Switch remote deploy to vendored source builds
Move remote deployment to a vendored source bundle built on the target host via Docker so redeploys no longer require local cross-compilation or host Go installation. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
23
vendor/github.com/jchv/go-winloader/loader_other.go
generated
vendored
Normal file
23
vendor/github.com/jchv/go-winloader/loader_other.go
generated
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
// +build !windows
|
||||
|
||||
package winloader
|
||||
|
||||
import "fmt"
|
||||
|
||||
// LoadFromFile loads a Windows module from file using the native Windows
|
||||
// loader.
|
||||
func LoadFromFile(name string) (Module, error) {
|
||||
return nil, fmt.Errorf("unsupported platform")
|
||||
}
|
||||
|
||||
// LoadFromMemory loads a Windows module from memory.
|
||||
func LoadFromMemory(data []byte) (Module, error) {
|
||||
return nil, fmt.Errorf("unsupported platform")
|
||||
}
|
||||
|
||||
// AddToCache adds a module to the loader cache, allowing in-memory libraries
|
||||
// to link to it. Note that modules in the cache must exist in the same
|
||||
// address space.
|
||||
func AddToCache(name string, module Module) error {
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user