-000000000046}"
func init() {
registerVTableInternal[IUnknown, IUnknown](
iUnknownGUID,
true,
iUnknownQueryInterface,
iUnknownAddRef,
iUnknownRelease,
)
}
type IUnknown interface{}
func iUnknownQueryInterface(this uintptr, refiid *windows.GUID, ppvObject *uintptr) uintptr {
if refiid == nil || ppvObject == nil {
return uintptr(windows.E_INVALIDARG)
}
comIfcePointersL.RLock()
obj := comIfcePointers[this]
comIfcePointersL.RUnlock()
ref := obj.queryInterface(refiid.String(), true)
if ref != 0 {
*ppvObject = ref
return windows.NO_ERROR
}
*ppvObject = 0
return uintptr(windows.E_NOINTERFACE)
}
func iUnknownAddRef(this uintptr) uintptr {
comIfcePointersL.RLock()
obj := comIfcePointers[this]
comIfcePointersL.RUnlock()
return uintptr(obj.addRef())
}
func iUnknownRelease(this uintptr) uintptr {
comIfcePointersL.RLock()
obj := comIfcePointers[this]
comIfcePointersL.RUnlock()
return uintptr(obj.release())
}